Golden Sun Hacking Community

Golden Sun Games => General Golden Sun => Topic started by: Thunder-squall on 22, January, 2014, 02:07:55 AM

Title: How does one 'equip' a djinn, and how does it raise stats?
Post by: Thunder-squall on 22, January, 2014, 02:07:55 AM
So if there was a Golden Sun movie, how would they show a djinn being 'set' to someone?
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Misery on 22, January, 2014, 08:54:55 AM
(http://operationrainfall.com/wp-content/uploads/2012/05/GoldenSunDjinn.jpg)
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Daddy Poi's Oily Gorillas on 22, January, 2014, 10:29:38 AM
Those are awfully small djinn compared to in-game play.
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Raetah on 22, January, 2014, 10:14:05 PM
Actually something makes me thing that the Djinn can change of size and form.
Not only because of the Djinns being big in Gameplay and Small in the oficcial Art (but that could be justify by this).
Actually we can see djinns with the form of Energy spheres in Sol Sactum.
And something makes me thing that Djinn could actually be absorbed in the essence of the Adept.
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Crystal Sonata on 23, January, 2014, 10:45:09 AM
I like how Mia is just like "W-what about me....?"
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Daddy Poi's Oily Gorillas on 23, January, 2014, 03:35:07 PM
^Or she could be looking at Ivan because he took her Mercury djinni? (I see two Venus djinn on Isaac, and the Mars djinni on Garet, so this is just speculation.)
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Thunder-squall on 25, January, 2014, 12:07:24 AM
What's the max number of djinn that could be 'set' to a person?
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Daddy Poi's Oily Gorillas on 25, January, 2014, 05:10:05 PM
If going by how many djinn are in the game versus how many characters you have... (Since the djinn are evenly distributed to each character---which doesn't make sense story-wise, but it may balance mechanics.)

GS1: 7
GS2: 9

Via hacking, it could be much more than that.
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Thunder-squall on 25, January, 2014, 07:40:12 PM
What are the restrictions that are given by the lore?

i.e. does one have to have "high levels" of psienergy?
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Daddy Poi's Oily Gorillas on 25, January, 2014, 08:55:19 PM
I don't recall any restrictions... Aside from just having to find and collect the djinn.

I think the djinn are what give you 'high levels of psynergy'....

Each adept gets 5 levels in their element. For each djinni, they get an additional level in the element of the djinni. These levels are used to determine the class. (Via having the required elemental levels, and which two elements are highest. aka. Primary and Secondary.)

And classes have a list of psynergy you can use when you reach the required non-elemental level for each psynergy.
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Atrius on 25, January, 2014, 10:12:43 PM
There really isn't any lore for the Djinni as far as I recall, they're more there as a game mechanic.
Title: Re: How does one 'equip' a djinn, and how does it raise stats?
Post by: Thunder-squall on 26, January, 2014, 12:24:19 AM
Quote from: Atrius on 25, January, 2014, 10:12:43 PM
There really isn't any lore for the Djinni as far as I recall, they're more there as a game mechanic.

Gah, I hate that about the Golden Sun games.  In future iterations of the series, I hope they incorporate Djinn more, and just generally shore up their world-building.