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1  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: July 02, 2017, 01:13:19 AM
i'm in, thanks!
2  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: July 01, 2017, 01:07:49 PM
Yeah i have a discord
3  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 29, 2017, 11:02:45 AM
I have excel
4  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 25, 2017, 10:47:38 PM
No need to be sorry, you good.

http://forum.goldensunhacking.net/index.php?topic=2122.msg38030#msg38030
Under "Where to begin"
5  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 25, 2017, 07:30:54 PM
A bit of a mix honestly, I much prefer systematic things as they are hard to mess up, but the original Golden Sun Classes tend to be "gut-feeling".
Most spells are neutral, an adept would most likely only have around six total "alligned" spells at hand.

What I've done so far is go with my gut, and then look at it objectively to find whether it has too much going for it or too little.

By the way, I had a read of your Golden Sun Signatures, is that still a thing? Also, I saw a mention of a class design guide that included the differences between dual symbiotic, neutral, and opposite. Is that something I can access or was it never made? It would really help.
6  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 22, 2017, 03:38:27 PM
Sorry, I should have been more clear. There are neutral spells, sol spells, and luna spells. But they are all primarily an element.
Examples:
Mars-Neutral: Pyroclast
Venus-Luna: Vertigo (debuff)
Mercury-Sol: Shining (high damage, low AoE)
7  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 21, 2017, 04:54:58 AM
Something like that, most spells don't have a fundament, but those that do have effects that vastly differ from the norm.
8  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 20, 2017, 01:35:45 PM
If I wasn't clear enough, I said that divinity/mercury would be getting new spells that do more than heal
9  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 19, 2017, 04:44:48 PM
Yeah I thought of that too, but that would actually be a good thing because that means that there's a pretty good chance of them being in the process of making a new golden sun game, ie. AM2R vs. Metroid: Samus Returns
10  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 19, 2017, 02:35:22 PM
For the mystic element, I was trying to give each element a spiritual type subelement, I admit it isn't the best of categorizations. To be fair, as far as I know, mars is the only element that uses it's patron animal in standard psynergy.

And as for healing, I gave it divinity because mercury healing is by far the best and deserves its own category. Also I thought I could give it themed psynergy, like a prayer to call down a smiting on your enemies.
11  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 19, 2017, 03:35:50 AM
You bring up good points, but my problem is that I wanted each element to have four sub-elements to its name
Abyss could work though, shadow to the venus/crystal's light.
12  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 16, 2017, 12:21:56 AM
Haha, sorry if that came off weird. I was saying that it was nice to see you critiquing my thread, I was especially surprised due to your aforementioned earliness to this forum.

Acid is mercury because I wanted mercury to have anything cool (pun unintended)
13  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 12, 2017, 06:33:29 PM
Hey Rolina! Nice to see you here, as for why, it was midnight when I wrote this. Sweat Drop

EDIT: And there, fixed
14  General Hacking / Project list / Re: The Golden Sun fangame to end all fangames (hopefully) on: June 12, 2017, 03:53:30 AM
Part 3: Elements

Venus-
Venus is the element of earth and man. Sub-elements are:
- Rock (spire, quake, gaia, etc.)
- Crystal (inspiration from Rolina)
- Nature (thorn, bramble, punji)
- Spirit (revive, call spirit, haunt)

Mars-
Mars is the element of fire and dragons. Sub-elements are:
- Flame (flare, fire)
- Explosions (blast)
- Energy (beam)
- Mystic (fume, dragon cloud)

Jupiter-
Jupiter is the element of wind and birds. Sub-elements are:
- Wind (whirlwind, gale)
- Electricity (ray, plasma)
- Astral (astral blast)
- Mind (mind read, reveal)

Mercury-
Mercury is the element of water and fish. Sub-elements are:
- Water (douse)
- Ice (ice, cool)
- Acid (my concept)
- Divinity (ply, wish)

Fundaments:

No elements or adepts are fundamentally-alligned. Instead, a small list of unleashes, psynergy, djinn, and summons are fundamentally-alligned.

Sol-
Sol is the offensive fundament, relying on direct attacks, attack buffs, and enemy defence de-buffs. Theoretically, a true sol "element" would be the most extreme glass-cannon possible.

Luna-
Luna is the defensive fundament, relying on indirect attacks, defence buffs, and enemy attack de-buffs. Theoretically, a true luna "element" would be the most extreme tank possible.

Note: I think taking inspiration from the list of pokemon moves would be beneficial for new psynergy moves and powers.
15  Golden Sun Hacking Community / Feedback / Coins on: June 07, 2017, 03:41:17 AM
Some things I've noticed, unless I'm being dumb and I just don't see it.

Being given coins doesn't give you a notification Edit: Never mind, found it in the profile settings

You don't get any indication that the hourly cooldown has passed
Pages: [1] 2
Cbox
October 16, 2017, 09:57:26 AM
AZVRE: Im pretty okay, what about you?
October 16, 2017, 01:17:14 AM
Fox: I think the nine is doing a cirno on me, though... Anyway, how is everyone doing today?
October 16, 2017, 01:12:20 AM
Fox: onesixtwo*
October 16, 2017, 01:12:00 AM
Fox: Okay... Meanwhile... ah... 162 being a number that has made itself known to me.... I look at the relationships of the numbers.... 162  1+6+2 = 9 ; onesizetwo = alphabetical order = 9 characters ; Distance apart analysis: os = 4 = 1[6][2] , st = 1 = [1]6[2] , ot = 5 = [1][6]2 ; ost = original sound track?
October 15, 2017, 06:31:17 PM
AZVRE: ah okay :D i thought i caused some trouble
October 14, 2017, 07:49:16 AM
Fox: Oh i know... You were messing with yours, and the description says mine. It's kind of a funny bug. :P
October 13, 2017, 08:18:31 PM
AZVRE: I did not edit your profile tho. Just to erase that confusion ^^"
October 12, 2017, 04:49:56 AM
Fox: e.g. this art = http://forum.goldensunhacking.net/Themes/Jupiter/images/catbg.gif (etc.)
October 12, 2017, 04:48:58 AM
Fox: I have a question: Where did the art for the headers come from? (Like the backgrounds to each of these things... "Affiliates", etc... Asking just incase it inspires me to do something... but if Charon made it, then that's cool too.
October 11, 2017, 04:23:02 AM
FoxWas thinking about having something for the editor anniversary, but I believe I had to change my mind....
October 10, 2017, 12:58:36 PM
Fox: That's alright. ;       @AZVRE's profile: "Current Activity:  Editing the profile of Fox." ...Eh... That looks weird.
October 07, 2017, 11:45:16 PM
Atrius: Sorry about that, the auto bot detection is still working, but it also requires an admin to visit the site regularly.
October 04, 2017, 04:17:40 AM
Fox: Yeah, it does bring a small amount of activity. Not good quality activity, but it's still activity, nonetheless.  Now if we can get them to randomly post pictures and vdeios!
October 04, 2017, 02:10:48 AM
Majora: If nothing else, I like how they're copying the content of real posts at random. Interesting to see how they adapt to seem more authentic
October 03, 2017, 08:29:38 PM
Fox: medico6601 = Most likely another bot. :(
September 26, 2017, 03:32:24 PM
Fox: by ten* Excuse me.
September 26, 2017, 03:32:12 PM
Fox: Oh yes... Also multiply all levels by two. (So actually, an adept will have levels of 54, 3, 2, and 1, rather than 5, 0, 0, 0.... if going by those.)
September 26, 2017, 03:29:07 PM
Fox: ...I mean the theory also saves space on the Status Screen.
September 26, 2017, 03:26:11 PM
Fox: Random/fun concept theory: What if we got rid of ePow/eRest, and just made eLevel do everything. :P (A process of cleaning stuff up... Though, could make things less versatile. - Like, if a Djinni add 1 eLevel = Okay, that's understood... by why specifically +5 on the ePow/eRes (Rhetorical))
September 23, 2017, 04:42:08 AM
Fox: Oh nevermind, it does... but I swear I saw that a minute ago.

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