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GS2 Randomizer (beta version)
tlar.zip
Filesize: 7.88MB  Views: (1209)  Downloads (140)  Last Download: Today at 01:58:35 AM 
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Description: This is a beta version of a randomizer for Golden Sun: The Lost Age. Since the executable is kind of hit and miss, the download now include the exe plus 3 demo patches.

It randomizes the following:      
  • Key items
  • Djinn
  • Summon requirements
  • Tablets (summons and psynergy)
  • Classes (psynergy, levels, and stats)
  • PC elements
  • Equipping weapons and armor


These are described in more detail below. DO NOT use passwords from GS1. They have not been tested and might mess with the reunion.

All patches: Certain modifications were made to prevent softlocks, help with backtracking, or add some minor improvements. These apply to all patches, regardless of any options selected.
  • GS1 intro is skipped.
  • Skip the first 4 battles (sometimes impossible!).
  • Message speed is set to fast by default.
  • Jenna knows Avoid as a default psynergy.
  • Isaac's party comes with 6 djinn/member and the Orb of Force, making all 72 available.
  • Retreat works everywhere. If you're stuck in a room, retreat!
  • Retreat works in the overworld very similar to Teleport.
  • Skips a cutscene with Briggs sailing away (prevents possible softlock).


Utility psynergy: Depending on the options you select, utility psynergy necessary for the game will show up in different ways.
  • Class randomizers: There is no guarantee classes will still have necessary utility psynergy once randomized, so the psynergy are instead taught to PCs as default. Sheba will know Whirlwind, Felix will know Growth, and Piers will know Frost and Douse.
  • Item/Tablet/Default randomizer: Utility psynergy will be spread across PCs and tablets. In total there are 7 utility psynergy included: Mind Read, Whirlwind, Growth, Blaze, Sand, Reveal, and Parch. 4 will be learned from tablets, while the other 3 will be given as defaults to PCs. Piers will also no longer know Douse, and both Frost and Douse will require the use of classes and/or items.
  • Class & Item randomizers: When used together, default psynergy will be assigned as done through the Item/Tablet/Default randomizer. Whether they remain in the classes depends on the options selected and the seed.


Key items: Only important/unique items are included in the item randomizer. They include: Lash Pebble, Pound Cube, Scoop Gem, Healing Fungus, Laughing Fungus, Black Crystal, Cyclone Chip, Tremor Bit, Ruin Key, Sea God's Tear, Pretty Stone, Red Cloth, Milk, Li'l Turtle, Aquarius Stone, Burst Broach, Dancing Idol, Left Prong, Center Prong, Right Prong, Trident, Grind Stone, Shaman's Rod, Hover, Douse Drop, Frost Jewel, Carry Stone, Lifting Gem, Orb of Force, Magma Ball, Teleport Lapis, Mars Star, Mysterious Card, Trainer's Whip, and Tomegathericon.

Tablets: All 17 tablets are shuffled, and they teach either a summon or a one of seven psynergy: Whirlwind, Growth, Mind Read, Reveal, Parch, Sand, or Blaze. Only four of the tablets will teach psynergy. The remaining three psynergy is known as default by a PC: one by Felix's initial party, one by Piers, and one by Isaac's party.

Djinn: All 72 djinn can be shuffled.

Classes: There are several options here, allowing for shuffling stat boosts, psynergy, and the levels when psynergy is learned (capped at level 54).

PC Elements: These can be randomly shuffled, guaranteeing 2 PCs/element, or they can be completely randomized.

Equipping Weapons/Armor: This randomizes which PCs can equip each weapon and armor. Options are included to guarantee that at least 1 or 2 PCs can equip each item. Regardless of the option, the Trident is guaranteed to be equippable by at least 1 member of Felix's party.


UPDATES:
-- 10/8: temporary change to button locations in gui
Posted by: marvin November 14, 2019, 05:56:46 AM

Rating: This download has not been rated yet.
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December 24, 2019, 09:33:09 PM
Fox: Even just plain Editor work can make some difference. = At least these forums are indexed on the Search engine. I was also curious about whether to um... go through all the topics on these forums and take all the important stuff out/placed into a folder for a bit of organization. Would be a bonus since if something ever happened to this forum, or if we ever wanted to start afresh again, it wouldn't be that difficult to do so.
December 24, 2019, 09:23:03 PM
Fox: One thing is for sure. This place has become completely dead. (Mostly because of Discord.)  = I don't think much will happen with this forum unless I, Salanewt, or someone else does a thing.
December 24, 2019, 09:18:05 PM
Fox: Probably not?
December 24, 2019, 06:51:08 PM
Luna_blade: I suppose this is the last Christmas of this forum? 
December 24, 2019, 06:50:51 PM
Luna_blade: Yay thanks for the coins
December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
December 17, 2019, 05:08:05 PM
Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
December 17, 2019, 04:48:49 PM
Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
December 17, 2019, 04:45:53 PM
Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
December 17, 2019, 04:33:03 PM
Fox: (I still think The Community section fits best at the bottom. =P)
December 15, 2019, 05:10:04 PM
Salanewt: Heya! I'm planning to get the demo up today, but if you can't wait then it's already available on the Discord.
December 15, 2019, 04:12:27 AM
Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
December 15, 2019, 04:06:19 AM
Fox: I'd buy up all the stock for each item too... but man... I think I'm too lazy for that. =P
December 15, 2019, 04:01:24 AM
Fox: There we go. That should be all of them.
December 15, 2019, 03:25:32 AM
Fox: Duplicates will still show up as separate entries on the profile as well. Interestingly enough.
December 15, 2019, 03:18:25 AM
Fox: (Well, one of each badge, at least.)
December 15, 2019, 03:18:08 AM
Fox: Now I can buy up the whole shop. :3
December 14, 2019, 08:58:08 PM
Foreclosure: Guys, I really want to see the AI overhaul demo... please fast! :D hehehe
December 14, 2019, 08:57:33 PM
Foreclosure: I sent 2 thousand coins for ya bro
December 14, 2019, 01:31:38 AM
Fox: In my opinion, even with the old system where it was set up so you could only coin people once per hour... I think it would have been far more fair if we could have also coined ourselves hourly.... since people have favoritism for certain people.... I feel like that could mitigate it some. At least to get badges that people care about the most. - Unlimited coining sounds like a step further than that, which is interesting... :)
December 14, 2019, 01:12:00 AM
Fox: Do note, that people can't coin themselves... but I feel if you got someone who's willing to transfer the coins you give them back to you... it is as though you have that coin option on yourself anyway....
December 14, 2019, 01:07:29 AM
Fox: Go to any of my forum posts, look for where it says Coins... under that, you'll see [increase] , clicking that will give me coins. You won't lose anything for doing so. Click it as much as you like... Under that, you should see Send Money (a faster option if you got the coins). Use that link to transfer your coins to me of any amount you want. (e.g. Put in 2000, means I get 2000, you lose 2000... but if I've already given you 2000+, you don't really have to see it as actually losing anything.)
December 13, 2019, 03:42:39 PM
Foreclosure: How do I return favor, sir?

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