Cutscene Editing
I've gotten some basic compression algorithms working, and I decided to test them out on the script data for a map.
Wow Atrius! I can't wait till you get this working fully with the editor. The possibilties for this are endless. Also nice Zelda reference.
Once again, you have thoroughly impressed me =)
Cool! It is nice to see a Zelda reference in Golden Sun (by the way, this is based on the television cartoon series, right?).
I can't wait until we can do stuff like this ourselves (with the editor).
Have a nice day.
That... is getting me all giddy inside.
Oh... my god... You actually use that line for Link's thoughts! XD
Me too, Charon, me too. It shows progress I only dreamed of achieving when I first started work on the editor.
It seemed fitting, Role, and I believe it answers Zelda's question rather well. And yes, Salanewt, that line is from the cartoon show.
I can“t believe I missed this topic. Wow Atrius, amazing that you were able to tweak around with scripts... I'm more than impressed. From what you show us, I bet that you are able to fully hack GS (in time, of course).
Mwa ha ha ha, summon graphics are no longer beyond my grasp. I did a palette edit, and sprite swap on Flora.
(http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/GSTLA_hacked7.png)
Wheat Sword unleash?
Ooh, very neat! Summon editing, it looks like it is here!
Have a nice day.
It should be noted that all of this is just experimental work I'm doing to figure out the basics of how editing this stuff works. It more than likely won't be doable in version 0.3 of the editor.
Quote from: AtriusMwa ha ha ha, summon graphics are no longer beyond my grasp. I did a palette edit, and sprite swap on Flora.

OMFG Wheat Sword!
...why is Jenna's base HP so low though?
Because she's still level 5. I hacked my way past the beginning of the game, and threw a couple random other people in my party (Including 2 Mia's, though only one appears in battle she gets to attack twice)
Very nice Atrius! By the way, from what you said, are summon graphics stored in a different way of other graphics (like enemies for instance)?
Quote from: Atrius on 31, October, 2009, 05:26:00 PM
Mwa ha ha ha, summon graphics are no longer beyond my grasp. I did a palette edit, and sprite swap on Flora.
(http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/GSTLA_hacked7.png)
lol no way... need a video
Oh my god, seriously? DUTCH FARMER?!
I just replaced Flora's graphic with him, and recolored her flower petals to a goldish. The rest of the animation, including her floating around the screen was unchanged.
Just uploaded it, it may take a while for Youtube to process the video before it works.
Oh my god... Atrius... you just won the internets with that... You've SO got to post that over at GameFAQs!
i cant help but wonder why this took so long to post>? its genious
I had intended to learn to edit the code for the animation, so I could make it as realistic as possible first.
Atrius already posted it on GameFAQs, its what got me to join this forum.
Seeing that video really gives me the urge to hack GS like hell... No wonder you joined this forum because of it. The same thing would also happen to me...
Excellent work Atrius!
Quote from: Menaus on 04, January, 2010, 03:41:21 PM
Atrius already posted it on GameFAQs, its what got me to join this forum.
He posted it here, first. We convinced him to post it there.
purge