Golden Sun Hacking Community

Golden Sun Resources => The Classic GS Editor => Topic started by: Salanewt on 24, June, 2009, 11:44:00 AM

Title: Base Classes... Confusing Digits.
Post by: Salanewt on 24, June, 2009, 11:44:00 AM
Oh yes, I was wondering... Since you said...

Quote1 = Character 0 and Character 4's base class.
2 = Character 1's base class
6 = Character 3's base class
7 = Character 2 and Character 6's base class.
12 = NPC class
13 = Character 5's base class
14 = Character 7's base class
15 = If Mysterious Card is equipped
16 = If Tamer Whip is equipped
17 = If Necronomicon is equipped.

I was wondering (and since I have barely used the class editor yet), if 1 = Character 0 and Character 4's base classes, then how do you make them both have different base classes? I was also wondering this for 7.

I know that I should have posted this in a thread that already exists, but by doing this, I can guarantee that it will be read.

Have a nice day.
:MercurySet:
Title: Base Classes... Confusing Digits.
Post by: Salanewt on 24, June, 2009, 02:10:00 PM
QuoteRight now, I don't think it's possible to separate Character 0 and 4 (Isaac and Felix) base class for each other nor Character 2 and 6 (Ivan and Sheba) base classes. Gotta wait til a later version is released

I had a feeling that I would have to wait.
Thank you for replying.

Have a nice day.
:MercurySet:  
Title: Base Classes... Confusing Digits.
Post by: Zach on 24, June, 2009, 03:57:00 PM
Quote from: Salanewt on 24, June, 2009, 02:10:00 PM
I had a feeling that I would have to wait.
Thank you for replying.

Have a nice day.
:MercurySet:
your welcome
Title: Base Classes... Confusing Digits.
Post by: Zach on 25, June, 2009, 01:47:00 AM
Quote from: Salanewt on 24, June, 2009, 11:44:00 AMOh yes, I was wondering... Since you said...

Quote1 = Character 0 and Character 4's base class.
2 = Character 1's base class
6 = Character 3's base class
7 = Character 2 and Character 6's base class.
12 = NPC class
13 = Character 5's base class
14 = Character 7's base class
15 = If Mysterious Card is equipped
16 = If Tamer Whip is equipped
17 = If Necronomicon is equipped.

I was wondering (and since I have barely used the class editor yet), if 1 = Character 0 and Character 4's base classes, then how do you make them both have different base classes? I was also wondering this for 7.

I know that I should have posted this in a thread that already exists, but by doing this, I can guarantee that it will be read.

Have a nice day.
:MercurySet:
Right now, I don't think it's possible to separate Character 0 and 4 (Isaac and Felix) base class for each other nor Character 2 and 6 (Ivan and Sheba) base classes. Gotta wait til a later version is released