Poll
Question:
What Enemie ability do you hate the most?
Option 1: Djinn Damagers(Djinn Storm)
votes: 5
Option 2: Using your sumon Djinn against you
votes: 0
Option 3: Using your Characters against you(Demon Seal)
votes: 0
Option 4: Instant kill(Charon/Condemn/Fulminouse Edge)
votes: 0
Option 5: Sumon More enemies(Mistyc Call)
votes: 0
Option 6: Psynergy deacresers(Psy Granade)
votes: 0
Option 7: hp absorb(true Collide/Dark Contact)
votes: 0
Option 8: Grim inflictors
votes: 0
Option 9: Paralysis inflictors(Strom Blessing)
votes: 0
Option 10: Poison/Venom inflictors(poison beat)
votes: 0
Option 11: sleep inflictors
votes: 0
Option 12: Normal attack
votes: 0
Option 13: Alot of damage adder(Cruel Ruin)
votes: 0
Option 14: Counter
votes: 0
Option 15: None of above(please post it)
votes: 2
Well i just want to know what enemie attack does everyone hates the more, or believes it is the most powerfull/usefull. Althought i think i already know wich one will everyone pick *CoughDjinnStormCough*
I don't see a "I don't hate any of the above" option, so I am not sure if I will vote. Also, you don't have status ailments as an option?
mm... well i forgot of the Other option
QuoteInstant kill(Charon/Condemn/Fulminouse Edge)
Yes... yes... I do cause instant death... *stares*
(Actually, Fulminous Edge doesn't instant KO, but it does do a ridiculous amounts of damage)
Now come on, how can you not hate Djinn Storm. You'd have to be a extreme pacifist to not hate that.
Also, Sala, I edited the poll so you can vote "None/Other". Although... I think you're crazy for not hating Djinn Storm.
Imo, everything's fair game for the computer. They will always lose in the end anyway.
Quote from: Hoopa on 01, July, 2011, 10:01:38 PM
Imo, everything's fair game for the computer. They will always lose in the end anyway.
This is why I do not hate Djinn Storm. Few enemies have it anyway, and it makes it so I have to develop makeshift strategies as I fight. Personally, I dislike it more when players are given cool abilities that few enemies replicate, like being able to end a round or go invisible (read: djinn that give players these abilities). I mean, having a ghost or phantom enemy going invisible would be really fun, adding a different challenge to those battles. Having a Mold-like Charm ability used by the Succubus would add a new twist as well, come to think of it. In the end, all of these options add minor challenges to battle, making it more interesting.
Charon: Cool, thanks. Felix doesn't mind though, right?
For reference, in the CH, if I get my say in the matter (which I will), the only boss that will have djinn storm will be one specifically designed to be fought using only your base classes. Preferably as the second part of a two-part battle.
On a boss like dullahan, it's practically as good as a whole party kill, and unlike normal instant kill moves, there's nothing you can do to protect yourself from it. It just serves as a means to force summon spam, since if you take your time too much, you'll get killed. I'm not opposed to having a boss that forces summon spam, it's just... it's been done already. And technically, if dullahan didn't have djinn storm, you could beat him without summon spam without too much trouble; it would just take a good class/item setup and a lot of time.
@Sala: We can easily make enemies with those skills, and you'll find them to be increasingly frustrating to fight as you fight them more, as they waste your time. Going invisible would probably be best on either a really weak ghost enemy or on a boss. Maybe have a boss that's like the "grown-up" version of the normal enemy.
Oh, nice boss idea leaf. That'd be a pretty clever boss.