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Golden Sun: Voice Acting Experiment
GoldenSun_StormVoiceActing.zip
Filesize: 1.64MB  Views: (10061)  Downloads (810)  Last Download: July 12, 2017, 05:19:30 PM 
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Description: Just a little something I've been working on the side of my Golden Sun: The Lost Age editor.  This patch adds voice acting to the dialogue during the prologue of the original Golden Sun.

Of course you'll need an .ips patching tool such as Lunar IPS, and a copy of the original Golden Sun game to apply the patch to.

Known problems
- Several characters aren't voice acted included Dora, and many minor characters
- Kyle is missing one line

Things you might complain about that I did on purpose
- Volume of everything in the game reduced by 1/3 so voice acting can be heard more clearly
- The usual speech sounds are completely disabled during the beginning of the game since they're kinda pointless when the dialogue is voice acted.
- Character naming menus have been disabled so that the text & voice acting always match.

Cast
Kyle - Ventus
Garet - Magmabear (Creator of Golden Sun: The Abridged Series)
Felix/Jenna's Dad - XSlicer
Jenna - Rena
Mayor - Mitxela
Menardi - Charon (Creator of Pokemon: Jupiter Version)
Muscular Man 3 - Veritate
Old Woman - Charon
Saturos - Cena
Young Woman - Rena

All of the technical stuff including programming, and audio editing was done by me, Atrius (Creator of the Golden Sun: The Lost Age Editor)

Keywords: Golden Sun Voice Acting Acted Hack Experiment 
Posted by: Atrius November 21, 2009, 06:05:57 PM

Rating: ***** by 4 members.

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goldensunwiz
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June 18, 2013, 12:29:56 AM
I'd just like to report somethings so you can fix them.
-Felix's dad mixes up two words when he says "I've used all mine up"; it works fine but it's incorrect.
-Half of them pronounce it "sin-ehr-gee" and the other half pronounce it "sai-ner-gee". You should decide on one and stick with it for the final project, if you decide to continue.

Other than that, it's pretty good. Not sure if I like Kyle being British, but that's your decision not mine. lol

Guest
September 25, 2011, 01:06:07 AM
gracias por el parche asi podre jugar con la voz

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Today at 06:42:07 PM
Fox: Depends on what you're up to... But on the surface, it's not likely you'd need it... I love it when things can be versatile.
Today at 08:41:08 AM
Crystal Sonata: I don't much see a purpose for it, but interesting.
Yesterday at 02:53:28 AM
Fox: I'm Teawater, by the way... Hi!
Yesterday at 02:52:34 AM
Fox: Who?
Yesterday at 02:40:42 AM
Takumi: GUESS WHO'S BACK BITCHES \o/
July 22, 2017, 07:18:23 PM
FoxI felt a sudden Piers reference. :P - @avatar:  And yeah, it's easy to forget about things like that.
July 22, 2017, 07:15:48 PM
leaf: I didn't even realize my avy was still hosted on photobucket. fixed now.
July 22, 2017, 07:15:20 PM
leaf: and... looks like photobucket is kill
July 18, 2017, 02:20:00 PM
Fox: @Gameradar = I like that approach.... 30 second video ad for one ad-free day... as an option.... Interesting? - Of course, keeping to using an adblocker is also an option... but the point is how they made it almost sound encouraging. :P
July 16, 2017, 12:06:02 AM
Fox: Recent research is making me worried that it might not be vulnerable enough to do anything with it. Not absolutely sure, though.
July 14, 2017, 06:12:12 AM
Fox: Well thanks. While it does appear to be a vulnerable glitch, we still need to find a way to succefully abuse it. It's a bit complex, so I'd be amazed if someone actually finds a good method! :)
July 14, 2017, 02:01:57 AM
Ark: Game crash: successful. Shoutouts to Fox for being amazing
July 14, 2017, 12:20:07 AM
Plexa: I'll play around with this stuff on stream in 20 mins or so. No idea if I'll find anything or if I even understand properly what you're doing - but we'll see!
July 11, 2017, 09:50:07 AM
Fox: Initial process of elimination. (When taking into consider if whether you can retreat in a map or not, and if the are contains at least two map code files....) ... I'm left with these to look at: Lemuria Ship, Gondowan Cliffs, Gabomba Statue, Jupiter Lighhouse, Mars Lighthouse, Anemos Inner Sanctum ; Not much room for luck if my hunch is even correct at all... 
July 11, 2017, 08:11:16 AM
Fox: Oh yes... Map code files can be shared across maps, but I don't think the same map code files is used for all maps of an area... So.... I will need to do so testing to verify my hunch about whether NPC Script glitching could even be a thing... or if it is just me imagining things....
July 11, 2017, 07:41:34 AM
Fox: of the commands*
July 11, 2017, 07:41:11 AM
Fox: That is to say... if I recall correctly... that NPC Scripting (idle scripts, I think.)  ... is basically custom code (aka: Not asm/arm/thumb)... and I do believe _at least_ one that commands.... might deal with flags (assuming if I remember)... I need to confirm my hunch, though... but finding tricks to even do script code properly will probably be next to impossible.
July 11, 2017, 07:16:12 AM
Fox: case*
July 11, 2017, 07:16:06 AM
Fox: Wait... If that's the cause... and if the NPC's script pointer ponits to map code data... then.... what could that mean... umm... *confused on whether I'm even onto anything or not. Maybe not.*

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