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1  The Community / Introductions / Re: Greetings, y'all on: 29, November, 2012, 09:38:43 AM
Including the one that's a literal blank?  The very first one because I can't get it right?
Ah, what spell it supposed to be?

2  The Community / Introductions / Re: Greetings, y'all on: 29, November, 2012, 07:27:00 AM
Hi, Griever! Been a while since you've showed up!
Yaaaah, work is demanding a lot more time from me ... that and the annoying business trips to Iraq ..

I'm here, will reply when I have to, but until I can figure out my "time table" >_< I don't think I will be much use to the forum.

I can't even get one of my spell lines to look right, as you can see from my signature
They look fine to me >_< you are better than you think.

3  The Community / Introductions / Re: Greetings, y'all on: 26, November, 2012, 02:34:05 PM
Welcome to the forum. Hope you have fun here.

And now I am on my 5th playthorugh of Golden Sun: DD, and am in the process of creating my own complete (fan) guide (as in writing the guide as I go along, then designing the actual book and cover).
Nice, 5th play-through ... I only did a 2nd play-through .. that's it.

Hmmm I think I'm gonna play it again after finishing P4 The golden >_<
4  The Community / Creative Works / Re: Role's Signature Project on: 10, July, 2012, 06:49:51 AM
Nice work so far >_< you seem really into this.

I also like how you took the light like symbol to be HP and the other one as PP .. most games or "themes" have HP as a red bar or circle.
Luck represented as a 4-leaf clover .. I read somewhere that it represent luck so that's a very nice representation.

For the clan position ... why not make it simple like I for leader and II for 2nd in command? Something like the military do with stars and such. Or maybe use some modified djinn icons for it? A djinn with I, L or 1st on its stomach (belly) and a different djinn icon with II or 2nd on its stomach (belly) and it would be also smaller in size.

Will see if i can find something to help with the font but don't count on it >_< I haven't done something like that before.
5  General Hacking / Assets & Discussion / Re: Psynergy Variation suggestion on: 28, June, 2012, 07:50:39 AM
A really nice idea, like you said will keep classes different.
I take it, the difference in classes will be related to characters right? If two characters can be the same class, one will get the focused version of the spell while  the other will get the more spread one.

For some reason I always thought that Dragon Fume is 32 not 35 PP ... strange.

My vote is on using it.
6  General Hacking / Project List / Re: Golden Sun Sav Editor! on: 24, June, 2012, 11:10:15 AM
Nice, though i cannot seem to be able to download >_< can you try uploading in mediafire?

Thanks in advance.
7  The Community / Introductions / Re: Hey GS Fans on: 05, June, 2012, 09:35:29 AM
Hello, welcome to the forum. Try to enjoy your time here, follow the rules and be active ^_^ (even though I have not been myself lately >_<)

** As long as what you type is easily readable I don't think anyone would bite your head off.

8  The Community / Introductions / Re: The Leaving User Thread on: 03, May, 2012, 08:34:06 AM
Hello, I have been away for a while now since i got stuck at site for a really LONG time ;_;
Well I seem to have missed a lot.

Will try to catch up as soon as i can. Hopefully will not have to go back to the hell hole again for a while >_<
9  The Community / Introductions / Re: The Leaving User Thread on: 15, March, 2012, 05:08:06 AM
I'm BACK ....
I hope I won't be going any time soon ....
10  The Community / Creative Works / Re: Role's Golden Sun Icon Sprites! on: 20, February, 2012, 08:28:17 AM
Awesomeness ... Cool icons.

Are these the DD ones or are they the DD counterpart of the first two GS?

Nice work.
11  The Community / Introductions / Re: The Leaving User Thread on: 20, February, 2012, 08:23:29 AM
I'm doomed to site again .. so I will be away from the forum for about 10 days or so.

Role: I will be able to finish the rest of the animations so hopefully when I get back I can upload the 100 or so that I am working on >_<
12  Golden Sun Games / Golden Sun: The Lost Age / Re: Hard Mode a let down on: 18, February, 2012, 06:24:15 AM
If you guys still looking for hard mode version of GS1 then try the fallen star ... its a hard mode for GS1 with some changes .. nice to play.
13  Golden Sun Resources / The Classic GS Editor / Re: Animation Index/Arguments List on: 12, February, 2012, 10:27:05 AM
True most if not all of the crushes game animations have an argument number 4, if 0 is used then they crash the game.
So far I have yet to find any animation that crashes the game (other than the already specified ones). Hopefully I will remember to upload the ones I have to Photobucket today since I forgot yesterday >_<
14  Golden Sun Resources / The Classic GS Editor / Re: Animation Index/Arguments List on: 12, February, 2012, 06:04:14 AM
Ok I will, though most of them are already listed as crashes game in the editor ...
15  The Community / Creative Works / Re: Role's Golden Sun Icon Sprites! on: 11, February, 2012, 05:55:19 AM
Sounds like a nice idea, how about you do one of the icons and post the old and new icons for us to see? that should help you decide whether its actually worth it or not.
16  Golden Sun Resources / The Classic GS Editor / Re: Animation Index/Arguments List on: 11, February, 2012, 05:40:59 AM
Ah yes ... seems like no one working on this .. including me >_<
I have a list of animations that I can upload but will have to me later today or tomorrow ... but I have the first 50 animations ready ^_^

17  Golden Sun Resources / Misc. GS Hacking / Re: Golden Sun - Star Magician Edition on: 31, January, 2012, 05:15:39 AM
Interesting idea, though the editor will take a while errr maybe longer to allow for such hacks. But still worth it ^_^
18  The Community / Creative Works / Re: Golden Sun BYOND on: 29, January, 2012, 05:29:16 AM
Novice - This healing class has relatively high PP so as to keep themselves and their party members alive.  Their stats are mid-ground, giving them survivability when in combination with their various healing and defensive Psynergies.
Shouldn't this be called acolyte then? Acolyte = novice cleric ....
19  The Community / Introductions / Re: New here... on: 29, January, 2012, 05:27:04 AM
Welcome to the forum, have fun and be active ^_^
20  The Community / Introductions / Re: The Leaving User Thread on: 18, January, 2012, 05:11:40 AM
Oh that was super boring >_< well except for when we speak about engineering stuff lol
Meetings ended earlier so here I am.

Hope I didn't miss too many things.
Pages: [1] 2 3 ... 21
15, November, 2020, 03:45:26 PM
Salanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PM
Salanewt: Haha, heya!
15, November, 2020, 02:07:50 PM
Frog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
Salanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PM
KyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out.
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi's Oily Gorillas: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi's Oily Gorillas: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi's Oily Gorillas: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!

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