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Messages - PathofChaos

#1
Project List / Re: [RELEASE] Golden Sun Reloaded
29, September, 2021, 11:49:32 AM
Here's an example of what I mean about Seal
#2
Project List / Re: [RELEASE] Golden Sun Reloaded
29, September, 2021, 11:28:14 AM
Quote from: Dark Mits on 07, September, 2021, 05:14:26 AM
Bosses are now more vulnerable to debuffs that reduce their Attack, Defense and Agility and for longer than just 1 or 2 rounds. They are still immune to Poison/Venom (because otherwise these would be brokenly overpowering), and depending on the boss in question it is also easier to apply Seal, Stun, Sleep or Delusion. Different bosses have different debuff weaknesses in other words.
Is there a list of which bosses have which ailment weaknesses? Its difficult to tell if a boss is weak to an ailment when I have to cast it 4+ times to get it to stick. I've been using save states to test whether a given boss enemy can be afflicted with specific ailments but its tedious and a list would take the guesswork out of it.

Does anyone know if Haunt can afflict bosses? Its a cool psynergy that, in vanilla GS/TLA, never saw use. I'd love to be able to drop it on Poseidon and laugh as his Counter-Attack round brings the pain.

Lastly, why are certain enemies afflicted with Seal still able to use psynergy? I thought the point of Seal was they couldn't use magic anymore but today I sealed a Chimera Mage and it kept on using fire breath regardless. Same with the Salamander boss in Champa... I was so stoked when I finally got Seal to work! And then... then he immediately bombed my team with Star Mine twice in a row. Seal did stop him from using his healing psynergy but he still had full access to the rest of it. Why?  :sad:

It works wonders on Djinn and some randos but certain enemies seem to ignore it despite the fun purple sigil hovering over their head.
#3
Project List / Re: [RELEASE] Golden Sun Reloaded
28, September, 2021, 08:04:33 PM
Quote from: Caledor on 23, September, 2021, 04:12:29 PM
Quote from: PathofChaos on 23, September, 2021, 01:10:12 AM
Do Gameshark or Action Replay codes work with this mod? I only ask because I used the Golden Sun Password Generator to transfer from the previous game and didn't realize you needed top have Event 3 UNchecked on the Misc tab. I'd like to be able to add the Golden Ring to my inventory but I'm worried the cheats will conflict with the mod. :Sweat:

Unless i moved items around and it 100% isn't the case for Golden Ring due to how it's acquired it should be safe.

What's always safe is pick an editor, open the rom, add the item as a guaranteed drop from a random enemy close to you, get it, save, switch back to the regular rom and continue as if nothing happened.
Could you recommend a user-friendly editor for a no-coding experience moron, like me? :-D

Nvm I found it: http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=132  thank you!

*5 minutes later*

This editor is AWESOME :!: Now I can see, quantitatively, all the hard work you've done and disambiguate some things I wasn't clear on after reading the main forum post. Implementing the changes you suggested was super easy. Even a dolt like me could do it without any second-guessing.
#4
Project List / Re: [RELEASE] Golden Sun Reloaded
23, September, 2021, 01:10:12 AM
Do Gameshark or Action Replay codes work with this mod? I only ask because I used the Golden Sun Password Generator to transfer from the previous game and didn't realize you needed top have Event 3 UNchecked on the Misc tab. I'd like to be able to add the Golden Ring to my inventory but I'm worried the cheats will conflict with the mod. :Sweat:
#5
Project List / Re: [RELEASE] Golden Sun Reloaded
22, September, 2021, 07:48:30 PM
I wonder.. is the Laughing Fungus still useless? Or is it destined for something greater in this mod?

The fortune teller says something about forging a weapon from it...
#6
Its nice to see this forum is still updated in 2021. Cheers!
#7
Feedback / Re: Forum Error/Glitch Reports
22, September, 2021, 02:15:11 AM
Hello there! I believe I may have found a problem. In Golden Sun: TLA Reloaded there is supposed to be a Mercury Djinn :MercurySet: southwest of Naribwe Village, in a bit of forest. I've been fighting there for hours and Chill will not appear. Could this be some kind of glitch?

When installing this romhack, I followed the directions to the letter and made sure to use a clean, brand new ROM file.
Has anyone ever had this happen? How can I fix it? I tried looking for :MercurySet: Chill both before recruiting Piers and again after recruiting :Piers:

I leveled from 18 - 21 just in that area and still never encountered Chill :sad: any help would be appreciated.

:Sweat: Nevermind, I'm dumb. Caledor kindly pointed out that Chill and Mud have switched encounters in his epic, Golden Sun Reloaded mod.