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December 12, 2018, 04:16:35 PM *
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1  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: Yesterday at 05:41:07 AM
Hey, I noticed the Wave series disappeared. Anything happen?
2  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: October 09, 2018, 05:15:43 PM
Are status effects from weapon unleashes luck-dependent? Aren't you basically RNG-ing twice at that point?
3  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: October 06, 2018, 03:27:08 AM
Reducing the number of lucky medals is just going to turn the fountain into a save-scumming fiesta. It's already difficult enough to try and bounce it off the turtles in just the right way to get what you want.

On forging, Sunshine charges a good amount for his pieces. It's not like you get them for free; any monetary changes are still going to affect your ability to buy whatever he makes.

You could look at potentially decreasing money drops from enemies across the entire region.
4  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: September 21, 2018, 11:37:06 AM
On the other hand, I guess playthrough attempts lead to innovation. Not criticizing, more impressed that you went out of your way to fix issues you found so many times.
5  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: September 21, 2018, 03:52:36 AM
Still interested to see how this mod wraps up, emulator issues notwithstanding.

I use My Boy! for playing on my phone personally, but I haven't booted up one of these versions since about 1.6. I was sort of surprised that you haven't done a full playthrough of both games, Cal, but they are time-consuming.
6  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: July 26, 2018, 08:06:50 PM
I just want you to know how happy having the final psynergy learned at 42 makes me. Matches the actual length of the game much, much better. That change slipped past me in earlier version notes.
7  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: July 26, 2018, 02:43:58 AM
Quote
I think it goes a long way in telling how close to being finished this mod is.

Has it been 3 years already?
8  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: January 25, 2018, 07:46:35 PM
Saw leaf's knocks on the Tret dungeon, wanted to comment:

I didn't have an issue with my team going through Tret. No one should ever underestimate the usefulness of grabbing 15 herbs or so, considering they cost 10 a piece and are EXTREMELY useful early game.

Tret does have a bit too much HP; a few of your newer boss battles fall into that problem. You're either safe enough to know you'll be fine and the fight drags way too long or you get blitzed in the first few rounds and need to change your party composition. It isn't strength of the bosses that are normally the issue, but durability. And please, for the love of everything, remove djinn's ability to run away.
9  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: January 07, 2018, 08:14:43 AM
Hydros can easily put out 150+ damage on any single adept and I have enough djinn for 1 wish user in the fight. I can't tell how I'm supposed to win a damage race with this behemoth that I can't poison, has Break, and heals itself.

Yeah, I can't do 247 damage a turn and Hydros just casually heals it off with one of its two moves. Making no progress in this fight.
10  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: January 06, 2018, 06:44:11 PM
Hydros Statue has me a bit perplexed. Can't seem to poison the bugger and Ply-usage makes me sad.
11  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: January 02, 2018, 01:53:56 AM
Only allowed 4 attachments per post
12  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: January 02, 2018, 01:16:08 AM
Some more
13  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: January 02, 2018, 01:14:44 AM
Something i should have done years ago: posting a ton of .sav files.
14  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: October 25, 2017, 04:05:45 PM
Hey Cal. Nice to see this is still reasonably active. You ever do your full run-through of the games?
15  The Editor / Golden Sun Hacking / Re: [RELEASE] Golden Sun Reloaded on: September 09, 2017, 12:36:40 AM
I remember trying to mess with Remedy and found the same issues. It just doesn't seem to work without tinkering with quite a bit more under the hood.
Pages: [1] 2 3 ... 14
Cbox
December 09, 2018, 07:43:31 PM
Fox: A banana for you, a banana for me, let's all open a banana and enjoy!
December 08, 2018, 09:48:52 PM
Drake baku: ba... ba.... bana.... bana.... banana.... nanananananananana..... and now back to doing normal, kinda
December 07, 2018, 05:43:02 PM
Luna_blade: Hey I forgot the christmas theme
November 29, 2018, 09:01:09 AM
zman9000: ded
November 19, 2018, 11:05:28 AM
Drake baku: Good day to ya all
October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
October 26, 2018, 01:31:01 PM
Infitek: Hey everyone
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!

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