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GS2 Item drop semi-randomizer
GS2 Item drop randomizer.zip
Filesize: 2.85kB  Views: (31)  Downloads (4)  Last Download: Yesterday at 03:43:58 PM 
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Description: WARNING. This patch requires a basic knowledge of hex editing to use properly.

Basically this patch treats item ID values of 440+ (decimal) as ID values for new specialized lists of items to randomly select from instead. You can assign up to 20 drops to each list, and there's easily room for 20+ lists so that you don't have a Punch Ant dropping Excalibur or Dullahan dropping an Herb. Vanilla functionality below item ID 440 is retained.

More importantly there is a check for hard mode which makes the same routine pull from a completely separate set of lists to add hard mode only drops to the game!

The current version of the patch has completely blank lists which you'll have to fill in with a hex editor. Lists start at 0x132100 for normal mode, and at 0x132500 for hard mode.

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Why make this patch? I find random encounters tedious. I know this enemy drops an herb, so why fight it? But if there's a small chance that any random enemy could drop some upgrade, encounters become fun again! Also I'm planning on gradually overhauling hard mode into a more comprehensive mode. Step 1: Item drops exclusive to hard mode.

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Please bring any questions, suggestions, or bug reports either to this page or hit me up on the GSHC discord's #hack_talk section (@blanky-blank).
Posted by: blanky-blank October 02, 2018, 08:07:05 PM

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Cbox
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!
October 10, 2018, 10:02:10 PM
Fox: A few people I'm sure... Most likely the regulars of the past. Such as Atrius, Charon, Role, Salanewt....
October 10, 2018, 03:11:17 AM
Crystal Sonata: I find myself wondering who still remembers me here. Obvs you do (Good to see ya Tea)
October 10, 2018, 12:46:11 AM
Fox: On second thought, it might be because you haven't posted much as Crystal Sonata.
October 10, 2018, 12:41:12 AM
Fox: And your intro isn't that bad. - I imagine most people would say the same about theirs?
October 10, 2018, 12:39:39 AM
Fox: :O - You've been gone so long, I think I forgot you were Momo.  Interesting.
October 09, 2018, 10:23:39 PM
Crystal Sonata: I just revisited my dark past on here and ouch. Someone delete that introduction thread please, the cringe.
October 09, 2018, 08:26:11 AM
Crystal Sonata: Aaaaand, she re-appears yet again. My life keeps dragging me away from the internet sadly.
October 01, 2018, 01:27:50 PM
Luna_blade: haha oof.

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