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November 18, 2017, 03:51:37 PM *
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TitleRatingViewsDownloadsFilesizeDateCommentsMembername
Golden Sun: Running Patch(None)83922BOctober 23, 2017, 12:50:30 AM0AZVRE
Golden Sun Djinn (Minecraft 1.7 Mod)(None)698143.93kBSeptember 24, 2017, 04:56:50 AM0Majora
Golden Sun Decor (Minecraft 1.7 Mod)(None)544818.94kBSeptember 24, 2017, 04:53:53 AM0Majora
Menu Panels Revamped TBS(None)89546242BApril 29, 2017, 05:47:25 PM0Caledor
Golden Sun RELOADED v1.63 (TBS)*****206063455.88kBOctober 14, 2017, 07:14:07 PM0Caledor
GS1 - 4 Elemental Revives(None)236178112BDecember 17, 2015, 04:45:18 AM1Salanewt
Psy Drain Icon(None)10114084BMarch 07, 2015, 05:33:06 PM0Caledor
Golden Sun TBS: The Balance Age v1.34r(None)5094102950.64kBMay 15, 2017, 01:01:28 PM4Caledor
Base Damage Multiplier*****96411191BFebruary 10, 2015, 02:00:39 PM0Caledor
Golden Sun Rebalance 2012(None)339730460.95kBOctober 26, 2012, 04:46:21 AM0Erik the Appreciator
Golden Sun: Fall Star*****92011239222.75kBAugust 16, 2012, 09:31:33 PM1VanishMantle
Golden Sun Totally Broken Hack*3049310306.28kBFebruary 13, 2012, 05:32:37 PM0zman9000
Mercury Clan- Golden Sun: Frigid Waters V0.4***32954688.13kBFebruary 28, 2011, 04:57:41 AM0Crystal Sonata
Golden Sun Eternal Alchemy 2.0***5198723143.43kBFebruary 06, 2012, 07:51:20 AM0Crystal Sonata
Golden Sun: Voice Acting Experiment*****102968231.64MBNovember 21, 2009, 06:05:57 PM2Atrius
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November 16, 2017, 09:44:44 AM
Fox: Very quiet month.
November 11, 2017, 04:16:27 AM
tino_animate: Hello everyone. Ive just recently replayed Golden sun and TLA. I got really inspired and I'm interested in creating a prequel of Golden Sun. Unfurtunatly i know bery little on how to do it bit im willing to learn how. I need a few people to help me. I'm sure we can create a very well story based on what we know of the games. Anyone interested?
October 16, 2017, 09:57:26 AM
AZVRE: Im pretty okay, what about you?
October 16, 2017, 01:17:14 AM
Fox: I think the nine is doing a cirno on me, though... Anyway, how is everyone doing today?
October 16, 2017, 01:12:20 AM
Fox: onesixtwo*
October 16, 2017, 01:12:00 AM
Fox: Okay... Meanwhile... ah... 162 being a number that has made itself known to me.... I look at the relationships of the numbers.... 162  1+6+2 = 9 ; onesizetwo = alphabetical order = 9 characters ; Distance apart analysis: os = 4 = 1[6][2] , st = 1 = [1]6[2] , ot = 5 = [1][6]2 ; ost = original sound track?
October 15, 2017, 06:31:17 PM
AZVRE: ah okay :D i thought i caused some trouble
October 14, 2017, 07:49:16 AM
Fox: Oh i know... You were messing with yours, and the description says mine. It's kind of a funny bug. :P
October 13, 2017, 08:18:31 PM
AZVRE: I did not edit your profile tho. Just to erase that confusion ^^"
October 12, 2017, 04:49:56 AM
Fox: e.g. this art = http://forum.goldensunhacking.net/Themes/Jupiter/images/catbg.gif (etc.)
October 12, 2017, 04:48:58 AM
Fox: I have a question: Where did the art for the headers come from? (Like the backgrounds to each of these things... "Affiliates", etc... Asking just incase it inspires me to do something... but if Charon made it, then that's cool too.
October 11, 2017, 04:23:02 AM
FoxWas thinking about having something for the editor anniversary, but I believe I had to change my mind....
October 10, 2017, 12:58:36 PM
Fox: That's alright. ;       @AZVRE's profile: "Current Activity:  Editing the profile of Fox." ...Eh... That looks weird.
October 07, 2017, 11:45:16 PM
Atrius: Sorry about that, the auto bot detection is still working, but it also requires an admin to visit the site regularly.
October 04, 2017, 04:17:40 AM
Fox: Yeah, it does bring a small amount of activity. Not good quality activity, but it's still activity, nonetheless.  Now if we can get them to randomly post pictures and vdeios!
October 04, 2017, 02:10:48 AM
Majora: If nothing else, I like how they're copying the content of real posts at random. Interesting to see how they adapt to seem more authentic
October 03, 2017, 08:29:38 PM
Fox: medico6601 = Most likely another bot. :(
September 26, 2017, 03:32:24 PM
Fox: by ten* Excuse me.
September 26, 2017, 03:32:12 PM
Fox: Oh yes... Also multiply all levels by two. (So actually, an adept will have levels of 54, 3, 2, and 1, rather than 5, 0, 0, 0.... if going by those.)
September 26, 2017, 03:29:07 PM
Fox: ...I mean the theory also saves space on the Status Screen.

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