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1  General Hacking / General Editor / Re: Best Map Editor? on: August 22, 2017, 07:01:53 PM
In Fire Emblem hacking they use Tiled to make maps and then insert those maps in the pointer addresses to replace an existing map.
Well if similar methods can be applied to Golden sun then we can work something out.
2  The Community / Introductions / Re: Introduction on: August 19, 2017, 08:43:42 PM
Greetings!
We welcome you and be sure that there are quite a bit of projects
made so take your time to look for them and have fun :)
3  The Community / Introductions / Re: I'm new, please be gentle on: June 30, 2017, 10:13:39 PM
Sigh... It's a project that's so close yet so far of being finished.
4  The Community / Introductions / Re: I'm new, please be gentle on: June 29, 2017, 06:43:58 AM
Let us know if you need any help with hacking stuff. :P

Hahaha he meant Golden sun hacking stuff right, Right RIGHT??
5  The Community / Introductions / Re: I'm new, please be gentle on: June 25, 2017, 05:30:25 PM
Greetings! I welcome thee to the forum where we learn many things and give birth to many interesting ideas and projects.
6  General Hacking / Coding / Re: Image transforming on: June 19, 2017, 05:32:23 PM
@ Last post: I see it more as a way for hiding information / decluttering the user experience rather than anti-hack, but okay. (Maybe anti-hack for the inexperienced, though...)

It's more of like a message, don't mess with this engine, I don't like what you're doing, I.E. Easter egg.
7  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 19, 2017, 02:38:05 PM
I just felt like mentioning this, there's a risk that the Nintendo will come and shut down this project, such things have happened before. :(
8  General Hacking / Coding / Re: Image transforming on: June 19, 2017, 02:25:31 PM
It sounds like a cool idea, though I'm afraid I am still lost on the reason for doing this. Would you mind elaborating a bit?
I just came up with such idea, well some engines do not compress images etc. and hackers can easier MOD the game. This way they don't, AND if they were to edit your code, they would have to recompile it, and you can add uncompleted code there, which at first does nothing but serves as the defense system of the game, and we can punish the players for hacking
9  General Hacking / Coding / Re: Image transforming on: June 19, 2017, 02:13:01 PM
Wait, so we load an image and then save the image to the game again?
Idea is that we don't have to have the image, we just have the HEX data of the image in game's code
10  The Community / Open Discussion / Re: You are beautiful on: June 19, 2017, 02:10:30 PM
Wolfram: Hey there, welcome back!
Uh hi, who are you?
11  General Hacking / Coding / Image transforming on: June 19, 2017, 01:37:43 PM
So the other day I was talking with my Programming teacher and an idea came in my mind.
"Let's load image in game from the game's code."
So the idea follows - We take the image's data and transform it into HEX code. Then we write an array of each hex value for the image, then we load the image from Array into the game and we have our sprite.
12  The Community / Open Discussion / Re: Prox news on: June 19, 2017, 11:54:35 AM
 Saturos Good evening Ladies and Gentleman!
It's Saturos here with you, and let's take a look at today's news topics!
Return of Lord Wolfram (For good or Bad?)
School's over? What that means?
01000011 01101111 01100100 01100101
4d 6f 72 65 20 63 6f 64 65
Weather news!!!

Return of Lord Wolfram (For good or Bad?)
 Saturos And so let's start the interview with famous Lord Wolfram!
Lord Wolfram: Hello there!
  Saturos It's good to see you around, what brings you here?
Lord Wolfram: Well I just graduated the school and all went well, I hope my exams went well too, still have to wait for the results.
 Saturos That's interesting indeed, what are you doing now on daily basis?
Lord Wolfram: Helping family and.... you'll get to report that in news.
 Saturos Understood!

School's over? What that means?
 Saturos I don't know?

01000011 01101111 01100100 01100101
 Saturos Alright for those who don't know Lord Wolfram wants to become a game developer, for that he's learning how to code. He's learning languages like C++ C# and tools like Visual studio, Code::Blocks and Unity. Let's support him so he can do well!!

4d 6f 72 65 20 63 6f 64 65
 Saturos He's also teaching people how to make Fire Emblem games in a tool called FEXP, check out the youtube video, you'll learn a lot! https://www.youtube.com/playlist?list=PLFKw_LnHP3nEc-h6NcPiHlO43gvz9raaX
And he's in small trouble and he's a bit ashamed to ask but he needs support too.  Sad

Weather news
 Menardi Oh dear, apparently it's gonna be about 120 degrees of Celsius.... STAY INSIDE YOUR ROOM AND PLAY VIDEO GAMES... or study for your finals!
13  The Community / Open Discussion / Re: You are beautiful on: June 19, 2017, 11:29:51 AM
What about Prox news? I remember that was a fun thing here.
Good to see you all around here, I'll make a report in news section then.
14  The Community / Creative Works / Re: Lord Wolframs castle of dreams. on: December 23, 2016, 12:43:56 PM
I think that I should add that .dat file contains numbers like this

titleline
1111123456789074185229654124251572684324828746412544526464564345523463368215423
15  The Community / Creative Works / Re: Lord Wolframs castle of dreams. on: December 23, 2016, 09:06:58 AM
Made another C code. Have fun figuring out what it does.

Spoiler for Hidden:
#include <stdio.h>
#include <string.h>

int main()
{

   int c;
   FILE *inputfile, *outputfile;
   char text[4096];
   inputfile = fopen("cipska.dat", "r");
   outputfile = fopen("cipska.rez", "w");
   if (inputfile) {

      fscanf(inputfile, "%*[^\n]\n", NULL);

      while ((c = getc(inputfile)) != EOF)
      {
         if (c == '3' || c == '5')
         {
            fputc(c, outputfile);
            fprintf(outputfile, " ");
         }
         else
         {
            fputc(c, outputfile);
         }
      }
         
      fclose(inputfile);
      fclose(outputfile);
   }
    return 0;
}
Pages: [1] 2 3 ... 17
Cbox
October 16, 2017, 09:57:26 AM
AZVRE: Im pretty okay, what about you?
October 16, 2017, 01:17:14 AM
Fox: I think the nine is doing a cirno on me, though... Anyway, how is everyone doing today?
October 16, 2017, 01:12:20 AM
Fox: onesixtwo*
October 16, 2017, 01:12:00 AM
Fox: Okay... Meanwhile... ah... 162 being a number that has made itself known to me.... I look at the relationships of the numbers.... 162  1+6+2 = 9 ; onesizetwo = alphabetical order = 9 characters ; Distance apart analysis: os = 4 = 1[6][2] , st = 1 = [1]6[2] , ot = 5 = [1][6]2 ; ost = original sound track?
October 15, 2017, 06:31:17 PM
AZVRE: ah okay :D i thought i caused some trouble
October 14, 2017, 07:49:16 AM
Fox: Oh i know... You were messing with yours, and the description says mine. It's kind of a funny bug. :P
October 13, 2017, 08:18:31 PM
AZVRE: I did not edit your profile tho. Just to erase that confusion ^^"
October 12, 2017, 04:49:56 AM
Fox: e.g. this art = http://forum.goldensunhacking.net/Themes/Jupiter/images/catbg.gif (etc.)
October 12, 2017, 04:48:58 AM
Fox: I have a question: Where did the art for the headers come from? (Like the backgrounds to each of these things... "Affiliates", etc... Asking just incase it inspires me to do something... but if Charon made it, then that's cool too.
October 11, 2017, 04:23:02 AM
FoxWas thinking about having something for the editor anniversary, but I believe I had to change my mind....
October 10, 2017, 12:58:36 PM
Fox: That's alright. ;       @AZVRE's profile: "Current Activity:  Editing the profile of Fox." ...Eh... That looks weird.
October 07, 2017, 11:45:16 PM
Atrius: Sorry about that, the auto bot detection is still working, but it also requires an admin to visit the site regularly.
October 04, 2017, 04:17:40 AM
Fox: Yeah, it does bring a small amount of activity. Not good quality activity, but it's still activity, nonetheless.  Now if we can get them to randomly post pictures and vdeios!
October 04, 2017, 02:10:48 AM
Majora: If nothing else, I like how they're copying the content of real posts at random. Interesting to see how they adapt to seem more authentic
October 03, 2017, 08:29:38 PM
Fox: medico6601 = Most likely another bot. :(
September 26, 2017, 03:32:24 PM
Fox: by ten* Excuse me.
September 26, 2017, 03:32:12 PM
Fox: Oh yes... Also multiply all levels by two. (So actually, an adept will have levels of 54, 3, 2, and 1, rather than 5, 0, 0, 0.... if going by those.)
September 26, 2017, 03:29:07 PM
Fox: ...I mean the theory also saves space on the Status Screen.
September 26, 2017, 03:26:11 PM
Fox: Random/fun concept theory: What if we got rid of ePow/eRest, and just made eLevel do everything. :P (A process of cleaning stuff up... Though, could make things less versatile. - Like, if a Djinni add 1 eLevel = Okay, that's understood... by why specifically +5 on the ePow/eRes (Rhetorical))
September 23, 2017, 04:42:08 AM
Fox: Oh nevermind, it does... but I swear I saw that a minute ago.

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