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Golden Sun Hacking Community
August 19, 2018, 09:48:49 PM *
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1  The Community / Introductions / Re: I'm new and I need help on: August 12, 2018, 03:35:44 PM
That is possible.
But seeing as I've gotten it before, it is also possible that that is not the case.
So... I guess we wait and see what he says about whether restarting worked or not?
I sometimes question if the DLL is opened without shared access, and that's why, but I really don't know. That doesn't make much sense in this case, though...  I have trouble thinking of why it is problematic. (I feel like the longer you have your computer on without restarting, the more likely the error may occur, though... so that must be a clue for something. Or either that's just me.)
2  The Community / Introductions / Re: I'm new and I need help on: August 12, 2018, 12:02:27 AM
I don't expect he can give any more "useful" information. (Unless you can think of specific questions?)  It is a common problem, anyway, and the main thing I can suggest is to restart your computer until it works.
Although, it could be worth deleting the gsdatahandler.dll file, so the editor can recreate it should there had been some glitch. (No idea.)
The DLL is just code stored outside the editor. The reason it is separate is because it was done in another language (C/C++ I believe.) due to Game Maker being too slow to do those things. So the error makes it sound that somehow Game Maker must have a problem at retrieving those functions/or whatever? (Which is strange.)

Some day, I hope I can find solutions that don't require restarting, but not sure how I'll figure that out.
3  The Editor / Golden Sun Hacking / Re: Rom layout and general info on: July 29, 2018, 02:18:01 PM
There's a GSHC Discord. I usually post updates/versions on my gsmagic program there when I have something to say. (I can go on long hiatuses sometimes.)
I did post one or two version on this website, though.
It's a bit of a mess, so I'd like it to be thought as nothing more than an experiment/alpha versions for now.
4  The Editor / Golden Sun Hacking / Re: Rom layout and general info on: July 29, 2018, 01:18:19 PM
Yep! That was like one of my first hacking docs.... and eventually I created one for GS1/GS3... links to those are also in my signature.
Of course, the first real game I've actually did extensive research on was Superstar Saga, but that was when Salanewt and I were making topics at YL for each thing... later, some PIT/BIS...  So didn't really use a Google  Doc for it until much much later. So at this point, it seems fair to say that I'm most knowledgeable on GS2's data when it comes to data in games.

Atrius made his program open sourced starting with 0.5 Alpha, that can be found in the News & Announcements section of the forum. There was a point in which I tried to modify his editor a bit... etc.) But anyway, ever since then, I have discontinued my own work on his editor... and have started my own. (The plan is my own will also stay open-sourced, so don't worry.)
5  The Community / Open Discussion / Re: Site is back up? (test) on: July 25, 2018, 08:03:36 PM
Well, at least it is back up. :) Imagine if it were like... 6 months.

Quick question. - Did anyone from the GSHC try to contact you on matters about the site while it was down? Based on what's been going on in the GSHC Discord, I believe some people have (I haven't, though.), but received no response, just want to make sure if you saw them. (And how best to get in contact with you should the site ever go down again.)
6  The Community / Open Discussion / Re: Site is back up? (test) on: July 21, 2018, 08:38:21 PM
Thank you for fixing it Atrius!

I was one of those who found it impossible to log in, but with that fix, now I can!
Yay!


So quick storyline. (AKAIK)
May 31/June 1-ish = Site went down
June 8-ish = Site update from Atrius.
July 17 = Site back up.
July 21 = I can log in now.


[small]I hope the logs in Forum Stats page going back to July won't confuse anyone with when the forum started later on.[/small]
7  Golden Sun Hacking Community / Feedback / Re: Add profile addition for Discord handle on: April 02, 2018, 12:16:32 AM
You are welcome!

Aw. Mind if I ask what the fees are?
Maybe we could get a few guys to pitch in and help.

Good news over here is that I am currently employed. (After being unemployed for so long.)
Still though... Chances are, it is more than I'm willing to afford. (e.g. I need to build bank. - Reach certain values, and never go under them sort of thing.)

If you check out (eg; https://www.google.com/search?ei=OHjBWpjxLs645gLq277wDQ&q=us+unemployment+rate+by+year&oq=employment+rate&gs_l=psy-ab.1.0.0i71k1l8.0.0.0.8632.0.0.0.0.0.0.0.0..0.0....0...1c..64.psy-ab..0.0.0....0.UqqSwb6gwO0 ), hopefully that raises at least *some* hope... unless you are choosing to be self-employed via your Colors Chromatics project? Hm?
The statistic I'd be much more interested in is what percentage of people actually enjoy their jobs? :D
Including the percentage of people in career-based jobs? (Ones that aren't dead-end and low-paying.)
8  Golden Sun Hacking Community / Feedback / Re: Add profile addition for Discord handle on: April 01, 2018, 08:29:54 PM
I see the place to insert the Discord name.
I do not see a Discord column here, though: http://forum.goldensunhacking.net/index.php?action=mlist


@roger = The website on your profile gives an Error in the title bar.
9  Golden Sun Hacking Community / Feedback / Re: Add profile addition for Discord handle on: April 01, 2018, 02:45:48 PM
I second this!

ICQ: (No one uses this.)
AIM: (AOL, that's like dialup of the past. Why do we want to be reminded?)
MSN: (Now Skype - Skype has adware, and a horrible interface.)
YIM: (Yahoo is famous for being hacked? But not that good either.)

Although, thinking about it more, I think we should change how this stuff works.
So like... one example:  A Discord slot, and then a single "Custom" slot for preferred contact? (Get rid of the four current ICQ/AIM/MSN/YIM labels. Assuming they're used even less commonly, and also not worth advertising.)

Maybe some smileys: (Brackets or colons.)
[DIS] or [DCD]
[ICQ]
[AIM]
[MSN]
[YIM]
10  The Community / Open Discussion / Re: Common Enligsh issues on: March 04, 2018, 02:38:45 PM
Yeah,  think I use to call it sin-nergy way back when I first played.
But now, knowing the Psychic thing, it obviously feels incorrect to me now days.
I wonder if others would be interested in pronouncing Psychic as sick-chick. (Or similar.)

Can't remember how I pronounced Djinn (Could have been D-jen? D-john? No idea??), but now days, I treat the D as though it is silent. (So I pronounce Djinn as Jen, and Djinni as Jenny.)

I do know, I use to pronounce Herb as Harb, though. Hah! (In the beginning.)
11  The Community / Open Discussion / Re: Favourite/Least Favourite Season? on: February 08, 2018, 05:13:08 PM
For me, it's Winter if it's not too cold. (So like, anywhere between 0 to 32 degrees.) Snow is awesome to get every now and then.
Spring is also cool! Especially if you can stay away from things like pollen.

Summer is definitely the worst, yeah! And yet, that's when my birthday is.... :(
12  Golden Sun Hacking Community / Feedback / Re: Will Golden Sun 4 ever be released? on: January 29, 2018, 05:29:10 AM
Well.... It's Camelot that develops Golden Sun... and Nintendo that publishes the game.
So it may depend mostly on what Camelot wants to do. (Though, I believe Nintendo can invest in Camelot to do it if they want to?)

I have an idea, though... If we would advertise Golden Sun to the public, we could get more people buying GS games, and then with the spike in GS sales that Nintendo sees, that might make them think it's time for another game?! :D Haha! Good idea? (In addition, buy fewer Mario Sports games just to make sure.)
13  Golden Sun Hacking Community / Feedback / Re: Will Golden Sun 4 ever be released? on: January 28, 2018, 06:30:38 PM
Spiritual successor = Basically a remake that isn't a remake? (Much like what happens with Final Fantasy and Mario games?)

I completely agree with you.  Though, I'd be satisfied with a remake of GS1/GS2 that is far more detailed in plot/more complex puzzles/etc. than the originals as well. (If that makes  the developers jobs easier.)

--
As for GS4 being a thing, I have no idea? It could be possible, but maybe not for a long time? Hm....
I am not sure of the next closest thing, but I am pretty interested in seeing where Do7's sequel project goes. (Sequel to TBS/TLA.)
14  General Hacking / General Editor / Re: Making text editor. on: January 19, 2018, 11:44:33 PM
So like... something like this? (Incomplete, there's a lot of stuff that I haven't studied.)
15  The Editor / Golden Sun Hacking / Re: [SOLVED] Rearraging Djinn encounters on: January 09, 2018, 02:08:22 PM
You are welcome.

And yes, that's it!

Not to worry, there are some things I have yet to understand as well. (But it probably wouldn't be that difficult to figure out.)

In both cases (the dungeon and the world map), the same function gets called. (Interesting.)

The arguments are:
r0 = NPC id
r1 = Djinni id

So:
The dungeon is:
r0 = 00000008
r1 = 0000000A

And what I saw that was interesting, was:

The world map had it as:
r0 = 0000080C
r1 = 0000001F

This suggests that the "8" may mean something. (Another thing I haven't learned about/documented! Exciting!) Probably the difference between whether the Djinni was already displayed on the map or not, but I'll need to investigate.

EDIT: The "8" flag means to skip the animation/go straight to battle!



EDIT: Okay. Figured one big thing out!
-The number you put in the event, when a map code function is called....  (BEFORE BATTLE) ... A function puts a number at like 02000494.
-Later, (AFTER BATTLE) This number is taken, and all the NPC init entries are scanned to find a matching flag.
--Value at 02000494 must be from 012C-017B (As an 11-bit... 0800 flag is okay.) Basically matching ability id.
--ONLY FLAGS OF 0x30-0x07F WILL WORK! :) As long as the flag is match with the number put in for the event.
So pretty much, this is how the right entry is found, so you could make it any entry you wanted, as long as the flag id is found, you're good to go.
From there, based on the entry used, it'll look up the respective data in the 02030014 NPC list....
Pages: [1] 2 3 ... 153
Cbox
August 02, 2018, 07:42:12 PM
Caledor: patch for TLA uploaded again cause i forgot to update descriptions for 3 shields
August 02, 2018, 01:16:14 AM
Caledor: Don't want to triple post so I'll just announce here that v1.71 is out. I updated my last post.
July 29, 2018, 12:18:00 PM
KyleRunner: Let me see...
July 28, 2018, 08:12:34 PM
Fox: What value do you see at 08000468? (Or 00000468 in hex editor)  0801319D or 08F9EE50?
July 28, 2018, 07:11:11 PM
KyleRunner: "there is an easy fix by changing a pointer back to what it was suppose to be"... Hmmm... How?
July 27, 2018, 10:11:06 AM
Fox: Bootleg*
July 27, 2018, 10:09:03 AM
Fox: There are two ROMs that can be found on the internet, one may have the MEGAROMs boot load stuff. (So not truely clean.) ... If you get a screen while booting the game and holding L+R (I think it was?), then you know you have it, and your ROM is not truely "clean"... it is unfortunate, but there is an easy fix by changing a pointer back to what it was suppose to be..
July 27, 2018, 05:10:13 AM
MaxiPower: Hello World
July 25, 2018, 11:09:23 PM
KyleRunner: Well... here's The problem that needs solving: my GSTLA translation patch only works on a clean rom, with specific CRC. 
July 25, 2018, 07:59:37 PM
Fox: I am not sure I understand? If there was such a program to "clean" a dirty ROM dump, what exactly would it do?
July 25, 2018, 12:37:42 PM
KyleRunner: Hello, guys. Could someone teach me how to "clean" a dirty Golden Sun rom dump? Is there a program or something?
July 25, 2018, 01:37:40 AM
Atrius: @Fox, yeah... I was expecting it to take 2 weeks at most...
July 25, 2018, 12:03:01 AM
Majora: Yes, I believe so. Think they were made public a while ago prior to the site issue
July 24, 2018, 08:26:45 PM
Luna_blade: is it normal that I can see all clans?
July 24, 2018, 08:25:41 PM
Luna_blade: Nice to see it is back!
July 23, 2018, 11:01:36 PM
Fox: Yes. I was expecting it to be a little while longer, but it is great to see that Atrius delivered.
July 23, 2018, 02:30:46 AM
Majora: Thank you for getting the site back online!
July 21, 2018, 09:19:06 PM
Salanewt: Time to upload that "EXP gain when KO'd" patch I made a month ago.
July 21, 2018, 09:18:48 PM
Salanewt: Oh hey, the site's back up!
July 18, 2018, 10:49:52 PM
roger: I can post but it goes to an error page when I submit.

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