Golden Sun Hacking Community
January 24, 2019, 08:27:52 AM *
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  Summary - Atrius Picture/Text
Name: Atrius
Custom Title: Programmer Extraordinaire
Posts: 1763 (0.447 per day)
Position: Web Host
Coins: 0
Date Registered: April 06, 2008, 12:00:00 AM
Last Active: December 25, 2018, 12:07:57 AM

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Email: hidden
Website: Golden Sun Hacking Community
Current Status: Offline Offline
Occupation: Technical Applications Specialist - U.S. Air Force

Biography: Founder of Golden Sun Hacking Community, and programmer of the Golden Sun The Lost Age Editor.

With the help of Charon he keeps the site running smoothly by handling the majority of the coding, and back-end work on the forums & website.  His main job however is the development of the GS TLA Editor.  Being the only person involved in it's creation he handles every aspect of the program's development from dissecting GS's data formats for research, UI design, programming, and anything else you could imagine.

Although he's been programming in various languages since around the age of 10 Golden Sun was his first attempt at any form of ROM hacking.  His other hobbies include drawing & 3D modeling.  He is currently stationed at Eielson Air Force Base, Alaska as a Technical Applications Specialist in the United States Air Force.
Emblems: Website Founder
Clan Position: Creation God of Sol

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Gender: Male
Age: 31
Location: Earth
Local Time: January 24, 2019, 03:27:52 AM
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Signature:
I'm shaking my head in general disapproval of everything


Fear my blades
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Cbox
January 20, 2019, 06:29:27 PM
Fox: That would be cool to have, yes. Where the text in the ROM is uncompressed. - The huffman compression used in the gba games is not used in the nds game, so perhaps that may be one reason it wasn't done. I think it is some generic compression thingy. If someone did do it (and make the entire ROM uncompressed), perhaps I would be more inclined to work on my dark dawn editor. Hm?
January 15, 2019, 05:38:01 PM
KyleRunner: Could someone please create a GSTOOLKIT compatible with Dark Dawn? I'll try to translate that one to my language as well (as I did with the first two games).
January 09, 2019, 02:39:00 PM
Luna_blade: I wonder when true death will strike
January 08, 2019, 03:00:02 PM
Misery: That is true
January 07, 2019, 06:08:38 PM
JamietheFlameUser: so this place is pretty inactive
December 17, 2018, 06:43:36 AM
Salanewt: Okay, minor announcement I guess. We just looked over some pre-release footage of GS1, and noticed that one of the unused and unlisted animations we discovered in GS2 (and GS1) plays in that footage. "Brine" is actually an early Fizz.
December 15, 2018, 01:06:23 AM
Fox: :D https://www.youtube.com/watch?v=MFmr_TZLpS0
December 15, 2018, 12:58:01 AM
Fox: A banana for you, a banana for me, a banana to your face. Your face is mine! A face for you, a face for me. A face for the banana too. Who wants to feed the banana?
December 09, 2018, 07:43:31 PM
Fox: A banana for you, a banana for me, let's all open a banana and enjoy!
December 08, 2018, 09:48:52 PM
Drake baku: ba... ba.... bana.... bana.... banana.... nanananananananana..... and now back to doing normal, kinda
December 07, 2018, 05:43:02 PM
Luna_blade: Hey I forgot the christmas theme
November 29, 2018, 09:01:09 AM
zman9000: ded
November 19, 2018, 11:05:28 AM
Drake baku: Good day to ya all
October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
October 26, 2018, 01:31:01 PM
Infitek: Hey everyone
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count

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