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GS2 Randomizer (beta version)
tlar.zip
Filesize: 7.88MB  Views: (2927)  Downloads (431)  Last Download: Today at 12:51:40 AM 
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Description: This is a beta version of a randomizer for Golden Sun: The Lost Age. Since the executable is kind of hit and miss, the download now include the exe plus 3 demo patches.

It randomizes the following:      
  • Key items
  • Djinn
  • Summon requirements
  • Tablets (summons and psynergy)
  • Classes (psynergy, levels, and stats)
  • PC elements
  • Equipping weapons and armor


These are described in more detail below. DO NOT use passwords from GS1. They have not been tested and might mess with the reunion.

All patches: Certain modifications were made to prevent softlocks, help with backtracking, or add some minor improvements. These apply to all patches, regardless of any options selected.
  • GS1 intro is skipped.
  • Skip the first 4 battles (sometimes impossible!).
  • Message speed is set to fast by default.
  • Jenna knows Avoid as a default psynergy.
  • Isaac's party comes with 6 djinn/member and the Orb of Force, making all 72 available.
  • Retreat works everywhere. If you're stuck in a room, retreat!
  • Retreat works in the overworld very similar to Teleport.
  • Skips a cutscene with Briggs sailing away (prevents possible softlock).


Utility psynergy: Depending on the options you select, utility psynergy necessary for the game will show up in different ways.
  • Class randomizers: There is no guarantee classes will still have necessary utility psynergy once randomized, so the psynergy are instead taught to PCs as default. Sheba will know Whirlwind, Felix will know Growth, and Piers will know Frost and Douse.
  • Item/Tablet/Default randomizer: Utility psynergy will be spread across PCs and tablets. In total there are 7 utility psynergy included: Mind Read, Whirlwind, Growth, Blaze, Sand, Reveal, and Parch. 4 will be learned from tablets, while the other 3 will be given as defaults to PCs. Piers will also no longer know Douse, and both Frost and Douse will require the use of classes and/or items.
  • Class & Item randomizers: When used together, default psynergy will be assigned as done through the Item/Tablet/Default randomizer. Whether they remain in the classes depends on the options selected and the seed.


Key items: Only important/unique items are included in the item randomizer. They include: Lash Pebble, Pound Cube, Scoop Gem, Healing Fungus, Laughing Fungus, Black Crystal, Cyclone Chip, Tremor Bit, Ruin Key, Sea God's Tear, Pretty Stone, Red Cloth, Milk, Li'l Turtle, Aquarius Stone, Burst Broach, Dancing Idol, Left Prong, Center Prong, Right Prong, Trident, Grind Stone, Shaman's Rod, Hover, Douse Drop, Frost Jewel, Carry Stone, Lifting Gem, Orb of Force, Magma Ball, Teleport Lapis, Mars Star, Mysterious Card, Trainer's Whip, and Tomegathericon.

Tablets: All 17 tablets are shuffled, and they teach either a summon or a one of seven psynergy: Whirlwind, Growth, Mind Read, Reveal, Parch, Sand, or Blaze. Only four of the tablets will teach psynergy. The remaining three psynergy is known as default by a PC: one by Felix's initial party, one by Piers, and one by Isaac's party.

Djinn: All 72 djinn can be shuffled.

Classes: There are several options here, allowing for shuffling stat boosts, psynergy, and the levels when psynergy is learned (capped at level 54).

PC Elements: These can be randomly shuffled, guaranteeing 2 PCs/element, or they can be completely randomized.

Equipping Weapons/Armor: This randomizes which PCs can equip each weapon and armor. Options are included to guarantee that at least 1 or 2 PCs can equip each item. Regardless of the option, the Trident is guaranteed to be equippable by at least 1 member of Felix's party.


UPDATES:
-- 10/8: temporary change to button locations in gui
Posted by: marvin 14, November, 2019, 05:56:46 AM

Rating: This download has not been rated yet.
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marvin
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04, June, 2020, 05:17:22 PM
Retreat!

KujataSP
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04, June, 2020, 05:13:41 PM
Hey just a quick note of a possible softlock - I've reached Lemuria, and can't seem to be able to leave without the use of Grind.


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Chatbox
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi's Oily Gorillas: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi's Oily Gorillas: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi's Oily Gorillas: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!
26, March, 2020, 03:24:45 PM
Daddy Poi's Oily Gorillas: The news box is back? :D
19, March, 2020, 05:59:16 PM
Salanewt: Nice work hiding the searchbots Atrius!
19, March, 2020, 04:23:34 PM
Salanewt: I was wondering when I said that stuff! May need to work it out with Kain.
19, March, 2020, 07:03:05 AM
Daddy Poi's Oily Gorillas: (The simplest being to not accept char IDs pass 255, I think.)
19, March, 2020, 05:33:15 AM
Daddy Poi's Oily Gorillas: Heheh.... I'm just testing. You pretty much gave it away. Hahah. It seems to look fairly convincing, but I'm sure there's an easy solution to preventing it.
19, March, 2020, 05:28:50 AM
Atrius: Whelp, there it goes... Just what I didn't want.  Have fun with that I guess...   
19, March, 2020, 05:20:25 AM
Daddy Poi's Oily Gorillas: So like. Replace the "e" with another "e"? Alright. Gotcha.
19, March, 2020, 05:04:41 AM
Daddy Poi's Oily Gorillas: Good work.

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