Golden Sun Hacking Community
24, May, 2020, 10:33:03 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: The last working version of the classic TLA Editor is Teawater's unofficial "mapeditor" draft.
 
  Home Forum DC Wiki Help Search Calendar   Downloads   Login Register  
 
  Search  


Custom Class Separation
gstla_class_separation.ips
Filesize: 34B  Views: (72)  Downloads (6)  Last Download: 21, May, 2020, 08:57:53 PM 
Previous Download | Next Download
Description: This patch lets you set a value for each character, which will be added to their class type value when determining class. This way, two different characters may have different classes even if their elements are the same.

By default, the table for values to add is located at $080B2564
In a hex editor, these are the addresses for each character:
0B2564: 0 (Isaac)
0B2565: 1 (Garet)
0B2566: 2 (Ivan)
0B2567: 3 (Mia)
0B2568: 4 (Felix)
0B2569: 5 (Jenna)
0B256A: 6 (Sheba)
0B256B: 7 (Piers)

When applying the patch these are all set to 0x00, so there will be no effect on gameplay unless you change them. It's probably easiest to set 0x14 to the characters you want separated, so there is no overlap with the default class values.
If you want to move the table, change the pointer at $080B01C8

Note that if you save the ROM with the GS:TLA editor by Atrius, it will overwrite the code in this patch. Even if you don't do anything with classes.

Thanks to Teawater for coming up with the code idea, in this post
7 years ago lul
I don't know if anyone will use this patch, but it feels stupid to have it done and not share it

Code:
080B01BC 4802 : ldr r0, [$080B01C8] (=$080B2564)
080B01BE 1838 : add r0, r7, r0
080B01C0 7800 : ldrb r0, [r0, #0x0]
080B01C2 1836 : add r6, r6, r0
080B01C4 E005 : b $0800B1D2
080B01C6 0000
080B01C8 080B 2564

Posted by: Misery 09, May, 2020, 10:19:01 AM

Rating: This download has not been rated yet.
Linking Codes
Direct Link
0 Members and 1 Guest are viewing this files.

Comments

Add Comment
Comment: 
Your comment will not appear until it has been approved.
Return to Downloads

Powered by: Download System by CreateAForum.com
Chatbox
27, April, 2020, 07:54:10 PM
Daddy Poi: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:50 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:09 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:30 PM
JupiterDjinn: Can I have a question answered?
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:15 AM
Salanewt: I want to shrink it down in size later, but yup!
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!
26, March, 2020, 03:24:45 PM
Daddy Poi: The news box is back? :D
19, March, 2020, 05:59:16 PM
Salanewt: Nice work hiding the searchbots Atrius!
19, March, 2020, 04:23:34 PM
Salanewt: I was wondering when I said that stuff! May need to work it out with Kain.
19, March, 2020, 07:03:05 AM
Daddy Poi: (The simplest being to not accept char IDs pass 255, I think.)
19, March, 2020, 05:33:15 AM
Daddy Poi: Heheh.... I'm just testing. You pretty much gave it away. Hahah. It seems to look fairly convincing, but I'm sure there's an easy solution to preventing it.
19, March, 2020, 05:28:50 AM
Atrius: Whelp, there it goes... Just what I didn't want.  Have fun with that I guess...   
19, March, 2020, 05:20:25 AM
Daddy Poi: So like. Replace the "e" with another "e"? Alright. Gotcha.
19, March, 2020, 05:04:41 AM
Daddy Poi: Good work.
19, March, 2020, 04:44:10 AM
Atrius: Nah, any member could change their name to what I did, there's a trick to it.  I just fixed it so that now the Cbox will use your new name if you change it though, so... That part of the problem is fixed.
19, March, 2020, 04:41:53 AM
Daddy Poi: For which? It may be that normal users can't change their names to used names, but admins can?
19, March, 2020, 04:39:57 AM
Atrius: Sorry if the Cbox keeps breaking, I'm trying to make that be less of a thing.
19, March, 2020, 04:02:04 AM
Daddy Poi: Looks like ID Fraud. You're under arrest. :D  Oh wait.
19, March, 2020, 03:57:56 AM
Atrius: Yup, that's a thing.
19, March, 2020, 03:57:08 AM
Atrius: Just testing something, for science.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.049 seconds with 18 queries.