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Messages - Lord Wolfram

#1
Non-GS Hacking / Re: Best Map Editor?
22, August, 2017, 03:01:53 PM
In Fire Emblem hacking they use Tiled to make maps and then insert those maps in the pointer addresses to replace an existing map.
Well if similar methods can be applied to Golden sun then we can work something out.
#2
Introductions / Re: Introduction
19, August, 2017, 04:43:42 PM
Greetings!
We welcome you and be sure that there are quite a bit of projects
made so take your time to look for them and have fun :)
#3
Introductions / Re: I'm new, please be gentle
30, June, 2017, 06:13:39 PM
Sigh... It's a project that's so close yet so far of being finished.
#4
Introductions / Re: I'm new, please be gentle
29, June, 2017, 02:43:58 AM
Quote from: Salanewt on 28, June, 2017, 08:05:40 PM
Let us know if you need any help with hacking stuff. :P

Hahaha he meant Golden sun hacking stuff right, Right RIGHT??
#5
Introductions / Re: I'm new, please be gentle
25, June, 2017, 01:30:25 PM
Greetings! I welcome thee to the forum where we learn many things and give birth to many interesting ideas and projects.
#6
Coding / Re: Image transforming
19, June, 2017, 01:32:23 PM
Quote from: Fox on 19, June, 2017, 10:43:19 AM
@ Last post: I see it more as a way for hiding information / decluttering the user experience rather than anti-hack, but okay. (Maybe anti-hack for the inexperienced, though...)

It's more of like a message, don't mess with this engine, I don't like what you're doing, I.E. Easter egg.
#7
I just felt like mentioning this, there's a risk that the Nintendo will come and shut down this project, such things have happened before. :(
#8
Coding / Re: Image transforming
19, June, 2017, 10:25:31 AM
Quote from: Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX on 19, June, 2017, 10:16:48 AM
It sounds like a cool idea, though I'm afraid I am still lost on the reason for doing this. Would you mind elaborating a bit?
I just came up with such idea, well some engines do not compress images etc. and hackers can easier MOD the game. This way they don't, AND if they were to edit your code, they would have to recompile it, and you can add uncompleted code there, which at first does nothing but serves as the defense system of the game, and we can punish the players for hacking
#9
Coding / Re: Image transforming
19, June, 2017, 10:13:01 AM
Quote from: Dendrophiliafish_the_skull_licker_xxXXDx101XyeahbabyyeahxxXX on 19, June, 2017, 10:11:22 AM
Wait, so we load an image and then save the image to the game again?
Idea is that we don't have to have the image, we just have the HEX data of the image in game's code
#11
Coding / Image transforming
19, June, 2017, 09:37:43 AM
So the other day I was talking with my Programming teacher and an idea came in my mind.
"Let's load image in game from the game's code."
So the idea follows - We take the image's data and transform it into HEX code. Then we write an array of each hex value for the image, then we load the image from Array into the game and we have our sprite.
#12
Open Discussion / Re: Prox news
19, June, 2017, 07:54:35 AM
 :Saturos: Good evening Ladies and Gentleman!
It's Saturos here with you, and let's take a look at today's news topics!
Return of Lord Wolfram (For good or Bad?)
School's over? What that means?
01000011 01101111 01100100 01100101
4d 6f 72 65 20 63 6f 64 65
Weather news!!!

Return of Lord Wolfram (For good or Bad?)
:Saturos: And so let's start the interview with famous Lord Wolfram!
Lord Wolfram: Hello there!
  :Saturos: It's good to see you around, what brings you here?
Lord Wolfram: Well I just graduated the school and all went well, I hope my exams went well too, still have to wait for the results.
:Saturos: That's interesting indeed, what are you doing now on daily basis?
Lord Wolfram: Helping family and.... you'll get to report that in news.
:Saturos: Understood!

School's over? What that means?
:Saturos: I don't know?

01000011 01101111 01100100 01100101
:Saturos: Alright for those who don't know Lord Wolfram wants to become a game developer, for that he's learning how to code. He's learning languages like C++ C# and tools like Visual studio, Code::Blocks and Unity. Let's support him so he can do well!!

4d 6f 72 65 20 63 6f 64 65
:Saturos: He's also teaching people how to make Fire Emblem games in a tool called FEXP, check out the youtube video, you'll learn a lot! https://www.youtube.com/playlist?list=PLFKw_LnHP3nEc-h6NcPiHlO43gvz9raaX
And he's in small trouble and he's a bit ashamed to ask but he needs support too.  :sad:

Weather news
:Menardi: Oh dear, apparently it's gonna be about 120 degrees of Celsius.... STAY INSIDE YOUR ROOM AND PLAY VIDEO GAMES... or study for your finals!
#13
Open Discussion / Re: You are beautiful
19, June, 2017, 07:29:51 AM
What about Prox news? I remember that was a fun thing here.
Good to see you all around here, I'll make a report in news section then.
#14
Creative Works / Re: Lord Wolframs castle of dreams.
23, December, 2016, 07:43:56 AM
I think that I should add that .dat file contains numbers like this

titleline
1111123456789074185229654124251572684324828746412544526464564345523463368215423
#15
Creative Works / Re: Lord Wolframs castle of dreams.
23, December, 2016, 04:06:58 AM
Made another C code. Have fun figuring out what it does.

[spoiler]
#include <stdio.h>
#include <string.h>

int main()
{

   int c;
   FILE *inputfile, *outputfile;
   char text[4096];
   inputfile = fopen("cipska.dat", "r");
   outputfile = fopen("cipska.rez", "w");
   if (inputfile) {

      fscanf(inputfile, "%*[^\n]\n", NULL);

      while ((c = getc(inputfile)) != EOF)
      {
         if (c == '3' || c == '5')
         {
            fputc(c, outputfile);
            fprintf(outputfile, " ");
         }
         else
         {
            fputc(c, outputfile);
         }
      }
         
      fclose(inputfile);
      fclose(outputfile);
   }
    return 0;
}
[/spoiler]
#16
Introductions / Re: Hello, everyone!
18, December, 2016, 02:28:27 AM
Quote
How can any real life person be Saturos, the character in the game? Especially if they don't own the character.
That's why I made Lord Wolfram. This reason was for it
#17
Introductions / Re: Hello, everyone!
17, December, 2016, 03:49:32 PM
QuoteAnyways, I'm Saturos at the Temple of Kraden, buuut the name Saturos was taken already here.

Good old times.......
#18
Tech, Gaming and Entertainment / Re: Programming rant
04, December, 2016, 03:05:34 PM
Ah yes, I still remember back in a day people were saying to me that IDE's a re the worst thing created. It was like wtf the IDE makes the coding faster and better but they still insisted on that. I was confused and lost. (I was in small Linux community then, wanted to make a game in Linux)

One of reasons why I'd like to make an OS is so I can make it the way I see it should be, I mean Windows is fine but too restricted in some areas.
Linux distros are kinda bad for some parts of programming.

@ Community  Here we can make a great community, well I have my website and it has the content I'm making and I will always welcome someone else to help out and share some sweet stuff. A d**kless community is what we should have I think right?
#19
Creative Works / Re: Lord Wolframs castle of dreams.
15, November, 2016, 12:35:58 PM
 @ GOTO
Well I talked a lot with my teacher about it, and we decided that in menu it's fine, so long as code isn't long the GOTO is fine
Also right now I'm more interested to understand how SDL is working and then make a game, after it I'll return to this project
#20
Creative Works / Re: Lord Wolframs castle of dreams.
15, November, 2016, 07:28:59 AM
Quote from: Fox on 15, November, 2016, 02:06:40 AM
@CONFIG:  I saw that in the source, but didn't know that crashes...
It's simply there but it's pointing nowhere. Once you execute the command your make the compiler confused and it crashes

Quote
MORECOMD seems like it'd be better to have a more specific name if possible... - I think (maybe) I'd like to have a slightly larger list if both these menus are small since it's just the help menu... I mean, you can still group them in categories if you wanted to, right? (Even if you couldn't scroll, show one category... <Press any key to continue to showing next category> etc. - Some old DOS computers might do it that way as well, but I forget now???)
---
Those are extra commands, DOS didn't show all of them to use. MORECOMD is for showing commands that would be used for system management

At the error..... I think that the compiler is not really working? Well it's saying that DLL is missing,get it within the project and run it again



On the side note, does the code look alright, it's not that messy right?