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Messages - luluthefirst

#1
General Golden Sun / Re: Plot holes
20, April, 2011, 05:47:22 PM


No hacks has been used with saves
#2
General Golden Sun / Re: Plot holes
20, April, 2011, 04:22:32 PM
I saw a glitch with the Mars Lighthouse, there are some video on YouTube which the Mars Lighthouse are pink and one video which the Mars Lighthouse are red (mine are red too, but in other of my saves it's pink), what is the cause of it?
#3
General Golden Sun / Re: Plot holes
20, April, 2011, 05:45:26 AM
for the very left of lemuria, there are multiples Idejima, that's for the earthquake animation (they can't move a layer though)

Quote from: Salanewt on 19, April, 2011, 10:30:33 PM
Before we get back into topic, you should know that you can easily do it. Also, to venture farther from the original topic, there is a palette-swap that occurs in Eastern Angara. I think it makes the whole area like Prox, actually. It could be that they kept the old areas in the game for testing, since not allowing the player to return would mean that they do not have to clean the old scripts up. Come to think of it, there is a Daila warp somewhere around there too. None of these are actual plot holes though, but they are still kind of neat to point out.

Because with the boat we can travel all the world, that's why there is a palette-swap occuring when we go to an isle that is cold, in GS1, it's not scripted, because we are not using a boat, I tried walk through walls and go to the North of Angara, there are no palette-swap occuring, it occures if we enter in an area
#4
General Golden Sun / Re: Plot holes
19, April, 2011, 07:07:24 PM
And they think Felix couldn't access to this isle because he couldn't reach Suhalla Desert, or maybe is there any other way to access it?

I tried accessing it with cheats, there are no tornado and no location for this crossbone isle

Quote from: zman9000 on 19, April, 2011, 04:59:35 PM
umm your link failed....

It's a 8192x8192 gif image, it may not fit on your browser, you may save it (right click on the link -> save target as)

EDIT: The Crossbone Isle is still in Dark Dawn, but what is the real reason they had keep the Crossbone Isle in TLA?
#5
General Golden Sun / Re: Plot holes
19, April, 2011, 06:59:54 PM
I can't understand, do you mean the center left of the world ? I'm talking about the isle at left to prox, there are still the GS1 crossbone isle (but you can't access it)
#6
General Golden Sun / Re: Plot holes
19, April, 2011, 06:55:40 PM
Quote from: Role on 19, April, 2011, 06:30:43 PM
Quote from: luluthefirst on 19, April, 2011, 03:04:41 PM
I remember it was an open-source clone of golden sun, because I saw GPL License v3 on top of every files

According to the worldmap:
http://www.goldensunhacking.net/downloads/TLA_WorldMap.gif

Why did they left the Crossbone Isle to the top left?
That's not crossbone isle, silly.  That's the drifting Idejima.  You know, from the start of TLA.  CBI isn't even in TLA.

No, look at the very top of the world, there are the crossbone isle (where you go to it by the pink tornado or by the karagol sea selecting wrong peoples it's at the left of Prox)
#7
Misc. GS Hacking / Re: Accessing to old GS1 area
19, April, 2011, 06:54:03 PM
I have already this, but I just want to see hiddens area through the GS1 world, that may be interressing
#8
General Golden Sun / Re: Plot holes
19, April, 2011, 03:04:41 PM
I remember it was an open-source clone of golden sun, because I saw GPL License v3 on top of every files

According to the worldmap:
http://www.goldensunhacking.net/downloads/TLA_WorldMap.gif

Why did they left the Crossbone Isle to the top left?
#9
Misc. GS Hacking / Re: Accessing to old GS1 area
19, April, 2011, 02:59:45 PM
Hope the next editor will support the world map format.

I dunno if you could do the same for GS1 to compare with GS2.

And the tileset is hard to decode, why is there many tilesets with different color (from the TLA editor) ?
#10
Misc. GS Hacking / Re: Accessing to old GS1 area
19, April, 2011, 09:38:25 AM
Thanks but how did you made it? I want to do same for GS1
#11
General Golden Sun / Re: Plot holes
15, April, 2011, 12:02:04 PM
Do you know where to download Golden Sun source code ? I remember I got it but I've lost it... It was from Golden Sun Hacking or somethings
#12
General Golden Sun / Re: Plot holes
14, April, 2011, 03:37:01 PM


Dunno what is that, and how can the Peninsula can forward over there? Maybe it goes to the top of this isle? Is that Indra going to be moved by the earthquake?

Aslo did you seen this near the Altmiller cave?



------------------GS1-----------------------------------------GS2
#13
The Classic GS Editor / Re: Suggestion for the Editor
12, April, 2011, 02:15:44 PM
Could the editor have the ability to read sounds from the rom?
#14
Misc. GS Hacking / Re: Accessing to old GS1 area
11, April, 2011, 05:00:11 PM
While looking for somethings in google I found this by random : http://www.goldensun-syndicate.net/forum/index.php?showtopic=12769

I dunno if that link can be fixed : http://atrius.kousougames.co.uk/RandomStuff/TLA_WorldMap.gif
#15
General Golden Sun / Re: Plot holes
11, April, 2011, 11:00:35 AM
I'm ever asking why they removed the old GS1 world in Golden Sun TLA... In Dark Dawn they removed the GS2 world instead lol, and with that "Walking Forward With Determination" music it makes more exciting
#16
General Golden Sun / Re: Is Ivan gay?
11, April, 2011, 02:46:35 AM
I've heard about GS 4. Will it be really out? Tell me more :happy:
#17
General Golden Sun / Re: Plot holes
10, April, 2011, 05:19:19 AM
Why at the start of TLA, we don't go to the world map from the Suhalla Gate and the Venus Lighthouse ?

Aslo that's a good point, why the Mars Lighthouse (fire) is in the coldest place ever? Mercury Lighthouse or Jupiter Lighthouse should be in the coldest place ever, Jupiter is the wind, and mercury is the water...
#18
General Golden Sun / Re: Plot holes
09, April, 2011, 07:50:25 AM
Do you guys think that this was the old emplacement for mercury/venus lighthouse?

#19
General Golden Sun / Re: Plot holes
08, April, 2011, 06:50:01 PM
Saturos and Menardi fall down to the hole where the light goes up, maybe that's the reason that caused the earthquake and tidal wave? Venus Lighthouse is the only one that caused an earthquake, that makes sense for the tidal wave
#20
The Classic GS Editor / Re: Error Reports
04, April, 2011, 07:59:40 AM
Quote from: Atrius on 06, November, 2010, 08:34:32 PM
Salanewt, I just realized I never answered your question about the World Map.  Because it's so large it's stored in a very different format from the rest of the maps, the editor is still incompatible with this format.

Will this be fixed in next version?