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July 25, 2017, 08:39:56 PM *
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IntroductionRegisteringLogging InProfilePostingPersonal MessageSearching

SMF is about community and communication. And there are many ways to communicate, such as posting to the boards, personal messaging, email, ICQ, AIM and YIM. But SMF's own personal message system, as available to registered members in most forums, is sometimes a more suitable option than any of these.

  1. Personal Messaging
    1. Description
    2. Reading Your Messages
  2. The PM Interface
    1. Starting or Replying to a Message

Personal Messaging

Description

While email is a good way to correspond directly with members, it also has several drawbacks for forum purposes: you must open your email application to write and send the message, the recipient must open his/her email application and check his/her mail, your message will be mixed in with all the other mail and it can sometimes take several minutes to an hour for mail to reach the recipient.

As an alternative to email, SMF offers a faster, more private method. Personal messaging on the boards provides instantaneous delivery to the recipient's private mailbox. The mail is sent and received entirely through SMF, so neither you nor the recipient have to open another program or leave SMF. Personal messaging also offers both the sender and the recipient greater privacy because no-one's real email address is revealed. Personal messages show only the handle and name of both parties.

If a recipient isn't online, personal messages wait in the member's PM box until the next time he/she logs in and reads and/or deletes them. SMF Personal Messages is a self-contained, highly private email system.

Reading Your Messages

To read your personal messages, you need to be logged in, then follow the link that says something like 'Hey, [username], you have x messages, x are new'.

The PM Interface

The PM interface is similar in operation to that of the message index. While we are showing the inbox interface here, the outbox works in much the same way:

+  Forum Name
|- +  Personal Messages
| |- +  Inbox
Messages
New Message

Inbox
Outbox

  Date  Subject From
Date and time of message Message Subject Another Member
Pages: [1]
 



  • Some forums show the navigation tree at the top in a space-saving horizontal mode.
  • The main Delete button deletes all messages in your inbox (or outbox if open). Note that the checkbox and lower Delete button also allow you to delete selected messages, with the top checkbox selecting all.
  • The Outbox button toggles to your outbox, where it obviously becomes an Inbox button.
  • The New Message button enables you to start a new message, which is similar to starting a new topic but adds 'To:' and 'Bcc:' (blind carbon copy) fields and the option to save to your outbox.
  • The Reload button checks for new messages by refreshing the page.
  • The Date, Subject, and From links enable you to sort the columns by these parameters (with Date also toggling between descending and ascending order as indicated by the little arrow).
  • The main subject title links to the start of the message, which will be further down the same page.
  • The page numbers link to further pages of messages as applicable.

Starting or Replying to a Message

There are actually several different ways to start a new personal message, but all require you to be logged in:

  • You can follow the link that says something like 'Hey, [username], you have x messages, x are new', then click the New Message button in your inbox.
  • You can click another member's name, followed by Send this member a personal message from his/her profile summary screen.
  • You can start a new message direct by clicking the IM on/offline icon from the user info accompanying all of his/her posts.
  • You can start a new message direct by clicking the PM on/offline icon from the Current Status in his/her profile summary screen. (This icon/link is often duplicated in the user info described above.)
  • Replying to a message is very similar to replying to a topic.
IntroductionRegisteringLogging InProfilePostingPersonal MessageSearching
Cbox
Today at 06:42:07 PM
Fox: Depends on what you're up to... But on the surface, it's not likely you'd need it... I love it when things can be versatile.
Today at 08:41:08 AM
Crystal Sonata: I don't much see a purpose for it, but interesting.
Yesterday at 02:53:28 AM
Fox: I'm Teawater, by the way... Hi!
Yesterday at 02:52:34 AM
Fox: Who?
Yesterday at 02:40:42 AM
Takumi: GUESS WHO'S BACK BITCHES \o/
July 22, 2017, 07:18:23 PM
FoxI felt a sudden Piers reference. :P - @avatar:  And yeah, it's easy to forget about things like that.
July 22, 2017, 07:15:48 PM
leaf: I didn't even realize my avy was still hosted on photobucket. fixed now.
July 22, 2017, 07:15:20 PM
leaf: and... looks like photobucket is kill
July 18, 2017, 02:20:00 PM
Fox: @Gameradar = I like that approach.... 30 second video ad for one ad-free day... as an option.... Interesting? - Of course, keeping to using an adblocker is also an option... but the point is how they made it almost sound encouraging. :P
July 16, 2017, 12:06:02 AM
Fox: Recent research is making me worried that it might not be vulnerable enough to do anything with it. Not absolutely sure, though.
July 14, 2017, 06:12:12 AM
Fox: Well thanks. While it does appear to be a vulnerable glitch, we still need to find a way to succefully abuse it. It's a bit complex, so I'd be amazed if someone actually finds a good method! :)
July 14, 2017, 02:01:57 AM
Ark: Game crash: successful. Shoutouts to Fox for being amazing
July 14, 2017, 12:20:07 AM
Plexa: I'll play around with this stuff on stream in 20 mins or so. No idea if I'll find anything or if I even understand properly what you're doing - but we'll see!
July 11, 2017, 09:50:07 AM
Fox: Initial process of elimination. (When taking into consider if whether you can retreat in a map or not, and if the are contains at least two map code files....) ... I'm left with these to look at: Lemuria Ship, Gondowan Cliffs, Gabomba Statue, Jupiter Lighhouse, Mars Lighthouse, Anemos Inner Sanctum ; Not much room for luck if my hunch is even correct at all... 
July 11, 2017, 08:11:16 AM
Fox: Oh yes... Map code files can be shared across maps, but I don't think the same map code files is used for all maps of an area... So.... I will need to do so testing to verify my hunch about whether NPC Script glitching could even be a thing... or if it is just me imagining things....
July 11, 2017, 07:41:34 AM
Fox: of the commands*
July 11, 2017, 07:41:11 AM
Fox: That is to say... if I recall correctly... that NPC Scripting (idle scripts, I think.)  ... is basically custom code (aka: Not asm/arm/thumb)... and I do believe _at least_ one that commands.... might deal with flags (assuming if I remember)... I need to confirm my hunch, though... but finding tricks to even do script code properly will probably be next to impossible.
July 11, 2017, 07:16:12 AM
Fox: case*
July 11, 2017, 07:16:06 AM
Fox: Wait... If that's the cause... and if the NPC's script pointer ponits to map code data... then.... what could that mean... umm... *confused on whether I'm even onto anything or not. Maybe not.*

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