Golden Sun Hacking Community
October 23, 2018, 05:04:28 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
  Home Forum DC Wiki Help Search Calendar Downloads Login Register  
  Show Posts
Pages: [1] 2 3 ... 153
1  The Editor / Golden Sun: The Lost Age Editor / Re: Golden Sun Magic (Beta) - Forge, Elemental Data, Encounters on: September 25, 2018, 11:22:38 PM
Yes. It is open-sourced. And I try to include it with every download.
Maybe I could use something like github, but I'm not use to it, so.... I don't really use it at this time.
It is C#, because I found that was easy to use.
It's a complex project, so I'm not sure if you'll be able to get it to the point where I'd want it, but if you do, then awesome.
(Also, the versions posted on this forum may be out of date.)
2  General Hacking / Project list / Re: GS HTML 5 on: September 25, 2018, 07:55:53 PM
Yeah. Collision map doesn't have to be complicated. = I can see one 32-bit per tile. (Basically four bytes for tile type and the three heights.)
GS does a list of those, and then 8 bits a tile as indexes to the 32-bit data, but I'm saying if you went this way, you can do my suggestion instead, and skip the extra table. We don't need to worry with compressing things down. (Unless you want to.)
I would also like to contribute as well.

I wonder if Luna can make gsmagic "very maintainable?" Hm?
3  General Hacking / Project list / Re: GS HTML 5 on: September 25, 2018, 02:50:13 AM
Oh!! Good job.
One problem I see is that if you press "2" or "3", and then click for full screen... when you exit full screen things look bad.
(I am using Chrome.)

I could probably look at your code and fix that, though.
Not sure how.
By game testing, it looks like it is assuming "1" layout for map resolution and size, but then 2/3 for everything else (Including screen_x/screen_y positions of map.... but readjusted to fit for 1's resolution.)
Maybe setScale again after exiting full screen?

I have one suggestion = That you could add a scale that fills the browser. (Might be more difficult, not sure.)
4  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: September 16, 2018, 03:56:06 AM
Does mGBA even work properly on Windows Vista?

Happens when trying to load a ROM - causes app to close.

Then there's some notifications about Microsoft's Data Execution Prevention stopping it. Huh.

If mGBA does not work on outdated OS's (would prefer as far back as XP.), then how could it be the best emulator? Maybe some day it shall be.

I shall try on Windows 10 later.  From another computer.  Don't think I will have a problem with that. Edit: That worked.
5  The Editor / Golden Sun Hacking / Re: Question about mode Flags on: September 08, 2018, 12:07:33 PM
I don't expect EASY mode to have a flag. It's mostly just transferring the old PC stats, right? Where-as, the HARD mode flag may be checked to determine enemy stats.

The place to check for this would obviously start from the map code file... so maybe I'll look real quick soon?
6  Golden Sun Hacking Community / Feedback / Re: Will Golden Sun 4 ever be released? on: August 26, 2018, 06:45:11 PM = CSP has been too busy with sport games...
Tennis, Golf, Tennis, Golf, Tolf, Tenolf, um, did I just slip the tongue? I meant Tennis & Golf...
How am I to expect them to do GS4 right now? I don't think we'll be seeing one anytime soon.(Depending on what the video is about? Just rumors?) There's always a possibility, though.
But if that is the case, sweet! Especially if it were in year 2020. (10 years apart, and the year ends in 0.)

If they are so in love with sport games, then... fine... but let's get an RPG every 5 years, please. Is that fair enough? Hahah.!
7  Golden Sun Hacking Community / Feedback / Re: how do fix window 10 golden sun editor not working properly! on: August 25, 2018, 10:59:06 PM
This solves which error now? (stress test or external function?)

I recall it working in W10 without doing this... and the errors I get, the only current solution I know is to restart your computer. - I'm confident there is a better solution, but I haven't figured it out yet.
8  The Community / Introductions / Re: Hi, how are you, guys? I am new here. on: August 25, 2018, 10:37:57 PM
Hello, and welcome to the Community!

Not really sure of a tutorial for the editor... it's mostly open the ROM in it, edit stuff, test in-game (via an emulator like VisualBoyAdvance) to make sure it works as you want/etc.

Speaking of tutorials... Mind if I just go straight to the golden nugget and teach you what I know about ARM assembly? You know like... do it right now?  Haha... Naw, I'm pretty sure that's not a good place to start.

Not much going on here, but I hope you are a wonderful member, I mean.... that you have a wonderful time here! (Well, both.) 

You forgot a "no" option in your poll.
I want to say "no because it was rushed!"
(Well, actually, answer's yes, so you got me. I guess...)
9  The Community / Introductions / Re: I'm new and I need help on: August 12, 2018, 03:35:44 PM
That is possible.
But seeing as I've gotten it before, it is also possible that that is not the case.
So... I guess we wait and see what he says about whether restarting worked or not?
I sometimes question if the DLL is opened without shared access, and that's why, but I really don't know. That doesn't make much sense in this case, though...  I have trouble thinking of why it is problematic. (I feel like the longer you have your computer on without restarting, the more likely the error may occur, though... so that must be a clue for something. Or either that's just me.)
10  The Community / Introductions / Re: I'm new and I need help on: August 12, 2018, 12:02:27 AM
I don't expect he can give any more "useful" information. (Unless you can think of specific questions?)  It is a common problem, anyway, and the main thing I can suggest is to restart your computer until it works.
Although, it could be worth deleting the gsdatahandler.dll file, so the editor can recreate it should there had been some glitch. (No idea.)
The DLL is just code stored outside the editor. The reason it is separate is because it was done in another language (C/C++ I believe.) due to Game Maker being too slow to do those things. So the error makes it sound that somehow Game Maker must have a problem at retrieving those functions/or whatever? (Which is strange.)

Some day, I hope I can find solutions that don't require restarting, but not sure how I'll figure that out.
11  The Editor / Golden Sun Hacking / Re: Rom layout and general info on: July 29, 2018, 02:18:01 PM
There's a GSHC Discord. I usually post updates/versions on my gsmagic program there when I have something to say. (I can go on long hiatuses sometimes.)
I did post one or two version on this website, though.
It's a bit of a mess, so I'd like it to be thought as nothing more than an experiment/alpha versions for now.
12  The Editor / Golden Sun Hacking / Re: Rom layout and general info on: July 29, 2018, 01:18:19 PM
Yep! That was like one of my first hacking docs.... and eventually I created one for GS1/GS3... links to those are also in my signature.
Of course, the first real game I've actually did extensive research on was Superstar Saga, but that was when Salanewt and I were making topics at YL for each thing... later, some PIT/BIS...  So didn't really use a Google  Doc for it until much much later. So at this point, it seems fair to say that I'm most knowledgeable on GS2's data when it comes to data in games.

Atrius made his program open sourced starting with 0.5 Alpha, that can be found in the News & Announcements section of the forum. There was a point in which I tried to modify his editor a bit... etc.) But anyway, ever since then, I have discontinued my own work on his editor... and have started my own. (The plan is my own will also stay open-sourced, so don't worry.)
13  The Community / Open Discussion / Re: Site is back up? (test) on: July 25, 2018, 08:03:36 PM
Well, at least it is back up. :) Imagine if it were like... 6 months.

Quick question. - Did anyone from the GSHC try to contact you on matters about the site while it was down? Based on what's been going on in the GSHC Discord, I believe some people have (I haven't, though.), but received no response, just want to make sure if you saw them. (And how best to get in contact with you should the site ever go down again.)
14  The Community / Open Discussion / Re: Site is back up? (test) on: July 21, 2018, 08:38:21 PM
Thank you for fixing it Atrius!

I was one of those who found it impossible to log in, but with that fix, now I can!

So quick storyline. (AKAIK)
May 31/June 1-ish = Site went down
June 8-ish = Site update from Atrius.
July 17 = Site back up.
July 21 = I can log in now.

[small]I hope the logs in Forum Stats page going back to July won't confuse anyone with when the forum started later on.[/small]
15  Golden Sun Hacking Community / Feedback / Re: Add profile addition for Discord handle on: April 02, 2018, 12:16:32 AM
You are welcome!

Aw. Mind if I ask what the fees are?
Maybe we could get a few guys to pitch in and help.

Good news over here is that I am currently employed. (After being unemployed for so long.)
Still though... Chances are, it is more than I'm willing to afford. (e.g. I need to build bank. - Reach certain values, and never go under them sort of thing.)

If you check out (eg; ), hopefully that raises at least *some* hope... unless you are choosing to be self-employed via your Colors Chromatics project? Hm?
The statistic I'd be much more interested in is what percentage of people actually enjoy their jobs? :D
Including the percentage of people in career-based jobs? (Ones that aren't dead-end and low-paying.)
Pages: [1] 2 3 ... 153
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!
October 10, 2018, 10:02:10 PM
Fox: A few people I'm sure... Most likely the regulars of the past. Such as Atrius, Charon, Role, Salanewt....
October 10, 2018, 03:11:17 AM
Crystal Sonata: I find myself wondering who still remembers me here. Obvs you do (Good to see ya Tea)
October 10, 2018, 12:46:11 AM
Fox: On second thought, it might be because you haven't posted much as Crystal Sonata.
October 10, 2018, 12:41:12 AM
Fox: And your intro isn't that bad. - I imagine most people would say the same about theirs?
October 10, 2018, 12:39:39 AM
Fox: :O - You've been gone so long, I think I forgot you were Momo.  Interesting.
October 09, 2018, 10:23:39 PM
Crystal Sonata: I just revisited my dark past on here and ouch. Someone delete that introduction thread please, the cringe.
October 09, 2018, 08:26:11 AM
Crystal Sonata: Aaaaand, she re-appears yet again. My life keeps dragging me away from the internet sadly.
October 01, 2018, 01:27:50 PM
Luna_blade: haha oof.

Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.126 seconds with 20 queries.