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Messages - Uphio

#1
Project List / Re: [RELEASE] Golden Sun Reloaded
14, May, 2021, 10:45:02 AM
Interestingly, Serac isn't working for Dark Matter from Wonder Birds..
You wouldn't happen to have a method for that would you? lol

EDIT: Nevermind, got it working.
For Dark Matter from Wonder Bird, my RNG method uses Sheba, Jenna, Mia, Piers (in that turn order) and specifically kills with the mercury djinn Serac. Serac works every time with this method, and I've been at this for too long and am too lazy to test the others. lol

Turn 1: Sheba uses Ward, Jenna uses Aura, Mia uses Wish, Piers defends
Turn 2: Sheba uses Resist, Jenna defends, Mia uses Ice Missile, Piers uses Serac
#2
Project List / Re: [RELEASE] Golden Sun Reloaded
14, May, 2021, 04:46:57 AM
Quote from: comingsoon on 13, May, 2021, 09:21:14 PM

I'd just come back after serac to see if that solves your issue, and reasons I used this isnt for instant kill, its because it doesnt mess with RN and does a lot more direct damage vs others


Serac did the trick! Working like a charm now.
So that means, interestingly, Serac is the ONLY Mercury Djinn you can reliably do RNG methods with. The other Mercury djinn must be producing some other RN value-- they definitely aren't 1 or 2. I'm not sure how this happened, but including this note about Serac in the Drops spoiler will be massively helpful for anyone else running into this issue. This took a couple hours out of my day, but luckily I'm on break until Fall semester, so no biggie.
#3
Project List / Re: [RELEASE] Golden Sun Reloaded
13, May, 2021, 08:50:47 PM
Quote from: comingsoon on 13, May, 2021, 08:25:08 PM
-I ended up using serac because from what i can tell does not mess with RN and has a high multiplier

I haven't got Serac yet (going after Valukar/Balrog first), so I'll try this again when I've got him.

Quote from: comingsoon on 13, May, 2021, 08:25:08 PM
-sometimes if anyone in frontline has cursed items/clerics ring equipped it can mess with RN methods(applies to vanilla as well)

Does it have an effect if the character with cursed gear / clerics ring isn't on the field? It's on Garet, off-field.

Quote from: comingsoon on 13, May, 2021, 08:25:08 PM
-are you getting the rainbow kill?  ensure they make the flash and funny sounds - i actually had issue with this due to not having enough elemental power - female characters had too little attack so I forced physical classes to do the finishing, it might be possible that you might need 1-2 more power even if you get the rainbow kill if you are borderline, not sure there

Yeah, getting the rainbow every time. I was getting Riot Gloves by killing Minos Knight with Blitz @ 186 Jupiter power, but am killing Nue @ 149 Mercury power with Piers. Is 149 not enough? Mia has 179 Mercury power but a djinn-kill with her is going to be REALLY tricky since her physical damage is so low. Are any of the mercury Djinn base damage? I guess if Piers' mercury power is too low, I could hope for getting lucky with Serac's instant-kill.
#4
Project List / Re: [RELEASE] Golden Sun Reloaded
13, May, 2021, 08:11:05 PM
Hello!

Firstly: I'm absolutely loving this mod. First playthrough of reloaded, and about 15 years since I first played the game. You've done a great thing here. :heart:

But I've got a problem I can't seem to solve...

Quote from: Caledor on 11, May, 2021, 01:11:30 PM
Djinn and RNG are another issue people keep reporting but honestly i never faced anything of the sort.

I'm also encountering issues with RNG methods.
I'm trying to obtain Alecto's Mace, which drops from Nue killed with Mercury, in the Yampi Desert Cave.
I've been trying for quite a while now and have had no luck. I've done both 2-enemy and 3-enemy variants, and have tried different psynergy of the same RN values, and also with every damaging Mercury djinn. Hundreds of slightly varied combinations, checking my RN move by move, but it just won't work. I've gotten other items (Riot Gloves from Minos Knights, in the same cave) just fine.

Could you or someone else here try getting it to drop? I just don't know what to do-- I've tried pretty much everything.
I don't know if it helps, but its being run with the mGBA core on RetroArch, the only emulator core that seems to run this mod with 0 bugs.