Quote from: Rolina on 17, January, 2017, 02:11:45 AM
Wait, why did you add Growth and Douse to the classes? Even DD didn't do that - they were tied to the characters as innate spells. Check the characters tab - Piers should already have Douse there, for example. I'd add Growth to Isaac and Felix there, and Whirlwind to Ivan and Sheba (well, I personally wouldn't, but that seems more like what you are wanting). That way those spells are available even if you change classes.
As far as the other decisions... I'm admittingly confused? On one hand, you seem to want to make things more convenient. On the other, you want to trivialize combat to more or less "get on with it", perhaps to try and mare it more about the story than the gameplay? Because... well... There's a reason people tend to make GS a bit harder when they made their mods - GS is a bit on the easier end of things. Not "baby's first RPG", but certainly something that people could consider newbie friendly. Convenience? Convenience is cool, but if you make things too easy you risk boring the player.
Plus, other people have come up to solutions to some of your issues. For example, did you know we have two different ways of making psynergy better? The first way is the one Caledor and I prefer, where spell power is tied to Max PP. The second is the Intellect stat approach that Leaf and Squirtle came up with. Both of these are do what you're wanting with spells far better than just making them learnable earlier - that doesn't actually address the problem, and by the time you reach the end of the game you have the same issue of OP weapons anyways.
Also, there's a few other decisions that confuse me. For instance, why is the Shaman's Rod, a literal trade mcguffin, suddenly a power item, especially when it's only reason for existence is to be traded off in favor of the Hover Jade? Seems like an odd decision.
Apart from the O.o moments I'm seeing, I do really like the approach of making a mod that emphasizes convenience of play.
Oh snap...Why didn't I add growth to Isaac and Felix over the classes!? XD. As for Piers, I added the douse series, he already has douse, and I made it so he gains Deluge and what not at proper levels to be a middle ground between Supercool and Glacier (similar to Felix/Isaac with Stone Spire). But yeah...I can't believe I forgot about making growth available on them as characters XuX what was I thinking?
Yeah, as time went on, I kinda realized, going for making the game faster is becoming less of a thing for me now. I think with how the hack is, I want to go for customization and character building... I'll see what i can do about that. Because for me, the mod is becoming less about convenience and more about options. (which the battle mode hack will really gear up for such as balancing out every equipment so you aren't stuck with Metas and OP weapons like sol blade simply for base damage)
And yeah, the problem with why I hadn't address OP weapons yet is because I'm doing everything as I go rather than just going off what I think. I've actually replaying through the game and trying many different scenarios and tests in order to open up gameplay styles for the player.
I most certainly had no idea about the psynergy stuff though since it's my first patch after all X3, and when I was making this, I was just experimenting around with what came to mind. But that definitely sounds pretty awesome. I don't know how those work or how they can be implemented yet, but I can't wait to find out. I most likely may go with Leaf and Squirtle's approach since I'm looking for that kind of thing.
As for the shaman rod, I did that just for fun. Until I finish the mod, it'll stay that way for now just for laughs and giggles and then I'll switch it back to what it used to be. I shall warn ahead of time, that some decisions I make for this aren't always calculated or have a lot of thought to them. Some things I do because...well, I'm not entirely sure myself which is why it might seem rather odd. I guess I just like to try things that people normally don't try? I don't know. But don't worry about the shaman rod, that's temporary.
Thank you so much for all the help though. I'll fix what I can right now, and then I'll probably just end up dedicating the mod towards letting the player sandbox around with the game. Convenience is being tossed out the window as you helped me come down to the decision.
While it's explained on my reddit, I didn't explain it here. It made me rather sad to gain some new awesome weapons and then be like...well, I already got these weapons during the eastern sea so, I have no use for these anymore. And I just can't stand to see something in front of me not go to use. I always end up thinking, wait, maybe the reason it's weaker is because there's a special thing about it I need to discover, but for most of these weapons, that wasn't entirely the case. I wanted to test around with the weapon and maybe be able to use it without the burden of knowing, "well, this weapons is much weaker than this one greater weapon I already have."
I honestly am not sure how to describe that...XoX. Like, I want things to have a purpose you know? I want equipments to not just be instant toss aways. Like for instance, I made some earlier equipment still a little valuable if you want to concentrate a character in Jupiter power by making it seem like "this full set of armor will make you stronger than you normally would be with anything else for this element...though, of course, it's not as strong as the later armors you will get in the west sea, but you'll benefit as a glass canon in that case."
And what I do here will somewhat be transferred over to the "Battle Mode Hack" I'll make once this is all done. The battle mode hack will basically balance out the equipment to all be viable in the same way western sea to end game equipment is (still with different stat numbers and what not) but it'll give the player the sand-box like freedom to make any kind of party and character they want.
I think I want that to be my end goal. What do you think? Would that be possible? (sorry for my long post also ><. I was just replying to your questions and feedback, and then I kinda realized through you, hey, I think I should just do this instead then since this is what I feel stronger towards.)