Golden Sun Hacking Community

Golden Sun Games => General Golden Sun => Topic started by: Rolina on 08, December, 2008, 05:14:00 AM

Title: Wouldn't it be fun if...
Post by: Rolina on 08, December, 2008, 05:14:00 AM
This is a topic all about fun little things that would be kinda cool to see in Golden Sun.  Most of this would be too complicated for a simple editor, though a devoted fan may make a personal goal to implement patches for something.  It's just oddball thoughts you thought could be cool if they were put into the game.




I'll go first, as I have a few. ^-^

-----------

Scythes.  I mean, come on.  Karst and Menardi have them.  Why can't we?  I mean, 'Death Scythe' just SCREAMS unleash!

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Dullahan's Sword.  I'm sorry, but Fulminous Edge/Formina Sage would be SOOO much cooler as an unleash than Megiddo, and be just as powerful!  Added note, this COULD easily be implemented, once the full version of the editor is up (hell, it can be implemented with the 0.1 ver)!

-----------

EQ Sets with Wardrobe changes.  They had them in Dragon Quest 8.  Why not here?  It'd be fun to see a combo of:

Nurse's Cap
Nurse's Gown
Nurse's Gloves
Nurse's Shoes

equipped all at once and have their battle sprite suddenly change to them in the nurse's outfit.  Or...

Fuujin Helm
Fuujin Armor
Fuujin Shield
Fuujin Boots

equipped all at once and have them decked out in some Snazzy Purple Armor, similar to Dullahan!  Hell, give them that Dullahan Sword I mentioned earlier just for lulz!
Title: Wouldn't it be fun if...
Post by: MaxiPower on 08, December, 2008, 10:59:00 AM
My Go

- Play as any of the main 8 characters - (like walk round as)

be able to walk around as your favorite character like in the Tales of Symphonia Game.

- What would be required

Well a full sprite sheet would be a no 1 starting place.

- What would come of being added

well just some coolness of walking round as Piers  


- Visit All Locations

to be able to visit locations from both GS and TLA. i always longed to go back to the original places and would have loved to.

- What would be required

well its probably impossible (however a wise man once said nothing is impossible to be hacked if you got the knowledge) or something to that effect lol. but if it could be done then i guess more memory would be involved


- What would come of being added

well if and when Atrius opens this game up to the full. if it were possible to add in old locations then rom hacks could be bigger than even the orignial and there would be more possibilities
Title: Wouldn't it be fun if...
Post by: Nicktallica on 19, January, 2009, 06:08:00 PM
Hehe.. Here's my go. (xD)

Play as Pokemon trainers.
Instead of catching Djinnis you'd catch pokemon.  

Ehh? Ehh??

Oh, and I have always wanted a character costumizer for the Golden Sun games.
I mean, ever since I layed my eyes on the wonderful sprites of Golden Sun, it's always been a dream. Maybe It will be possible if they made it for the Wii..?
Title: Wouldn't it be fun if...
Post by: Atrius on 19, January, 2009, 09:42:00 PM
Have you heard of Charon's Pokemon: Jupiter Version hack (http://gs.baratie.org/index.php?topic=17050.0)?  It'll probably interest you.
Title: Wouldn't it be fun if...
Post by: Rolina on 12, February, 2009, 06:16:00 AM
What's all this Wii talk?  DS!  GS must REMAIN handheld!  Or I will cry!  I warn you, I will!

Anywho...

Given Hardware upgrades - The ability to have individual sprites for each individual weapon.  So when you've got, say the Flame Brand equipped, you've got a flamey sword of doom wielded by you character, rather than a generic longsword.  The DS could definitely handle this - Look at FF4DS, they did it.
Title: Wouldn't it be fun if...
Post by: Charon on 12, February, 2009, 01:34:00 PM
Oh, that'd be awesome with the Masumune.

I would love to see using a weapon out of battle to break items to find coins and stuff. W00t.
Title: Wouldn't it be fun if...
Post by: Nicktallica on 12, February, 2009, 05:07:00 PM
Quote from: Charon on 12, February, 2009, 01:34:00 PMI would love to see using a weapon out of battle to break items to find coins and stuff. W00t.
Or, the opposite.. using field psynergy in battle!

Felix used Sand!! Felix dug behind Saturos and assassinated him!! (could've been better, but you get the point)
Title: Wouldn't it be fun if...
Post by: Rolina on 13, February, 2009, 07:27:00 AM
Quote from: Charon on 13, February, 2009, 12:34:00 AMOh, that'd be awesome with the Masumune.

I would love to see using a weapon out of battle to break items to find coins and stuff. W00t.
You mean kinda like Summon Night Swordcraft Story?
Title: Wouldn't it be fun if...
Post by: twocows on 15, March, 2009, 01:29:00 PM
After beating GS:TLA on hard mode, you could get a secret code (not a transfer code, though maybe this could be worked in somehow; it'd be based off your initial transfer code and a game-specific ID so that it couldn't just be distributed on the internet). You'd put this code into the original GS somehow, and it'd unlock a completely new story based on the villains' perspectives. You'd start off controlling Saturos and Menardi as you unwittingly set off the trap in Mt. Aelph and end up beating young Isaac and Garet to a pulp. Or better yet, you could go through playing as Alex (this way, you wouldn't have to lose your progress or something after Venus Lighthouse). We don't really know much about Alex except where he's from and what he wants anyway, so I think it'd be cool to see what sorts of nefarious he's doing when he's not screwing with the protagonists. There's a lot of untapped potential, in my opinion. Besides, who doesn't want to go around blasting Tolbi's finest with huge columns of water? That's one sequence I'd love to play.
Title: Wouldn't it be fun if...
Post by: MaxiPower on 16, March, 2009, 01:12:00 AM
Quote from: twocows on 15, March, 2009, 01:29:00 PMAfter beating GS:TLA on hard mode, you could get a secret code (not a transfer code, though maybe this could be worked in somehow; it'd be based off your initial transfer code and a game-specific ID so that it couldn't just be distributed on the internet). You'd put this code into the original GS somehow, and it'd unlock a completely new story based on the villains' perspectives. You'd start off controlling Saturos and Menardi as you unwittingly set off the trap in Mt. Aelph and end up beating young Isaac and Garet to a pulp. Or better yet, you could go through playing as Alex (this way, you wouldn't have to lose your progress or something after Venus Lighthouse). We don't really know much about Alex except where he's from and what he wants anyway, so I think it'd be cool to see what sorts of nefarious he's doing when he's not screwing with the protagonists. There's a lot of untapped potential, in my opinion. Besides, who doesn't want to go around blasting Tolbi's finest with huge columns of water? That's one sequence I'd love to play.
I to would love to play as the other side, It would be intresting to see  there point of view.

There was this FanFic i read one time that followed Saturos, Menardi, Alex and Felix it really was epic
Title: Wouldn't it be fun if...
Post by: Salanewt on 13, June, 2009, 10:31:00 PM
It looks like this conversation is either dead or paralyzed, so...

I think it would be cool if characters could use different weapons based on their classes. Maybe have Jenna able to use an axe if she were able to become a brute, or Sheba unable to use a staff if she were a squire.

Also, I think it would be cool to be able to... I apologize, but I forgot... Oh wait!
It would be neat to see characters using a whip as an unleash if they have the trainer's whip equipped, or the mysterious card, or the dark book (I forget the name).

Have a nice day.
:MercurySet:

This post has been edited by Salanewt on Jun 13 2009, 09:32 PM
Title: Wouldn't it be fun if...
Post by: Rolina on 14, June, 2009, 02:48:00 AM
I disagree.  Class has nothing to do with weapons, Build does.  If I've never lifted anything heavy my whole life, why should I be able to suddenly lift an axe over my head and swing it with ease just because I have a different class?  This ain't final fantasy.  If you want something like that, go play a tactics team game.

This post has been edited by Role on Jun 14 2009, 01:49 AM
Title: Wouldn't it be fun if...
Post by: weckar on 14, June, 2009, 04:26:00 AM
well, if you never used healing your entire life, why should you be able to do so now when changing class?
Title: Wouldn't it be fun if...
Post by: Salanewt on 14, June, 2009, 11:29:00 AM
Quotewell, if you never used healing your entire life, why should you be able to do so now when changing class?

I agree. If you should not be able to use weapons for changing classes, then why healing?

Besides, a squire is, if I recall correctly, related to a knight. So, a squire should be able to use a sword, despite build, in my opinion.

EDIT: Anyway, I prefer Golden Sun over Final Fantasy. The Final Fantasy series remind me of a family of ever-reporducing rabbits, yet I am not sure why... There are alot of them though...

By the way, have a nice day.
:MercurySet:

This post has been edited by Salanewt on Jun 14 2009, 10:32 AM
Title: Wouldn't it be fun if...
Post by: Aile~♥ on 14, June, 2009, 11:55:00 AM
It would be awesome if you could add an ability that copied the move last used by the enemy and added it to your Psy list (replacing the Copy move of course). Additionally, you'd need a delete move that could change it back to Copy.

Dullahan used Formina Sage!
Piers took 795 damage!
Piers was downed...
Kirby casts Copy!
Dullahan takes 101 damage.
Copied Dullahan's Formina Sage!

Edit: Masamune should be a freaking Long Sword! I mean, a Masamune is only 9 feet long! So Charon's right, individual sprites would be fun with the Masamune, because it'd go right of the screen!

This post has been edited by JamietheFlameUser on Jun 14 2009, 10:58 AM
Title: Wouldn't it be fun if...
Post by: Rolina on 14, June, 2009, 07:39:00 PM
[quote author=] Class has nothing to do with equipment. That's BUILD. The build is determined in an... interesting way. You see, if you want to have a weapon equippable to felix that normally isn't, then just go to that weapon in the ITEM EDITOR and make it equippable to Felix. There's no other way to do it, though. Class has nothing to do with that.

It's the item editor that determines a characters build. There are five types of build, in two categories - Gender, and Body

Gender comes in Male and Female. Duh. Some eq is only equipped by males, other only by females. For example, dresses are exclusive to females, whereas some armors could be only for males (or really flat females, if they can fit).
Body comes in "Fighter", "Spellsword", and "Pure Mage". Fighters have Axes, Longswords, Light Blades, Maces, and Heavy Armor. Spellswords have Light Blades, Staves, Ankhs, and Robes. Pure Mages have Maces, Staves, Ankhs, and Robes.

All characters can use Clothing-type equipment.

So yeah... Class has nothing to do with it. And can't have anything to do with it. And SHOULDN'T have anything to do with it. Just because you make Mia a Dragoon doesn't mean she can suddenly equip heavy weapons.[/quote]

Also... are you suggesting that we have a blue mage or something?  Again, let me state that I'd prefer to keep this the hell away from final fantasy.  Don't have Formina Sage learned.  EVER.  However, this is also for a different reason...

Simply put, that's not what you do.  You give them a weapon drop that has that as it's unleash.  Duh.  So much better that boring old blue magic.  Make it not a guaranteed drop unless you djinn-kill the boss.  You can do the same thing with Stun Jip, Star Mine, and Armor Crush, too.
Title: Wouldn't it be fun if...
Post by: Salanewt on 14, June, 2009, 08:04:00 PM
Oh, no no no...

We do not make it Final Fantasy, we just make it so 1 move can be learned, and for another monster move, the first has to be deleted. I do not think that Jamie was saying to add Blue Mage, that would be silly, in my opinion. However, just to add one move, and a move to delete the move. Maybe have a stone to bestow Copy, so only 1 person can have it.

Have a nice day.
:MercurySet:  
Title: Wouldn't it be fun if...
Post by: Aile~♥ on 14, June, 2009, 09:26:00 PM
Actually, I was thinking that along the lines of Salanewt's idea of having Kirby in the game, so that each enemy either gives the move they last used (except for (most) summons, so no copying Dullahan's ability to use Charon), or a specific set (so Dullahan would give Formina Sage and True Collide, and Poseidon would give Counter Rush, Ocean Fist, and Watery Grave)

Additionally, it would be a good idea to make it so that if you take a significantly powerful hit (more than 1 fifth of your HP in one hit) that you lose the ability, and it reverts back to Copy.

This post has been edited by JamietheFlameUser on Jun 14 2009, 08:31 PM
Title: Wouldn't it be fun if...
Post by: Salanewt on 14, June, 2009, 10:02:00 PM
Oh yeah Jamie, I like that idea, instead of the jewel. I think it would also be neat if characters could use bows in the game as weapons, or if boots were given a different effect. I would have as the set of adepts Kirby (Jupiter), with Jamie's ideas, Link (Venus) using the lost psynergy A?? (Arrow) and using bows that are put in the game (attacking always takes psynergy, no matter what (for his arrows) and he can use swords), Mario (Mars) jumps if he has boots equipped (or else he punches), and Yoshi (Mercury, got a problem with that? I might make him a blue yoshi instead of green...) would either use a weapon like everyone else, or be unable to use one with his tongue.

I think it would be cool as well to replace some characters with characters from different video games, and maybe have Doom Dragon be replaced with Bowser instead. I am sure that if it is possible in the future, then Bowser and the Wise One could have teamed up to kidnaps their parents... It would also be neat to use some of those unused elf sprites in an area... Also, maybe have only one Chestbeater, and replace him with Donkey Kong, Neptune with Blastoise, Briggs with the Toon Link character Tetra, etc. Probably keep some of the origional bosses though...

Or, it would also be neat to see 3 sets of 4 characters, the first two sets are regular characters, and the other set has the other characters. It would not make the game too easy if enemies and bosses were stronger as well, but that should be easy to do before the new characters. Maybe a hacked version... Golden Sun, The Portals of Alchemy, featuring every place from both games, and each of these characters. It would also be cool if the storyline would be continued after the final boss is killed.

Have a nice day.
:MercurySet:

This post has been edited by Salanewt on Jun 14 2009, 09:24 PM
Title: Wouldn't it be fun if...
Post by: Rolina on 14, June, 2009, 10:15:00 PM
I still think you can do it better by having them drop a weapon that unleashes that skill.  That way the skill is equippable too.
Title: Wouldn't it be fun if...
Post by: Salanewt on 14, June, 2009, 10:25:00 PM
Oh yeah, Role... You have a good point. That way, you can always have the skill. I would gibe link a sword that unleashes Formina Sage...

Have a nice day.
:MercurySet:  
Title: Wouldn't it be fun if...
Post by: Rolina on 15, June, 2009, 12:07:00 AM
See?  That's why I said there's no reason to have that skill.  Why temporarily learn Fulminous Edge, when you could have it permanently at your disposal?

I mean, it's got a NICE 2.8x multiplier.
Title: Wouldn't it be fun if...
Post by: Salanewt on 15, June, 2009, 07:29:00 AM
Oh yeah, I guess that is better than having it temporarily. However, wouldn't it also be cool to have one that is temporary, and another that is permanent? That way... I am not really sure, but those who like the pink marshmallow would be happy with the other idea...

And... Um... Yeah, I would prefer to have it permanent, but if I do hack more characters into the game in the future, then I will give other characters the ability to do these things...

I just thought of a problem with the idea of hacking Link into the game...

How would I made his sprites differ between using a sword and using a long range weapon, like a bow (once I change some of the weaker items that are rarely used after the beginning).

EDIT: I thought of a solution today, and this might interest anyone who is planning on putting bows in the game for some reason... Make it so bows have a 100% chance of unleashing arrow (just make it so it works in battle). If it is possible, then for each bow that is better than the last, make the arrow more powerful. I might need help for more ideas, not so much for the useable characters, but for bosses... Neptune will become Lugia, not Blastoise. So, in other words, it would be neat to replace characters/monsters in the game with characters/monsters from other games... By the way, I might have a whole village of elves in the game...

Have a nice day.
:MercurySet:

This post has been edited by Salanewt on Jun 15 2009, 11:23 AM
Title: Wouldn't it be fun if...
Post by: Aile~♥ on 15, June, 2009, 03:26:00 PM
I was thinking, what if you replaced either Star Magician or Briggs with King Dedede, and then either replace the Sea Fighters with Waddle Dees, or the various Ball enemies with different kinds of Waddle Dees, like maybe Parasol Dee or a Shield Dee to replace Guardian Ball, and a Paramedic Dee for the Refresh Ball, and maybe a Waddle Doo for the Thunder Ball or whatever it's called? Also a Gordo for the Anger Ball would work well.

Also, should Lugia be Wind, considering it's best attack is Aero Blast? You'd see a scene of it in the distance, it would use Aero Blast, and send all the enemies blasting away! Actually, I just realized Lugia would be a great replacement for Eclipse! Also, Ganondorf might work to replace Doom Dragon, because he would look pretty skilled using Cruel Ruin. Actually Ganon might be better. But you need to leave some of the bosses the same, because it would be rather awesome to see Kirby copying various people from Golden Sun. But how would one go about changing his sprite to match the copy ability?

Also Role, is it just me, or does the battle sprite for characters get used outside of battle? And why does the out of battle sprite work so well in battle? Doesn't that mean that they are just different frames in the same sprite?

Edit: @Role: Why have it temporary? Because it adds new gameplay elements! Sure, having it permanent is all well and good, but it doesn't add any real new features or strategy to the game!

This post has been edited by JamietheFlameUser on Jun 15 2009, 02:57 PM
Title: Wouldn't it be fun if...
Post by: Salanewt on 15, June, 2009, 03:58:00 PM
Oh wow, I like that idea with the kirby enemies...
I am now trying to work on putting Mario music in Golden Sun, so I can get closer to this goal. Jamie, please continue to give me ideas, okay? It would be cool to replace Briggs with King Dedede.

I think it would be fun if we could specify which music plays where/when, like what is required to make Jenna's battle theme music play... She does not have the best music, but I want to add the battle music from Super Mario RPG when it is Mario, and not the other three. Also, I do not want to change characters, but just add more.

I am sorry, but it might be hard to make the sprites for Kirby change depending on the ability that she has. It might be easier when character editing is available in the editor, which is really fun to use... I did not know that there was a Mars AND a Mercury version of Rising Dragon. Anyway, I am guessing that a Hex editor would help, but it is hard to use one for a hacked game, especially one that you have made, because other people can not give you some of the codes if things are different for them. Oh yeah, if Link uses a bow (it would be fun to have him, and use bows), then each bow will have a 100% chance of unleashing an Arrow with A?? as the unleash.

Have a nice day.
:MercurySet:

Have a sizzling day.
:MarsSet:

(June 16/09)

This post has been edited by Salanewt on Jun 16 2009, 08:03 PM
Title: Wouldn't it be fun if...
Post by: Aile~♥ on 15, June, 2009, 06:14:00 PM
I personally think that it would be a better idea for Link to have A?? as a Psynergy, and have it be a Physical Psynergy. I'd also give him the Fire Bomb series, and a psynergy for Boomerang. Another thing: what would you use for the Spin Attack? Would you just invent a Psynergy for it? I think that the Spin Attack should be able to hit multiple targets. It is a spin attack, after all. Just make it so that all of his special unique weapons are Psynergies that he learns.
Title: Wouldn't it be fun if...
Post by: Rolina on 15, June, 2009, 10:01:00 PM
Still, I don't wanna just copy what other games do, either.  Also, keep in mind that these are idea for camelot to implement in golden sun.  They're not gonna put Link in it.  Nor pull a Kirby.  Keep these realistic, 'k?
Title: Wouldn't it be fun if...
Post by: Aile~♥ on 15, June, 2009, 10:53:00 PM
Well then where's the thread for hacking ideas? I sure as heck don't see one.

This post has been edited by JamietheFlameUser on Jun 15 2009, 09:54 PM
Title: Wouldn't it be fun if...
Post by: Salanewt on 16, June, 2009, 08:13:00 AM
Oh sorry, I thought that this was what would be cool to see in any Golden Sun, not for the sequal...

I guess I will start a topic for cool ideas for hacks then...

Anyway, have a nice day.
:MercurySet:  
Title: Wouldn't it be fun if...
Post by: Rolina on 17, June, 2009, 05:36:00 AM
No, that'd be something in the GS hacking section.... which makes me wonder how this got out of general discussion. O.o
Title: Wouldn't it be fun if...
Post by: Salanewt on 17, June, 2009, 08:42:00 AM
Oh yeah, that happens with me often... It probably happens with other people as well, but I have noticed that many conversations are practically living things. Constantly changing... Unless you happen to find one or two of my friends that I used to talk to all the time before I moved... They are making the same conversation every day for a few weeks even more stale...

Oh well, have a nice day.
:MercurySet:

P.S. It would be cool as well to be able to use temporary characters, instead of just having them for storyline.