Yeah, no problem at all. I got past him with Luff, Protect, and Atk Down regardless.
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Show posts MenuQuote from: Dark Mits on 30, June, 2021, 07:38:44 AM
- Agatio is significantly more dangerous than Karst when fought atop Jupiter Lighthouse. If the player defeats Agatio first, they have a noticeably easier time than if they defeat Karst first. I was thinking if maybe Agatio's damage should be lowered a bit and either increasing Karst's damage or giving her 2 actions per round to keep the fight balanced.
Quote from: Caledor on 29, June, 2020, 06:04:21 PM
As for me, i've finished my playthrough but i've yet to fight dullahan. Honestly at lv 45 it felt hopeless. I still have 1 strat i can try but it feels really forced to go that way. Long story short, dullahan, unlike the other 3 superbosses might see some changes in the long run. In the meantime, let me know what your experience with him was.
Quote from: Caledor on 25, June, 2020, 10:11:54 AM
Because Tonic's effect (that Remedy uses) doesn't work outside of battle.
Thanks for asking btw, cause it made me notice that i can add cure poison back to most classes that have Remedy atm, so you're not actually forced to reset your djinn only for that. It will be in the next release.
Quote from: Caledor on 13, June, 2020, 02:52:17 PM
This is something i noticed as well during my last TBS and even in TLA now so thanks for reminding me. As expected i've set both effect to always occour regardless of luck, but for the PP variant, it simply won't happen if the enemy doesn't have PP to steal. And all enemies without psynergies have 0 PP.
Quote from: Caledor on 04, June, 2020, 12:58:38 PM
Demon night and thorny grave were cool but kinda useless in the player's hand and even worse in samurai's hand, lol. I think i reused that animation for a venus unleash somewhere? Mid game mace/staff maybe?
Quote from: Caledor on 04, June, 2020, 12:58:38 PM
BTW the change to Dreamtide is a well known side effect of the Wave Animation Patch, just to say that i knew it would've been affected. But since i also can't figure the Wave series making it again, Dreamtide's animation will be restored for next release. In the meantime, the attached patch will do ;)
(It's literally the opposite of the Wave Animation Patch in the download section: it restores the values changed by that patch to the vanilla ones)
Quote from: Average Wind Seer on 08, February, 2019, 09:02:38 AM
Poison/Venom is really the only Status Ailment that's gamebreaking, in my opinion, since it says "screw you" to basically everything and all forms of strategy, since few things can beat a highly defensive team using Poison as their means of attack. Heck, Poison carried me through the early stages of Octopath Traveler when I solo'd it with Primrose, so I can say firsthand that Poison against bosses is simply broken.
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