Golden Sun Hacking Community
July 25, 2017, 08:38:50 PM *
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Once you have completed the registration process, you will be able to login to the site for the first time. After that, you can choose whether to stay logged in indefinitely or logout at the end of your visit.

  1. Logging In
    1. The Login Screen
    2. The Quick Login
  2. Logging Out
  3. Password Reminder

Logging In

So you might be newly registered or you might simply have been logged out from a previous visit, but there's normally a choice between the login screen and the quick login in either case.

The Login Screen

Since this screen (accessed from the Login option of the main menu) is not only where you'll normally be taken on completing registration but also the first thing you'll see in any 'members only' forum, we will describe it first:

Login
Username:
Password:
Minutes to stay logged in:
Always stay logged in:
Forgot your password?


While the Username and Password fields should be self-explanatory, Minutes to stay logged in simply means the number of minutes the cookie that keeps you logged in will last before expiring and requiring you to login again. So it's not advisable to enter a long time here if you share a computer and are likely to forget to logout, but you might prefer to check Always stay logged in if no-one else has access to your computer.

The Quick Login

Although many forums also have a quick login box to allow you to login direct from any screen, its position on the page may vary considerably from forum to forum. In the SMF default theme, for example, it's in the collapsible section at the top, whereas it's more likely to be at the bottom in themes based on the older YaBB SE forum. If you can't see it and it hasn't simply been collapsed, it's either not enabled at all (in which case you should still be able to access the login screen from the main menu) or you're already logged in (in which case the main menu should include a Logout rather than Login link!).


Login with username, password and session length

To use the quick login box, enter your username and password, select your session length from the drop-down menu and click Login. Please note that Forever, like Always stay logged in, simply means that the computer should remember you until you next choose to logout, and not that you actually need to be online all of that time!

Logging Out

When you have finished browsing the forum, you may decide to logout. Perhaps you share a workstation with someone else, in which case leaving yourself logged in would not be a good idea. So select the Logout option from the main menu and the forum should log you out, turning you into an instant guest, clearing your name from the list of users online and safeguarding your forum identity until you choose to login again.

Password Reminder

If you're trying to login to the forum but have forgetten or lost your password, you can retrieve it with the lost password tool by following the Forgot your password? link from the login screen.

Password reminder
You can't retrieve your password, but you can set a new one by following a link sent to you by email. You also have the option of setting a new password by answering your secret question.
Username/email:

You can enter either your username or your email address so long as you check the appropriate option, then click the Send button to send yourself an email containing a link to reset your password. It's also possible to avoid the email altogether if you've set yourself a secret question and answer in your profile, but please beware of questions that anyone could answer or guess (like 'what is the first color of the rainbow?', which would be a very bad choice)!

Cbox
Today at 06:42:07 PM
Fox: Depends on what you're up to... But on the surface, it's not likely you'd need it... I love it when things can be versatile.
Today at 08:41:08 AM
Crystal Sonata: I don't much see a purpose for it, but interesting.
Yesterday at 02:53:28 AM
Fox: I'm Teawater, by the way... Hi!
Yesterday at 02:52:34 AM
Fox: Who?
Yesterday at 02:40:42 AM
Takumi: GUESS WHO'S BACK BITCHES \o/
July 22, 2017, 07:18:23 PM
FoxI felt a sudden Piers reference. :P - @avatar:  And yeah, it's easy to forget about things like that.
July 22, 2017, 07:15:48 PM
leaf: I didn't even realize my avy was still hosted on photobucket. fixed now.
July 22, 2017, 07:15:20 PM
leaf: and... looks like photobucket is kill
July 18, 2017, 02:20:00 PM
Fox: @Gameradar = I like that approach.... 30 second video ad for one ad-free day... as an option.... Interesting? - Of course, keeping to using an adblocker is also an option... but the point is how they made it almost sound encouraging. :P
July 16, 2017, 12:06:02 AM
Fox: Recent research is making me worried that it might not be vulnerable enough to do anything with it. Not absolutely sure, though.
July 14, 2017, 06:12:12 AM
Fox: Well thanks. While it does appear to be a vulnerable glitch, we still need to find a way to succefully abuse it. It's a bit complex, so I'd be amazed if someone actually finds a good method! :)
July 14, 2017, 02:01:57 AM
Ark: Game crash: successful. Shoutouts to Fox for being amazing
July 14, 2017, 12:20:07 AM
Plexa: I'll play around with this stuff on stream in 20 mins or so. No idea if I'll find anything or if I even understand properly what you're doing - but we'll see!
July 11, 2017, 09:50:07 AM
Fox: Initial process of elimination. (When taking into consider if whether you can retreat in a map or not, and if the are contains at least two map code files....) ... I'm left with these to look at: Lemuria Ship, Gondowan Cliffs, Gabomba Statue, Jupiter Lighhouse, Mars Lighthouse, Anemos Inner Sanctum ; Not much room for luck if my hunch is even correct at all... 
July 11, 2017, 08:11:16 AM
Fox: Oh yes... Map code files can be shared across maps, but I don't think the same map code files is used for all maps of an area... So.... I will need to do so testing to verify my hunch about whether NPC Script glitching could even be a thing... or if it is just me imagining things....
July 11, 2017, 07:41:34 AM
Fox: of the commands*
July 11, 2017, 07:41:11 AM
Fox: That is to say... if I recall correctly... that NPC Scripting (idle scripts, I think.)  ... is basically custom code (aka: Not asm/arm/thumb)... and I do believe _at least_ one that commands.... might deal with flags (assuming if I remember)... I need to confirm my hunch, though... but finding tricks to even do script code properly will probably be next to impossible.
July 11, 2017, 07:16:12 AM
Fox: case*
July 11, 2017, 07:16:06 AM
Fox: Wait... If that's the cause... and if the NPC's script pointer ponits to map code data... then.... what could that mean... umm... *confused on whether I'm even onto anything or not. Maybe not.*

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