Golden Sun Hacking Community

Golden Sun Hacking Community => News & Announcements => Topic started by: Atrius on 31, October, 2010, 08:41:58 AM

Title: Golden Sun The Lost Age Editor V0.3
Post by: Atrius on 31, October, 2010, 08:41:58 AM
(http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/Logo_t.png)
Version 0.3



[Download Link] (http://www.goldensunhacking.net/downloads/GoldenSunTLA_Editor_V0_3.zip)
Version 0.3, October 31, 2010 (1.68 MB .zip)

(http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/th_GSTLA_editor29.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/GSTLA_editor29.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/th_GSTLA_editor30.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/GSTLA_editor30.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/th_GSTLA_editor31.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/GSTLA_editor31.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/th_GSTLA_editor34.png) (http://img.photobucket.com/albums/v698/AtriusV/Games/Golden%20Sun%20Project/GSTLA_editor34.png)



Some of the changes from v0.2
-Text editing
-Item modifiers that are multipliers are identified
-Party member battle sprite swapping
-Automatic type setting option for classes
--Class separation patch added to code patches for party members 4-7
-Djinni Editing
-Summon Editing
-Enemy Editor updates:
--Stat layout reorganized
--Attack patterns identified, and put into drop down list
--GS1 compatibility added
-Map Viewer updates:
--Drawing code optimized, support added for special effect modes on layers
--Added buttons for hiding layers
--Some basic NPC editing functionality added
---Can view all NPC sets detectable in Map data
---Can change NPC locations, and sprites
---Event viewer allows viewing of ASM, and idle scripts associated with NPC, as well as editing of dialogue
--Hex viewer now allows editing
--Code pointer viewer (Scans functions at the beginning of the map code for data pointers)
--Tileset viewer
-Most lists can be browsed with arrow keys
-All input fields allow text to be highlighted, cut, copied, and pasted
-Majority of text from interface has been exported to language.ini file to allow translating
-Bug fixes
--Unknown variable errors when saving, or exiting the program
--Party member maximum name length no longer changes to 11 by itself
--Enemy defense is now editable
--Error defining external function sometimes in newer versions of windows fixed
--First enemy in a group no longer gets set as the leader of the previous group as well
--Parts of the interface no longer disappear while using the party member editor
--Saving should no longer cause errors while in the ability editor
--Some errors relating to ability ranges have been fixed
--Starting the editor from a shortcut, or dragging & dropping a file onto it from another folder should no longer cause errors with finding necessary files
--Some typos in disassembled ASM code fixed
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Atrius on 31, October, 2010, 08:20:03 PM
v0.3 fix 1 has been released, download it at the same link.  You may have to clear your cache to download the fix if you've already downloaded v0.3.  Verify you have the correct version by checking the  "Help" > "About" section of the editor, the version should read "Version 0.3 fix 1"

Contains bug fixes:
- Class patch fixed for Felix
- "Error reading byte" fixed in code disassembler
- Some scroll bar size errors in the Map viewer fixed
- Attempts to fix some sprite display issues


People who were having sprite issues let me know if those are fixed now in particular.
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: MaxiPower on 31, October, 2010, 08:27:13 PM
wow that was mighty quick
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Aile~♥ on 31, October, 2010, 09:00:24 PM
Sprites still aren't showing, not in the map viewer, or the party member viewer, or the enemy viewer, or the sprite viewer.

But it's nice to know that at least the "split classes" code patch now works for Felix.
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Atrius on 31, October, 2010, 09:02:28 PM
>_<

Just to be sure, when you go to help > about, the version does have "fix 1" on the end of it now, correct?
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Aile~♥ on 31, October, 2010, 09:33:48 PM
Yes, that it does.
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: SSBMX on 31, October, 2010, 10:53:04 PM
Atrius you go my hopes up   :irate:

Why does it work for you but nobody else :?:
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Atrius on 31, October, 2010, 10:59:27 PM
I'm trying to fix it
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: leaf on 01, November, 2010, 12:04:22 AM
I can view sprites fine... so I dunno what everyone else's problem is...

Awesomeness on the editor, though. Seriously.
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Salanewt on 01, November, 2010, 07:28:24 AM
Yeah, I have sprites as well. It must depend on setting preferences or something.

But the world map does not display for me. However, it was like that for me in the last version, so I am not overly worried. Good luck with the next update Atrius!

Have a nice day.
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Charon on 01, November, 2010, 12:58:37 PM
Great stuff, Atrius. I'm downloading it right now. I'll mess around with it to see what I get. :D
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: SSBMX on 01, November, 2010, 06:18:41 PM
When I change NPCs to 1 it lags for a second like it is loading but no change is made
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Zach on 01, November, 2010, 07:55:45 PM
Yay :), I haven't used it yet (probably won't even get to fully use it til Friday or Sunday), but it looks fantastic :). ¡Qué cheveré! :D
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: Atrius on 07, November, 2010, 01:03:03 AM
v0.3 fix 2 now available, as before it's at the same link.  You may have to clear your cache to download the fix if you've already downloaded v0.3.  Verify you have the correct version by checking the  "Help" > "About" section of the editor, the version should read "Version 0.3 fix 2"  For those of you who got the pre-release version for testing the sprite fix, it did not contain the other bug fixes.  Verify your version by the date under the version number, which should read "November 6, 2010"

Contains bug fixes:
- Sprite display issues some users were experiencing fixed
- GS1 corruption from using ability editor fixed (Will also automatically repair corrupted ROMs caused by this glitch)
- "Unknown variable ccx" error in map viewer fixed
- an "Error reading byte" glitch fixed in map viewer
- Layer sorting issues in map viewer fixed
- Hex editor now remembers it's location when switching between map viewer utilities
- Arrow keys now work for scrolling through enemy group list
Title: Re: Golden Sun The Lost Age Editor V0.3
Post by: leaf on 07, November, 2010, 03:17:51 AM
Nice. Another bugfix. That was pretty quick.