Hello everyone! This is where you can post links to your videos if you wish.
Mario and Luigi: Superstar Saga
4 Bowser Battle;
http://www.youtube.com/watch?v=XUIRKN7gm0o (http://www.youtube.com/watch?v=XUIRKN7gm0o)
More Beta Sprites;
http://www.youtube.com/watch?v=AfN08noR6sk (http://www.youtube.com/watch?v=AfN08noR6sk)
Lost Coffee Bean Sprites [part 1];
http://www.youtube.com/watch?v=aIPpDY8GyC0&feature=related (http://www.youtube.com/watch?v=aIPpDY8GyC0&feature=related)
Pop and Mossy Boss Battle (Mario and Luigi: Superstar Saga);
http://www.youtube.com/watch?v=yVJlP-THGdA (http://www.youtube.com/watch?v=yVJlP-THGdA)
Golden Sun: the Lost Age
Face Testing;
http://www.youtube.com/watch?v=3AkRDbR2awE (http://www.youtube.com/watch?v=3AkRDbR2awE)
Dawn of Meta Knight [needed a name, gave him one];
http://www.youtube.com/watch?v=gEMoStUr6CM&feature=related (http://www.youtube.com/watch?v=gEMoStUr6CM&feature=related)
I hope that you like some of my favourite videos. Another one will come soon.
Have a nice day.
Oh yeah, please make and/or post some of your videos as well!
how did you get the debug menus?
In Golden Sun? I forget exactly, but Atrius should be able to tell you. In fact, I think there is a topic in the archived GSHC somewhere.
Have a nice day.
In the beta sprites video the mysterious guy with a cloak looks like a tonberry! xD
Also, nice and interesting things you found on M&LSS, Salanewt.
My turn:
Golden Sun TLA
Hacking Discoveries Playlist (http://www.youtube.com/watch?v=Q_KSd5-QkvA&feature=PlayList&p=AFC42FE2E1B2F16A&index=1&playnext=2&playnext_from=PL)
Fire Emblem
Something for the Fire Emblem fans here
FE7: The Tactician Dies! (http://www.youtube.com/watch?v=j1Uc4q-fR4o)
Glass Got Owned By A Staff (http://www.youtube.com/watch?v=jedM1UGN9o0)
Thanks Sajin, glad you like them.
My next video (when I can get these Goombas to attack Mario) will be:
Pop and Mossy Goomba Boss Battle!
Oh yeah, nice videos Zach.
Have a nice day.
Edit: I have posted a new Mario and Luigi: Superstar Saga video.
Those do seem like nice videos, by the time you read this, you will have already found out that I've learned how to change music in a battle. (If not, then I suggest you go to your forums.)
I should post my videos up here too.. erm let me see.
Continue pass the unaccessible Rewards screen of Bowser tut. - [url=http://www.youtube.com/watch?v=GzhDqdgP3lo]http://www.youtube.com/watch?v=GzhDqdgP3lo (http://www.youtube.com/watch?v=GzhDqdgP3lo)[/url]
I fixed Yoshi Sprite - [url=http://www.youtube.com/watch?v=IPaZnBO8vKo]http://www.youtube.com/watch?v=IPaZnBO8vKo (http://www.youtube.com/watch?v=IPaZnBO8vKo)[/url]
Music editing the Crane Room - [url=http://www.youtube.com/watch?v=4iOHt9OTWIU]http://www.youtube.com/watch?v=4iOHt9OTWIU (http://www.youtube.com/watch?v=4iOHt9OTWIU)[/url]
Sprite switching - [url=http://www.youtube.com/watch?v=6SIDjBpqfUY]http://www.youtube.com/watch?v=6SIDjBpqfUY (http://www.youtube.com/watch?v=6SIDjBpqfUY)[/url]
I jumped on Bowser's feet - [url=http://www.youtube.com/watch?v=7ll1ZQbE4cU]http://www.youtube.com/watch?v=7ll1ZQbE4cU (http://www.youtube.com/watch?v=7ll1ZQbE4cU)[/url] (3 seconds)
Bonus: Texture changes in SM64 [url=http://www.youtube.com/watch?v=U7Qnm5ZuT6s]http://www.youtube.com/watch?v=U7Qnm5ZuT6s (http://www.youtube.com/watch?v=U7Qnm5ZuT6s)[/url] (Thanks to Toads Tool 64)
Edit: Oh, I almost forgot, anyway, Alex should go here: [url=http://z9.invisionfree.com/Golden_Sun_Hacking/index.php?showtopic=237]http://z9.invisionfree.com/Golden_Sun_Hacking/index.php?showtopic=237 (http://z9.invisionfree.com/Golden_Sun_Hacking/index.php?showtopic=237)[/url]
Quote from: SalanewtQuote from: squizzy44how did you get the debug menus?
In Golden Sun? I forget exactly, but Atrius should be able to tell you. In fact, I think there is a topic in the archived GSHC somewhere.
Have a nice day.
That would be
here.
Oh, that's the first time I ever got squizzy44 and Alex mixedup, well, I was editing pretty quickly, so if anyone is offended, I am sorry.
So, is that all the menus? (Have you finished checking?
Hehe... I wouldn't worry about it.
Anyway, I expect to have a new video ready within the next vew days, since I am now planning on removing Beanie and Parabeanie entirely to make Paragoomba transform into Goomba.
Have a nice day.
:MercurySet:
That sm64 texture change is really cool.
Can't wait for some more mario and luigi hacks.
something I found:
Golden Sun 2 Unused Psynergy Animations (http://www.youtube.com/watch?v=erL_KF6J4SY)
It may be Sajin's...
Oh, that was a cool video. I myself only found two of them on my own... The first one, and the different Tornado one.
Have a nice day.
Quote from: Zach on 03, November, 2009, 03:48:00 PM
something I found:
Golden Sun 2 Unused Psynergy Animations (http://www.youtube.com/watch?v=erL_KF6J4SY)
It may be Sajin's...
Nope, it wasn't me. It was MegaDarkNero using my psynergy list.
Some of those are already used in Psynergies you can't get, specifically Poison, Paralyze and Charm.
It is unfortunate that we can not use those psynergies. Oh well, perhaps we can in the future?
Now, I am planning on making another video within the next few days. What the video will contain is a secret, but it has something to do with... How do maps sound?
Have a nice day.
All you have to do is hack them into your inventory. They are already programmed with PP costs even! Unfortunately, Charm doesn't work, but the Taint series does, as does Paralyze.
I've heard Role say that Taint, Poison and Paralyze work too often. My opinion is that Sleep, Haunt, and Curse don't work often enough.
I like the four circles animation. It would make a cool Psychic attack. Perhaps with a PP damage aftereffect?
Quote from: JamietheFlameUser on 08, November, 2009, 03:20:56 PM
All you have to do is hack them into your inventory. They are already programmed with PP costs even! Unfortunately, Charm doesn't work, but the Taint series does, as does Paralyze.
I've heard Role say that Taint, Poison and Paralyze work too often. My opinion is that Sleep, Haunt, and Curse don't work often enough.
I like the four circles animation. It would make a cool Psychic attack. Perhaps with a PP damage aftereffect?
True, they have a high success rate, way too high. It's probably why they're not used in game. However, once the effect editor gets made, we can fix that, easy.
Ooh yeah, I like that idea Jamie, a psychic attack! Charm would be a neat psynergy, when we can program it, perhaps even usable for mini-quests?
Also, their success rate is a bit high... I would lower them a tiny bit, and raise the chance of Sleep, Delude, etc.
Have a nice day.
I suggest for all status ailments to be treated similar to stat boosts...
Let's say... one thing has a 40% chance to work, another has a 80% chance. 40% would be the spell, 80% the djinn effect. Summons would have their own unique effect, specific to the summon.
Considering the move can only inflict status effects, I would give it a chance of about 60-70% for a single-target effect-only Psynergy, and 100% bypassing Luck for single-target effect-only Djinn. Also, remember that status effects are not all equivalent to each other. Deadly Poison is far worse than Poison, and Haunt is less worthwhile than either of them. For multi-target, I'd say about 40-50% for effect only Psynergy, and target all 80% for Djinn.
Doesn't luck stat play a factor in how effective status affects are though?
@Salanewt #33
Yes, I believe the calculation is something like base % - Luck, but I could be wrong.
Yeah, luck has a big effect on it. However, just like base damage has... well, a base damage number subject to the caster and target's power and resistance, so too do effects have a base accuracy, subject to change by the luck stat.
Yes, this is true. Oh cool, nice avatar.
Hm... I think I will make a video tomorrow. Will the next person to post please pick a number between 1 and 179? The number that you pick will decide which enemy I have in my next video (Mario and Luigi: Superstar Saga), but there will be other enemies in it.
Have a nice day.
Thanks. Hey, if anyone sees a scroll bar on my avatar, send a PM my way, 'k? Trying to find the right size for my pic, and while on my brother's lappy this weekend, I noticed it needed a scroll bar (grr...). The pic has since been resized a bit, and now I'm cycling through them with a size limit of 180 pixels wide...
Anywho, do you plan on listing which animations are which? As in, what values they are? I noticed in you videos that you make no mention on what animation number and argument you're using. Also, remember when I said to make enemies not WTF HAX? Well, Meta Knight was the perfect example as to why, the guy's totally unbeatable, possibly even WITH summon rushing.
Yep, that was the point of Meta Knight, lol. Still though, I am forgetful of him when I make my other super-monster ideas.
By the way, enemies are a bit different in Mario and Luigi than they are in Golden Sun, especially since, unlike in golden Sun, attacks are not universal. I suppose I can list the animations for the Golden Sun videos in the future though.
Have a nice day.
Edit: One thing... You forgot to pick a number.
The worst part about Salanewt's Meta Knight is that he's not even like the actual Kirby character!
This is true. The only reason why I called him Meta Knight was because I could not think of a better name (other than Metal Knight, but...). However, if I could make it a bit darker, closer to black, then I would name him the Black Knight.
Also, I am about to upload a video. I will most likely put it in this post, unless someone replies within the next few minutes.
Have a nice day.
Edit: Here is the link... http://www.youtube.com/watch?v=uUyG-vF-VMs
And here is my first embeded video:
Yay for Olimar!
Glad that you like the video. My favourite of all of those is Link (but I like how both Fox and Samus were designed).
Also, I was unable to relocate Samus' teleporter animation, oh well.
Have a nice day.
This is off-topic but I noticed that the sprites you found (wario, samus and fox) all have "drinking" animations. I supposed there would be some sort of Nintendo cafe in SMSS?I don't recall finding that when I played the game so maybe is a unused map?Just a theory...
Well, maybe. I have checked almost every map though, and the only few hidden ones seem to be Debug Rooms (they are boring, but cool). I think they were planned at Starbeans.
Also, I do not think that it is out of topic if you are talking about one of the videos, so you should be fine (I think).
Have a nice day.