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TitleRatingViewsDownloadsFilesizeDateCommentsMembername
Menu Panels Revamped TLA(None)14917344BApril 29, 2017, 05:47:23 PM0Caledor
Item Stat-boost Randomness Removal*****1951817BApril 13, 2017, 09:13:02 PM0Fox
Golden Sun TLA: Convenience and Inspiration 0.7.5(None)4023539.06kBJanuary 16, 2017, 07:11:34 PM0WhiteMageMonk
Golden Sun RELOADED v1.62 hf (TLA)*****999336197.16kBYesterday at 09:31:06 PM0Caledor
Intellect Stat Rebalance*****4162913.21kBApril 30, 2017, 02:42:16 PM0Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
[OO] Eclipse Summon: Moon Background(None)8436920BFebruary 25, 2016, 05:46:01 PM0Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
[OR] Wave Animation*****73253223BFebruary 25, 2016, 03:34:48 AM0Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
Golden Sun The Lost Age Hard Mode(None)1765118236.01kBJune 16, 2017, 05:57:38 PM2isaac3000
Golden Sun The Lost Age Hard Mode(None)70146236.01kBJune 16, 2017, 05:58:04 PM0isaac3000
Advanced Reviving(None)115651218BJune 20, 2015, 05:33:22 AM0Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
GS2 - Animation Overhaul(None)1322952.7kBJune 13, 2017, 03:24:48 PM9Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
Unleashes Unleashed*****11467261BMay 11, 2015, 01:56:17 AM2Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
Enemy-Specific Effect Immunities(None)53332439BMay 04, 2015, 11:53:10 PM2Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
[OO] Gray Non-Elemental Casting Animation(None)3563853BApril 28, 2015, 12:35:02 AM0Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
Deluxe Lift(None)132540601BApril 19, 2015, 01:38:55 AM0Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX
Golden Sun TLA: The Balance Age v1.34r*****4601961177.26kBMay 15, 2017, 01:01:30 PM8Caledor
Bronze icons for bronze equipment*****55843146BMarch 02, 2015, 12:04:14 PM3Caledor
Steam Graphic Fix*****6404614BFebruary 17, 2015, 01:19:31 AM0Caledor
Skip intro*****5997323.21kBFebruary 11, 2015, 06:46:05 PM3Misery
Base Damage Multiplier*****97289113BFebruary 10, 2015, 01:57:08 PM3Caledor
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Today at 08:57:37 PM
Fox: @conundrum = Think about 8/16/32 bit aligned address, and what that means... Etc.
Today at 08:55:23 PM
Fox: @Space manager thought for gsmagic = What a conundrum... Whelp... I'll just do whatever.... Probably would waste more time thinking about preventing bugs than coding anyway. :P
Yesterday at 09:30:34 AM
Fox: Because he quit a long time ago and has other priorities?
Yesterday at 08:35:54 AM
javi3: Atrius, por que no sigues con el editor de golden sun?
June 20, 2017, 10:52:48 AM
Fox: It feels like the safest bet is to do Atrius's repointering system, and have something that organizes the tables done a bit separate... er... Well, it's something to think about.
June 20, 2017, 08:53:41 AM
Fox: HOWEVER... I can see other problems that might cause..... (Even with just the pointer in the MFT)  Meh. It's like you actually need a program to apply patches to do it appropriately.
June 20, 2017, 08:46:38 AM
Fox: ... So... What am I thinking? You ask? That the patches the point data after MFT, should have had pointers in the MFT themselves.... In that case, I can see a possibility of everything working smoothly even if space is needed to the very end of the ROM.
June 20, 2017, 08:37:22 AM
Fox: It's basically that everthink from the point of  editing, to the closest free space to the last entry's address would get repointed forward/backwards depending on space needed... and if space is mapped after patches are added, then that could mean the patches are also repointed. (:o)
June 20, 2017, 08:29:03 AM
Fox: Well, I mean if I map the space out the same way Atrius did it.
June 20, 2017, 08:26:41 AM
Fox: I have a hunch... when I add Map Palette editing the way I'm thinking about... it will cause all patches that repoint to after the MFT to break.... Especially if Atrius's editor wasn't used beforehand. Etc.
June 20, 2017, 07:27:17 AM
Fox: Hmmm... Let's see... regardless of method, I think I still do want to take some of Atrius's Space Manager code... Hmm.....
June 20, 2017, 07:07:27 AM
Fox: say*
June 20, 2017, 07:07:19 AM
Fox: I'd go so far as to see.. even if you are trying to be accurate, there could still be inaccuracies... However, that one was just an example where it was clearly intentional.
June 20, 2017, 07:04:03 AM
Fox: Like*
June 20, 2017, 07:03:55 AM
Fox: Let that one time where they tried to clip a guy out... To put it as short and vague as possible.
June 20, 2017, 06:58:52 AM
Fox: But in case you do watch it... I do know the story on TV that they tell... is not always accurate to what actually happened... (From what one can find out from the feed.) ... but usually the fansites will let you know about that.
June 20, 2017, 06:37:54 AM
Fox: Depends, as each person may have a different opinion... (I'm thinking you might find it like other "reality" shows..)  ... I'm not really into Survivor at current.... I also question if it was something about Julie Chen that made it a little more interesting.... .being the an iconic host that she is.. Weird.
June 19, 2017, 11:57:31 PM
Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX: Honest opinion but is it any good or is it just like all other "reality" television?
June 19, 2017, 11:57:00 PM
Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX: I have a friend who is obsessed with that show and Survivor and he wants me to watch with him.
June 19, 2017, 07:47:18 PM
Fox: So.. as soon as I saw the cast of BB19, I wanted to try to pick my favs on first impression... And I'm curious about these: Elena Davies (Female pick, maybe.) and Kevin Schlehuber (Male pick, maybe. - He's the oldest.) ... whether they even get close to the end or not... I have no idea. Would have to watch them play the game.

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