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Golden Sun RELOADED v1.65b (TBS)
GSTBS Reloaded v1.65b.ips
Filesize: 55.88kB  Views: (2475)  Downloads (776)  Last Download: Yesterday at 02:09:26 AM 
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Description: For details regarding this patch see this thread: http://forum.goldensunhacking.net/index.php?topic=2779.0.

Sequel to "The Balance Age" mod. Requires a new game.

Latest Release
v1.65b
Ninja class line tweaked
Mace's unleashes boosted
Other minor tweaks to equipment

Older Versions
Spoiler for Changelog:
  • v1.63
    Killer Ape nerfed
    Kraken's Luck: -2
    Ailment success chance bug fixed
    Mud fixed
    2 stages debuff chance increased
    Tweaked non-djinn damaging moves that debuff
    Other minor tweaks
  • v1.62 hf2
    Summon HP% damage fixed
    Healing fixed
    Base power of healing spells increased
    Healing elemental multiplier decreased
    Healing ePower bug fixed
    Spark Plasma, Pyroclasm +10 Power
    Freeze Prism -5 Power
    Tweaks to classes (see doc)
  • v1.61a
    Fixes to enemies
  • v1.61
    Last psynergy is learnt at 42
    PP cost/learning level adjusted for many psynergies
    Enemies' PP increased
    Dragon Cloud/Death Leap can ignore 50% Defense
    Base damage formula changed (MaxPP/8 is added to BP)
    Power of all base damage psynergies lowered
    Healing psynergies slightly nerfed
    Sun Champion loses Ray gains Whirlwind
    Flash fixed
  • v1.6
    Prophet Hat tweaked
    Class changes (see doc)
    Fixed Stun/Haunt effect spike damage bug
    Fixed some random animation bugs
    ALL EPA psy & Attack based unleashes use multipliers
    Some lategame EPAs have a chance to debuff the target
    Tyrfing, Quick Strike, Annhilation, Shuriken are stronger
    Increased chance for Djinn to debuff (atk, def, res)
    Chance to inflict debuffs slightly increased
    Chance to recovery from debuffs slightly lowered
  • v1.55
    Blessed Ankh and Psynergy Rod unleashes' swapped
    Psynergy Rod boosts Jupiter power
    Mercury Power bonus from Frost Wand reduced
  • v1.5
    "Ailment" attribute implemented.
    Minor fixes to some weapons, mostly maces & light blades.
    Maces don't improve Resistance anymore; some of them increase Ailments chance.
    Demonic Staff increases Ailments chance.
    Minor fixes to many pieces of defensive gear.
    Major changes for Demon Mail, Black Garb, Prophet's Hat, Ninja Headband, Devil's Crown, Angel's Ring.
    Minor tweaks to a few unleashes.
  • v1.3
    Defense Buff/Debuff are stronger
  • v1.2
    Item info panel shows critical bonus value
    Mystery Blade and Assassin Blade's stats swapped
    Gryphon line agility lowered
    Minor tweaks to the enemies' elemental table
    Crazy voice nerfed
  • v1.1
    Implemented Item Stat-boost Randomness Removal Patch
    Implemented Menu Panels Revamped Patch
  • v1.0 hf
    Initial non-beta release
    Level up doesn't depend on RNG anymore
    Minor text fixes
  • v0.1 hf4
    Initial release
    Class Bug fixed
    Abilities bug fixed
    Rumble Name fixed
    Corona fixed


Always use this patch on a clean ROM!!

Enjoy!
Keywords: Reloaded Balance Age Golden Sun Mod Broken Seal 
Posted by: Caledor January 16, 2018, 12:50:13 AM

Rating: ***** by 2 members.

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Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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