Hello! My partner's both playing Golden Sun and learning Japanese; we were trying to extract the text from the Japanese version of the ROM so he can add flashcards with the English<->Japanese translations.
But, I'm having a lot of trouble actually doing this. All the data for it is available in the TLA editor (it successfully displays the text) but I can't find any way to get it *out* of the editor.
So, how do I get those bytes? Even if it's a bunch of binary and I have to match it up to actual unicode characters myself I can do so, but right now I'm having trouble even getting the data. I tried a different decompressor (https://github.com/romhack/GoldenSunCompression ) that worked with the English version but it appears the Japanese compression table and string table is in a different place and I don't know how to find it.
Any direction would be greatly appreciated. Thanks!
Update: I used the source of the TLA editor and hacked it apart to give me a text extractor, then transcribed the extended ascii in the game font to get unicode.
Still can't find the kanji though.