Golden Sun Hacking Community

Golden Sun Resources => Misc. GS Hacking => Topic started by: FelixWolf on 03, July, 2011, 03:01:57 PM

Title: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 03:01:57 PM
well, i was using the editor changing the Psynergy and name of certain classes, but when i finished and started to play the game, i started to arrange my djinn so they would be the class i hacked but it wouldn't be that class, it wouldn't even be it's default class, it would stay either in paragon or disciple, does annyone know how to fix this?
Title: Re: Has this happened to anyone else?
Post by: Atrius on 03, July, 2011, 03:32:47 PM
To whom does "it" refer, what are their elemental levels set to in the editor, and the elemental levels of the class you're trying to get.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 03:49:34 PM
Name: Derris Prince type: 1
Venus: 13
mercury: 0
Mars: 0
Jupiter: 0
was made for Isaac, was originaly Slayer but changed some psynergy and stats
Title: Re: Has this happened to anyone else?
Post by: Atrius on 03, July, 2011, 04:08:38 PM
Keep in mind that those elemental levels are divided by 10 so basically you created a character with a base Venus level of 1.  Each Djinn you set to the character will add 1 level to it's corresponding element.  These levels are used to determine which class the character becomes.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 04:15:14 PM
Well this means that maybe by modifying the elemental levels/djinn levels maybe the problem would be solved?
Title: Re: Has this happened to anyone else?
Post by: Atrius on 03, July, 2011, 04:23:13 PM
The only thing you can edit about the Djinn is the stat boosts they give.  They'll always give just 1 to their corresponding elements level.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 10:11:02 PM
Atrius i tried to change the djinn that are nedeed to get the class i made but it still won't work D=. And now, no matter what djinn combination i give to each character they all end up beeing either dark mage or Disciple
Title: Re: Has this happened to anyone else?
Post by: Salanewt on 03, July, 2011, 10:16:55 PM
From what I recall, every djinn of an element are the same; provided the amounts and elements match, all combinations should have the same effect. If the unit's level is 13, that is actually...

Level: 1
Resistance: 3

If I recall, the multiple of 10 becomes the level, and the remainder becomes the value that determines whether they are weak or resistant to something. To make the character match Slayer, you would probably need 130, + the resistance value.

However, if that is the class level, then you might have to explain more about what you are trying to do.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 10:28:31 PM
Quote from: Salanewt on 03, July, 2011, 10:16:55 PM
From what I recall, every djinn of an element are the same; provided the amounts and elements match, all combinations should have the same effect. If the unit's level is 13, that is actually...

Level: 1
Resistance: 3

If I recall, the multiple of 10 becomes the level, and the remainder becomes the value that determines whether they are weak or resistant to something. To make the character match Slayer, you would probably need 130, + the resistance value.

However, if that is the class level, then you might have to explain more about what you are trying to do.
well what i am trying to do is a class that has tremendous boost in every status, has high resistance to all elements, has psynergy pretty powerful and that it also has unleash effects as ability's, i also changed the name of a character but it seems that the name hasn't changed, i gave it all the ability's to be learned at lvl 0, and i also gave isaac a very very high stats( i think 998 each stat)
Title: Re: Has this happened to anyone else?
Post by: Atrius on 03, July, 2011, 10:30:43 PM
Character starting stats/names e.t.c don't update unless you start a new save game as well.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 10:32:56 PM
so is that what made all this happen? so then the only way solving this is by starting a new game right?
Title: Re: Has this happened to anyone else?
Post by: Atrius on 03, July, 2011, 10:42:14 PM
Don't most of your characters only have like 1 base elemental level for their level, while the base classes require a minimum of 5?
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 03, July, 2011, 10:46:16 PM
mm never thougth of that, if by elemental level you mean djinn the class i made has the following djinn:
3 Venus
2 Mars
2 Jupiter
2 mercury
Title: Re: Has this happened to anyone else?
Post by: Salanewt on 03, July, 2011, 10:47:21 PM
Oh yeah, you will normally have to start a new save file before changes appear; names, stats, items, etc. are usually saved in RAM, so changing these things will only change the in ROM, not RAM.

Also, would it be possible for you to upload a snapshot or two of what things look like in the editor? That might help for giving us a clearer image on what exactly is happening; unless it is only the file thing.

Elemental level thing: Cool, but what are the elemental levels of your character, seen in the Party Members section?
Title: Re: Has this happened to anyone else?
Post by: Atrius on 03, July, 2011, 11:06:34 PM
Class elemental levels aren't just about Djinn, each character has a base elemental level as well which is taken into account.  For example if you still have Derris Prince set up the same way you said before he only has a base Venus level of 1 while the default base Venus classes require a level of at least 5.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 04, July, 2011, 02:19:54 PM
ah yes i think i understand now, so the base element also requires of what the characters natural element is, like felix is venus he will always have atleast a lvl 1 venus right?
oh and here is a screenshot of the editor(about the Derris prince class):
http://i1227.photobucket.com/albums/ee433/OriginalShadowZero/untitled.jpg
Title: Re: Has this happened to anyone else?
Post by: Atrius on 04, July, 2011, 03:03:52 PM
>_< *starts ripping his hair out*

5, Felix has a base Venus level of 5.

(http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/Felix5Venus.png)
(http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/Squire5Venus.png)

Also it looks like you have the class separation patch enabled, I bet you don't even have any classes set up for the party 2 characters (4-7) yet.  That's probably a large part of your problem.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 04, July, 2011, 04:40:25 PM
so i need to deactivate the class separation patch and get a class setup to fix this problem right?
Title: Re: Has this happened to anyone else?
Post by: Atrius on 04, July, 2011, 07:11:01 PM
Why did you activate the class separation patch if you have no idea what it does to begin with?

Deactivate it, and leave it at that for now.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 04, July, 2011, 08:33:31 PM
well i didn't activate it =S well i guess this is what happens when you let a two year old baby get his hands on your pc  :sad:
Title: Re: Has this happened to anyone else?
Post by: Salanewt on 04, July, 2011, 09:17:21 PM
Oh, that patch makes it so you can give units 4-7 custom base classes. However, that prevents those units from using any of the other class setups; you would need to create new ones.

Not to worry though, deactivating it should revert things back to how they were before.
Title: Re: Has this happened to anyone else?
Post by: FelixWolf on 05, July, 2011, 11:35:22 AM
Quote from: Salanewt on 04, July, 2011, 09:17:21 PM
Oh, that patch makes it so you can give units 4-7 custom base classes. However, that prevents those units from using any of the other class setups; you would need to create new ones.

Not to worry though, deactivating it should revert things back to how they were before.
Thanks Salanewt, now that i know what it's for ill only use it when it's necesary  :happy: