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Messages - rooky711

#1
Project List / Re: [RELEASE] Golden Sun: The Balance Age
02, December, 2015, 08:12:41 AM
Quick question Calendar. I noticed the djinni Gust rarely hits twice when used with your mod. Is this an intended choice? My personal preference is to make the double hit more common, because a single hit ends up being just as weak as a regular attack. Other than that, I have fought my way all the way till beating Satires at the Mercury lighthouse on GS1, and I have to say, you have done an outstanding job balancing everything out. The battles are challenging but fun and do-able. And I love I have to think through my moves because everything is quite balanced. Keep up the great work!
#2
Introductions / Re: Hello there
28, November, 2015, 01:13:56 AM
I've been doing some reading on GBA games codes but sadly no tweaking yet as I havnt managed to replace my computer. But after playing a balanced (age) version for GS1 on my phone, I noticed a single command felt useless... defending. Everyone who has ever played Golden Sun, understands why. I've been thinking of a way to increase the usefulness of defending, by making the "defender" heal a little HP and PP (maybe 7%) and make the defender immune to status ailments for that turn. I would want all this in addition to cutting damage by 50%. I have yet to try and code this behavior in the game, but I know it would be a great addition to the game. If anyone has any suggestions, I would really appreciate it! Thanks!
#3
Introductions / Re: Hello there
26, November, 2015, 02:59:46 PM
Thank you soo much Fox. All of those resources look quite promising. Just my luck though, my computer broke down, but just in time to maybe get a new one for Black Friday. And then I will start playing around with the game code. Happy Thanksgiving everyone!

I dont want to keep spamming on this thread if this isnt the right place to discuss this stuff. If there is a better place in the site to do so, please let me know! Thank you!
#4
Introductions / Re: Hello there
25, November, 2015, 09:25:14 PM
Thank you Lord Squirtle. I am looking for a good hex editting guide, so I can start tweaking the Golden Sun games. Nothing I have found has been too great. What I am looking to do in the future (which I know will take me a very long time) is to recreate Felix's adventure in the first Golden Sun game. I think it would be an awesome way to replay the first game. But in order to even come close to achieving this, I need to learn how to modify the game code. Any good place to learn this? If I succeed, I can maybe try doing the same thing for Isaac's story for GS:TLA. I know it is a very ambitious and time consuming goal. But I will try my best to make progress and give updates. Any resources will be greatly appreciated!
#5
Introductions / Re: Hello there
23, November, 2015, 09:16:42 PM
Hi guys,

I am very new to this community but I have come across it multiple times. Every time i have an urge to play the Golden Sun games, I look for a new way to experience those unforgettable adventures. It has been a great place for taking a glimpse at the GS Editor, taking a look at hex editing, and looking for rebalanced versions of the game. I think it is now time I joined and tried communicating and learning from what people share in this site. And hopefully, be able to share anything I learn with other on this site in the future. Nice to meet you!