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July 25, 2017, 08:41:54 PM *
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Golden Sun: The Lost Age
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TitleRatingViewsDownloadsFilesizeDateCommentsMembername
Menu Panels Revamped TLA(None)21924344BApril 29, 2017, 05:47:23 PM0Caledor
Item Stat-boost Randomness Removal*****3382417BApril 13, 2017, 09:13:02 PM0Fox
Golden Sun TLA: Convenience and Inspiration 0.7.5(None)5264139.06kBJanuary 16, 2017, 07:11:34 PM0WhiteMageMonk
Golden Sun RELOADED v1.62 hf2 (TLA)*****1202407197.16kBJuly 02, 2017, 11:05:47 PM0Caledor
Intellect Stat Rebalance*****4553213.21kBApril 30, 2017, 02:42:16 PM0Salanewt
[OO] Eclipse Summon: Moon Background(None)8987020BFebruary 25, 2016, 05:46:01 PM0Salanewt
[OR] Wave Animation*****76255223BFebruary 25, 2016, 03:34:48 AM0Salanewt
Golden Sun The Lost Age Hard Mode(None)1842123236.01kBJune 23, 2017, 08:31:39 AM2isaac3000
Golden Sun The Lost Age Hard Mode(None)72848236.01kBJune 23, 2017, 08:32:08 AM0isaac3000
Advanced Reviving(None)117553218BJune 20, 2015, 05:33:22 AM0Salanewt
GS2 - Animation Overhaul(None)1355972.7kBJune 13, 2017, 03:24:48 PM9Salanewt
Unleashes Unleashed*****11827661BMay 11, 2015, 01:56:17 AM2Salanewt
Enemy-Specific Effect Immunities(None)55734439BMay 04, 2015, 11:53:10 PM2Salanewt
[OO] Gray Non-Elemental Casting Animation(None)3734153BApril 28, 2015, 12:35:02 AM0Salanewt
Deluxe Lift(None)134642601BApril 19, 2015, 01:38:55 AM0Salanewt
Golden Sun TLA: The Balance Age v1.34r*****4677970177.26kBMay 15, 2017, 01:01:30 PM8Caledor
Bronze icons for bronze equipment*****56946146BMarch 02, 2015, 12:04:14 PM3Caledor
Steam Graphic Fix*****6574814BFebruary 17, 2015, 01:19:31 AM0Caledor
Skip intro*****6167623.21kBFebruary 11, 2015, 06:46:05 PM3Misery
Base Damage Multiplier*****98892113BFebruary 10, 2015, 01:57:08 PM3Caledor
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Today at 06:42:07 PM
Fox: Depends on what you're up to... But on the surface, it's not likely you'd need it... I love it when things can be versatile.
Today at 08:41:08 AM
Crystal Sonata: I don't much see a purpose for it, but interesting.
Yesterday at 02:53:28 AM
Fox: I'm Teawater, by the way... Hi!
Yesterday at 02:52:34 AM
Fox: Who?
Yesterday at 02:40:42 AM
Takumi: GUESS WHO'S BACK BITCHES \o/
July 22, 2017, 07:18:23 PM
FoxI felt a sudden Piers reference. :P - @avatar:  And yeah, it's easy to forget about things like that.
July 22, 2017, 07:15:48 PM
leaf: I didn't even realize my avy was still hosted on photobucket. fixed now.
July 22, 2017, 07:15:20 PM
leaf: and... looks like photobucket is kill
July 18, 2017, 02:20:00 PM
Fox: @Gameradar = I like that approach.... 30 second video ad for one ad-free day... as an option.... Interesting? - Of course, keeping to using an adblocker is also an option... but the point is how they made it almost sound encouraging. :P
July 16, 2017, 12:06:02 AM
Fox: Recent research is making me worried that it might not be vulnerable enough to do anything with it. Not absolutely sure, though.
July 14, 2017, 06:12:12 AM
Fox: Well thanks. While it does appear to be a vulnerable glitch, we still need to find a way to succefully abuse it. It's a bit complex, so I'd be amazed if someone actually finds a good method! :)
July 14, 2017, 02:01:57 AM
Ark: Game crash: successful. Shoutouts to Fox for being amazing
July 14, 2017, 12:20:07 AM
Plexa: I'll play around with this stuff on stream in 20 mins or so. No idea if I'll find anything or if I even understand properly what you're doing - but we'll see!
July 11, 2017, 09:50:07 AM
Fox: Initial process of elimination. (When taking into consider if whether you can retreat in a map or not, and if the are contains at least two map code files....) ... I'm left with these to look at: Lemuria Ship, Gondowan Cliffs, Gabomba Statue, Jupiter Lighhouse, Mars Lighthouse, Anemos Inner Sanctum ; Not much room for luck if my hunch is even correct at all... 
July 11, 2017, 08:11:16 AM
Fox: Oh yes... Map code files can be shared across maps, but I don't think the same map code files is used for all maps of an area... So.... I will need to do so testing to verify my hunch about whether NPC Script glitching could even be a thing... or if it is just me imagining things....
July 11, 2017, 07:41:34 AM
Fox: of the commands*
July 11, 2017, 07:41:11 AM
Fox: That is to say... if I recall correctly... that NPC Scripting (idle scripts, I think.)  ... is basically custom code (aka: Not asm/arm/thumb)... and I do believe _at least_ one that commands.... might deal with flags (assuming if I remember)... I need to confirm my hunch, though... but finding tricks to even do script code properly will probably be next to impossible.
July 11, 2017, 07:16:12 AM
Fox: case*
July 11, 2017, 07:16:06 AM
Fox: Wait... If that's the cause... and if the NPC's script pointer ponits to map code data... then.... what could that mean... umm... *confused on whether I'm even onto anything or not. Maybe not.*

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