|27, November, 2021, 08:43:33 PM|
|News: Be sure to check out gsmagic, a WIP tool that has map editing capabilities!|
|OUTDATED - Golden Sun: The Lost Age Editor|
|Views: (15223) Downloads (2980) Last Download: 25, November, 2021, 02:29:30 PM|
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The Golden Sun: The Lost Age Editor is an all-in-one ROM hacking tool. The ultimate goal of the project is to be able to edit everything in the game with this single simple to use, user friendly program.
- Artifact editor
- Shop editor
- Innate Ability editing added to party member editor (Only compatible with TLA)
- Ability animations now identified by names of abilities that use them
- Preview pane added to Ability Animation selector (Only compatible with TLA)
- Function call detector added to NPC editor (Allows easy editing of shop & dialogue data called in ASM scripts of NPCs, only compatible with English TLA)
- Improvements to Sprite viewer (You can now view all the sprites in a sprite set)
- Compression efficiency improved
- Improvements to data location detection methods (Slight speed up of loading ROMs)
- Some very basic compatibility with NitroROM filesystem (.NDS files)
- Bug Fixes
-- Error reading byte in map editor
-- Leak in data repointer fixed
-- String mismatches on foreign language versions (Most notably Japanese)
-- "*Crashes Game*" labels on ability animations offset by 1 slot
-Item modifiers that are multipliers are identified
-Party member battle sprite swapping
-Automatic type setting option for classes
--Class separation patch added to code patches for party members 4-7
-Enemy Editor updates:
--Stat layout reorganized
--Attack patterns identified, and put into drop down list
--GS1 compatibility added
-Map Viewer updates:
--Drawing code optimized, support added for special effect modes on layers
--Added buttons for hiding layers
--Some basic NPC editing functionality added
---Can view all NPC sets detectable in Map data
---Can change NPC locations, and sprites
---Event viewer allows viewing of ASM, and idle scripts associated with NPC, as well as editing of dialogue
--Hex viewer now allows editing
--Code pointer viewer (Scans functions at the beginning of the map code for data pointers)
-Most lists can be browsed with arrow keys
-All input fields allow text to be highlighted, cut, copied, and pasted
-Majority of text from interface has been exported to language.ini file to allow translating
--Unknown variable errors when saving, or exiting the program
--Party member maximum name length no longer changes to 11 by itself
--Enemy defense is now editable
--Error defining external function sometimes in newer versions of windows fixed
--First enemy in a group no longer gets set as the leader of the previous group as well
--Parts of the interface no longer disappear while using the party member editor
--Saving should no longer cause errors while in the ability editor
--Some errors relating to ability ranges have been fixed
--Starting the editor from a shortcut, or dragging & dropping a file onto it from another folder should no longer cause errors with finding necessary files
--Some typos in disassembled ASM code fixed
-Party member stat editor
-Map viewer (Still WIP)
--Change maximum party member name length
--RNG patch (Attempts to fix the predictability of the Battle RNG that people take advantage of)
-Viewing/Swapping portraits in sprite viewer
-Swapping item icons
-Search boxes on most lists
-Largely compatible with other language version of TLA, the original Golden Sun, and some compatibility with Mario Golf & Tennis for GBA.
-Map ID list
-Works with the English version of Golden Sun: The Lost Age (0940)
-Golden Sun inspired interface
Original Topic & Guide
Keywords: Golden Sun The Lost Age Editor
Posted by: Atrius 28, August, 2020, 05:31:21 AM
Games compatible with: Golden Sun, Golden Sun: The Lost Age, Mario Golf: Advanced Tour, Mario Tennis: Power Tour
Rating: by 13 members.
|0 Members and 1 Guest are viewing this files.|
|JupiterDjinn||31, March, 2020, 03:55:28 PM|
How to use?
Last modified by: JupiterDjinn 31, March, 2020, 03:56:22 PM
|Knight of Purgatory||14, June, 2011, 08:34:37 AM|
Hopefully V0.4 will come out soon
MOAR DARKNESS, MOAR COOKIES
|Guest||09, September, 2010, 04:43:26 PM|
Editing's fun. Cant wait till Golden Sun Dark Dawn(DS) comes out!
Last modified by: 09, September, 2010, 07:27:21 PM
|squizzy44||31, May, 2010, 02:49:19 AM|
when is 0.3 coming out!!!! plz give us an ETA!!!!
12, November, 2021, 09:40:15 PMDaddy Poi's Oily Gorillas: On the off-chance that Atrius still lurks here (logged out)... Some people are having problems logging in.... as well as downloading stuff.
01, September, 2021, 02:55:35 PMDaddy Poi's Oily Gorillas: At least for warps.
01, September, 2021, 02:55:01 PMDaddy Poi's Oily Gorillas: To think that events are not done via a tilemap in GS3 is interesting, and they'd just be cubes in the size of a tile (I think)... with given coords.
29, May, 2021, 02:16:09 AMDaddy Poi's Oily Gorillas: https://www.youtube.com/watch?v=tHpJRidNrJE&ab_channel=NBCNews = Coolio!
28, March, 2021, 06:10:33 PMSalanewt: Tiny announcement down here that a new animation pack is now available for download! The Animation Overhaul is required; see the downloads page for more details.
03, March, 2021, 03:16:30 AMDaddy Poi's Oily Gorillas: I'm happy ACE is possible and easy in GS1. :D Thank you Tret. Now if we can get GS2 Air's Rock to do ACE, wouldn't that be something.
18, February, 2021, 03:25:26 PMSalanewt: The one here has everything: http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=132
18, February, 2021, 02:03:20 PMVardenSalad: It looks like Atrius' editor download is broken again. The only thing in the .zip is the background image
13, February, 2021, 03:15:41 PMMaxiPower: Welcom back Charon. been a long time.
11, February, 2021, 09:40:04 PMDaddy Poi's Oily Gorillas:
04, February, 2021, 12:56:21 AMcharon the ferryman: LMAO i love 2010 tech
04, February, 2021, 12:56:07 AMcharon the ferryman: release me from my discord prison meme mortals
15, November, 2020, 03:45:26 PMSalanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PMSalanewt: Haha, heya!
15, November, 2020, 02:07:50 PMFrog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PMSalanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PMSalanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PMSalanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PMKyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AMMaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out. https://www.webtoons.com/en/challenge/legacy-of-the-lost-dragoon/the-northern-reaches/viewer?title_no=508487&episode_no=6
31, August, 2020, 08:40:32 AMDaddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy?
27, August, 2020, 10:37:30 PMSalanewt: Hey, thanks!
25, August, 2020, 12:59:22 AMForeclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :)
19, August, 2020, 07:00:17 PMSalanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PMAwec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AMSalanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AMAwec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PMSalanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PMKyleRunner: Hello, people!
08, July, 2020, 08:57:11 PMSalanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.