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1  The Community / Tech, Gaming and Entertainment / Programming rant on: December 04, 2016, 07:44:38 PM
So I have been studying Software Engineering for a few months now.
I have learned a lot, be it Java or assembly or general stuff.
Just a few days ago I watched this video:

The guy isn't truly thinking bad about programming, it is more about the the whole community of programmers.
And programmers really are a kind of community. It is almost natural for a programmer to be active on some kind of forum or have some git/source lying around somewhere.
But there are so much strange things, like the guys says. "globals are bad" "don't use singletons" etc.
And I really don't mean conventions, of which we should have way more (I mean, how many C compilers are out there? And how many uncommon languages that are almost copies?).

There were some other topics he talked about like the macho-showoff culture (people scaring new programmers with assembly or bullshit complex code), which I see is pretty much a thing unfortunately.

One of my own bad experiences with programming lately is the StackOverflow community.
The idea of it is great, but the execution is horrible.
On one of the relative sites, cardgames+boardgames, I anwsered a single thing (which is impossible on SO as new member, but on CB it's not) and within a day I had almost all privileges.
One of my questions on SO hasn't got an anwser,, but I know the anwser now. But I can literally not anwser my own question until I have enough reputation.
I know the site has had it's troubles in the past and that maintaining something like that isn't easy, but still. You can't get through as a new member these days.

Another reason why I happily keep coming here, is that everyone is not very biased.

To conclude this little rant, I hope that I don't get biased and stop wanting to learn more about programming.
2  General Hacking / Non-GS Hacking / Some idea I had on: August 17, 2016, 11:20:25 AM
So yeah. I was thinking about emulators ROM's and stuff.
AFAIK there are no roms converted to a PC executable file.
Why not? It does take some time to translate all ROM commands to another Programming language, but so does making an emulator.
The big difference is that the graphics part needs to be designed specially and that you only work on one ROM.
But the advantage is that you can edit the game a lot easier and it would certainly run faster.

Is it even possible to convert a ROM?
3  The Community / Tech, Gaming and Entertainment / Co-Op games out there? on: May 17, 2016, 08:46:31 AM
Wow two questions on the same day!

Me and my friend have been searching for good co-op games for a long time.
We already played a lot like: LOZ:Four sword, Secret of Mana, Rayman, Smash bros. Brawl, lego games, etc.
Also some N64 hacks.
We don't really like to play shooters together, MMO's are also not a thing.
Most searches also resulted in Souls-series or Trine and sometimes roguelikes, but we don't really like those.

Does anybody have a good co-op game suggestion?
4  The Community / Tech, Gaming and Entertainment / Specific question about CPU's and multiplication on: May 17, 2016, 08:26:09 AM
Here I am with a crazy hardware question, but let's get to the point. Happy
Does anybody know a bit about multiplication in a CPU?
I know it is usually adding in essence, but there is a thing.
When you add two binary numbers, the new number always takes up one more space (11 + 11 = 110).
But when multiplying, it's the sum of spaces (11 * 11 = 1001).
So take an 64 bit processor. The two binary numbers it accepts (input) are 64 bits long. But the output is also 64 bits long.
So what happens with the other 64 bits? Or are a 64 bit processors just not even capable of multiplying 2 x 64bits?
5  The Community / Tech, Gaming and Entertainment / Anybody who can explain Z-buffer and Framebufferobjects? on: March 04, 2016, 11:12:15 AM
Just out of curiosity, I'd like to know how a Z-buffer and framebufferobjects work in a 3D game.
Apparently, both are a solution to the Visibility problem in 3D games.
I spent a lot of time looking for proper explanations, which I didn't find.
I know and understand the painters algorithm, but the other two however...

6  Golden Sun Games / General Golden Sun / Asking about Project Iris / Golden Sun: The Light of Heaven on: February 18, 2015, 06:53:59 AM
I'd like to know if anybody knows more about Project Iris / Golden Sun: The Light of Heaven.
Perhaps you've helped with the project itself or knew one of the members.

I'm not even sure how I discovered it. I guess somebody mentioned it in the CBox? However I can't find the mention anymore and the only other clue on this site is: Um...

I'm not saying me or anyone should revive it, I just wish to learn more about the game. I've I already read and found: &
The last link eventually leads to a broken download link of the demo. Does anyone perhaps still have it?
7  General Hacking / The Canvas / Overworld map for the DC revival project on: May 29, 2014, 06:12:03 AM
So what kind of map do we need exactly?
8  The Community / Open Discussion / Saved Pages from the old DC project on: May 28, 2014, 07:42:57 PM
So y'all I got some pages. Also the overworld maps I was talking about earlier.
I got far from all pages, but it includes what I think is still usable material.
If someone likes to continue saving pages I almost haven't touched the following:

About the attachments... I've tried but there is no way to sort them out so I got only a few.
9  The Community / Tech, Gaming and Entertainment / Looking for a good dungeon on: May 13, 2014, 03:39:29 PM
So I'm looking for an RPG game that is playable on the computer (no high graphics stuff like Skyrim) that has a dungeon. Not just a dungeon, but a real good dungeon that is long and fun.
The lenght or "floors" should be something like this: or this:
I'm also looking for something more medieval (wow another requirement? :D), so no Urban RPG or Sci-Fi. Not such a big problem perhaps.

If any of you know such a game, let me know.
10  General Hacking / Non-GS Hacking / Something odd on: May 07, 2014, 09:16:50 PM
I was looking for the sprites of Hydro's and Lunpa's map from TLA. No result...
I guess I took the picture earlier (for my map) from GS wikia
But I noticed the heads of the party members overlap with the map. So I thought: "There are probably some clean sprites of these maps."

Does anyone know where I can get them?
I checked and already.

It is not a big problem, as I will rip them straight from the game by using the Savestate Encyclopedia, but I think it is strange.

I'm also wondering why nobody ripped the nothern reaches yet... It isn't on any minimap also.
11  General Hacking / Project List / Should we help Joao? on: April 26, 2014, 07:30:23 PM
Some info about Joao:
He is the maker of a working beta Golden Sun in RPGmaker.
He speaks another language, but KyleRunner has offered to translate, if necessary.
Here is a link to the video showing some recent progress:
12  Golden Sun Games / General Golden Sun / What origin do you think it has? on: April 11, 2014, 06:01:39 PM
I'll be asking y'all some questions about some origin of stuff in the games.
I will use this information for my fanfic.

So I'll start  with the mysterious Cloak Ball.
We know that Babi got it from somewhere... and that he's been to Lemuria (and probably a lot of places).
But where does this thing really come from?

13  Golden Sun Games / General Golden Sun / History of Weyard on: November 23, 2013, 08:03:03 AM
For my fangame I'm making a list of Weyard lore. Idea
If there is something missing on the list below (and is at least fannon) please post it.

History of Weyard
  • Sealing of Alchemy
  • The great Flood.
  • The crumbling of the continent above Angara. (the continent I believe is cannon, I even have some proof)
  • Lunpa founding Lunpa (city) for people from that continent.
  • Babi doing bad stuff on Lemuria.
  • Yepp doing great things for Yallam.
  • War between Anemos and Shaman.
  • Anemos city becoming the moon.
  • Master Hammet becoming master of trading
  • Saturos & Menardi and their group sets of a trap in Sol Sanctum

Changes after the Eruption
  • Mogall forest (used to be plains)
  • Increased monster activity/appearence of monsters
  • Djinni's

Changes during GS1 & GS2
  • Indra was pushed between Gondowan and Osenia

Changes after GS1 & GS2 and during DD
14  Golden Sun Games / General Golden Sun / My own ideas behind Silver Moon [concept] on: October 20, 2013, 06:52:42 AM
!First read this topic:
I might change the whole fanfic to use these theories, and making most of what I have written below useless.

After playing GS I made a story which takes place before GS(TLA).
The story isn't complete and somethings can be considered non-cannon.
I haven't played DD at all so correct me if I talk about events that don't excist in the game.

The world of Weyard is flat but we have only seen one side.
The other side is not inhabited by humans or animals but only by a few demons and monsters.
On the other side there is also four lighthouses. When those are lit not a golden sun but a Silver Moon appears.
(I think there are at least 8 elemental stars on Weyard)
These lighthouses when lit do provide some power to Weyard however, they stop providing after a while and cause Psynergy Vortexes (in DD).
In my story sixteen heroes rise to light those LH, because they found out that the world will crumble without Alchemy. And the Wise One appears to tell that they have to light those LH on the other side. The wise one knows about the downside of the Silver Moon, bat also that in a few centuries the Golden Sun will come to balance Alchemy.

I conected this idea to the various characters from the history of Weyard.
At least Babi, Lunpa, Obaba, Yepp, Yegelos and Hoabna (I'm not english, how do you pronounce Hoabna?) will be in the story.
You could possibly deduce the time when this event happened in the GS world, but I rather keep it vague.
(then I can say that every character lives at the same time)

I also connected the Silver Moon event with The Flood and Anemos city becoming the Moon.
However I must still decide if I want it in the story or not.

If you have any questions about the story, be sure to ask.
15  Golden Sun Resources / The Classic GS Editor / Question about GS(TLA) hacking on: October 19, 2013, 05:47:21 PM
This is my first post here and forgive me for being lazy and not looking up on these questions.

I'm planning to make or let other people make a golden sun hack which takes place before golden sun.
So i'm checking if it would be possible to hack, because I want it to feature some things which might unable to add.
I saw that TLA editor 0.5 beta was released, but does include a map editor?
Is it possible to edit the overworld? Thus making Angara accesible or expanding the borders of the map?
And the sprite of the continent map that opens when you press R?
16 is the number of heroes I want to be in the game (at the same time), is that possible?
I don't want that every character has 9 djinni's but 8. However 16*8= 128 and that that is 8*9= 72 so would it be possible to have 128 djinni's in the game?

For anyone interested in the story I could post what I have in this topic.
Pages: [1]
February 26, 2020, 05:17:44 AM
Salanewt: New patch up; waited until now to make it because it's such a basic change, but it's here now.
February 25, 2020, 03:20:41 AM
Salanewt: Hey! Yeah, we can now make recoil damage in GS. Would you mind if I ask for a link to this video? I'm really curious. :P
February 24, 2020, 09:38:49 PM
Foreclosure: Alas, I still gotta play BoF dragon quarters. I saw on a video you guys can now make recoil damage in golden sun. Is it too hard?
February 17, 2020, 04:54:34 AM
Fox: I guess one thing this game has going for it is the Day and Night cycle.
February 17, 2020, 04:51:46 AM
Fox: Also, I noticed since the very beginning of the game, that usually the dresser drawers (whatever you call them) have items in them.
February 17, 2020, 04:48:20 AM
Fox: (And I only recently got Karn, the fourth PC.)
February 17, 2020, 04:36:01 AM
Fox: Was playing Breath of Fire I.... and I must say.... that game's pretty bland.... listening to the same songs basically everywhere... and multiple NPCs saying the exact same thing.  Most of it plays about the same... a maze with common useless items in chests, maybe you'll get one or two fine equipment, but yeah.  ... I want to check #II again later, the game I remember playing like... over a decade ago.
February 04, 2020, 08:06:18 AM
Salanewt: We're more active on the Discord though.
February 04, 2020, 08:06:01 AM
Salanewt: Oh hey! It does, yeah.
February 02, 2020, 06:42:38 PM
Mastermind: holy crap this place still exists?
December 24, 2019, 09:33:09 PM
Fox: Even just plain Editor work can make some difference. = At least these forums are indexed on the Search engine. I was also curious about whether to um... go through all the topics on these forums and take all the important stuff out/placed into a folder for a bit of organization. Would be a bonus since if something ever happened to this forum, or if we ever wanted to start afresh again, it wouldn't be that difficult to do so.
December 24, 2019, 09:23:03 PM
Fox: One thing is for sure. This place has become completely dead. (Mostly because of Discord.)  = I don't think much will happen with this forum unless I, Salanewt, or someone else does a thing.
December 24, 2019, 09:18:05 PM
Fox: Probably not?
December 24, 2019, 06:51:08 PM
Luna_blade: I suppose this is the last Christmas of this forum? 
December 24, 2019, 06:50:51 PM
Luna_blade: Yay thanks for the coins
December 19, 2019, 04:39:45 AM
Fox: Okay, another thought... "gsmagic" could be the code name/project name... and "Golden Sun Magic" could be the more formal official name... (As in using both names.)  -  I still need to look into these other games as well... so who knows if it could be better to call it Camelot Magic if those should ever be supported to a decent standard.  Would probably be a long time from now, though. As I can be pretty lazy.
December 18, 2019, 10:01:39 PM
Foreclosure: gsmagic is fine
December 17, 2019, 05:44:32 PM
Fox: Also. I call my program "gsmagic" and not "GSMagic" =P (Not asking for correction/I being silly)... Had to call it something, so picked something short.  Maybe I should rename it to Golden Sun Magic later. *shrug*
December 17, 2019, 05:35:04 PM
Fox: (And "Golden Sun" instead of "GS" to reduce confusion that would likely not be there anyway... when "Golden Sun" doesn't take up much space to start with. (Imagine being new and thinking GS meant GameShark, or some other oddity. Ew.)) - All just thoughts...I'm still going with most of this not mattering that much, though.
December 17, 2019, 05:12:55 PM
Fox: "Misc. GS Hacking" = That name looks odd, so I'd probably just go with "Golden Sun Hacking"
December 17, 2019, 05:08:05 PM
Fox: I tempted to also suggest the Editors can go in the first category. Since the Editor is the reason this place exists in the first place. (I think.)
December 17, 2019, 04:53:19 PM
Fox: (combined = Not meant to be taken literally... but rather.... to generalize things more, since it apparently looks like we don't need the extra space no one is using.)
December 17, 2019, 04:48:49 PM
Fox: Worse still... we've only used those for Golden Sun content.... and there's not much there.
December 17, 2019, 04:45:53 PM
Fox: E.g. Maybe everything in "Assets & Discussion" could be combined with "Creative Works".... I don't feel like sound and art apply to general hacking anyway... that only comes into play when you have tools to insert them.
December 17, 2019, 04:40:26 PM
Fox: categories and/or forums
December 17, 2019, 04:36:48 PM
Fox: Everything else seems to be about right, though. Perhaps some categories could be combined(?), but doesn't really matter that much.
December 17, 2019, 04:33:03 PM
Fox: (I still think The Community section fits best at the bottom. =P)
December 15, 2019, 05:10:04 PM
Salanewt: Heya! I'm planning to get the demo up today, but if you can't wait then it's already available on the Discord.
December 15, 2019, 04:12:27 AM
Fox: (Then sell the badges on the Trade Center for a very high price... and give a lot of active people coins to buy them with, so they can basically transfer the coins to me if they want something... Gosh I could be a naughty hoarder. =P)
December 15, 2019, 04:06:19 AM
Fox: I'd buy up all the stock for each item too... but man... I think I'm too lazy for that. =P

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