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1  Golden Sun Resources / The Classic GS Editor / Re: GSdatahandler decompile on: 11, January, 2021, 11:47:46 PM
Hey there,

Atrius' editor was programmed in Game Maker 8.1 I believe (or maybe 8.0), although that's about as much as I can say on that because I don't have much experience with it.

It is an open source program at least, so the source code is available here:;sa=view;down=132
2  Golden Sun Resources / Misc. GS Hacking / Re: Camelot's C compiler on: 11, January, 2021, 11:44:45 PM
Hey, it's very nice to see some research happening in this area!

I can't say I'm an expert on any of this sadly, so I can't really answer too many questions but I feel like GS2 is subtly different from the first for a lot of this. Have you looked into it at all?
3  Golden Sun Resources / Misc. GS Hacking / Re: AI Overhaul - Progress on: 15, December, 2020, 05:13:55 AM
The forum's been dead for a month, so I figure I can make a quick post for those of us who don't frequent the server.


At this stage I just need to finish implementing the following for this phase of the AI Overhaul:
- A "bound" state for djinn that works like Ghoul Ball's mechanic in DD
- Expanded djinn manipulation options
- Cleanup, including RAM relocation as necessary


Another teaser, plus a quick review of a handful of status effect things.

ALSO: I am planning to release a micro demo once this djinn reform is done, and then I can continue working on other things. I'll post it when/if I get it done!

4  Golden Sun Hacking Community / News & Announcements / Global Domain Bans (and a gentle reminder) on: 19, August, 2020, 06:59:07 PM
Hey, small update:

We've been having issues with bots on and off. Usually, when we start getting a wave of them, I'll wind up nuking a domain if it looks like a number of them are coming from the same source and they all share a provider. Our most recent wave was based in Thailand, yet that's not the only country that may currently be impacted by a global ban.

If you are affected by a global domain ban and would like to register or log in, then you can still hit us up over Discord so that we can whitelist you for access. Bans on the forum are mutually exclusive with bans on the Discord, and we're only willing to ban users on both at the same time for exceptional circumstances. As such, you won't be banned on the Discord if you got caught in this one.

Also, I know that none of you are silly enough to intentionally click on URLs and hyperlinks in bot posts, but as always please exercise caution; misclicks can happen and we have no idea what could be lurking on these sites. 
5  Golden Sun Resources / GSMagic: The New Editor / Re: Where do I get GSMagic? on: 31, May, 2020, 06:57:15 AM
Hey there!

I'm not sure where the most recent download is these days, but you can find a version from 2019 right here.

Let us know if you have any questions. :p
6  The Community / Introductions / Re: Hey everybody! I'm new! on: 22, April, 2020, 07:37:16 PM
Hey there, welcome to the forum! Let us know if you have any questions, although I'll second Misery's statement about the Discord server being more active these days.
7  Golden Sun Resources / The Classic GS Editor / Re: Editor Questions I think on: 22, April, 2020, 07:36:20 PM
If you have even one empty class slot, then you could also use gsmagic to copy+paste classes.

As for the editor version (in response to you saying 0.5), you could try this version here. This is the last known working version of the classic editor before it died, and is especially important given what Misery said about effect stuff.

`Every number corresponds to the effect with that number, you can view these with the editor when selecting additional effects for abilities. You might notice there are a lot of similar ones, particularly for stat debuffs (-12.5% and -25% are different effects)`
8  The Community / Open Discussion / Re: HELP!!! on: 31, March, 2020, 07:19:59 PM
Hey there, welcome!

For .ips files, you will need a program that can use them. I personally use Lunar IPS (LIPS) most of the time, but there are other tools like IPSelect that are good too.

Feel free to ask more questions as you have them! If we take too long to get back to you then you can try the Discord for faster assistance.
9  Golden Sun Hacking Community / News & Announcements / Re: Name Changing... on: 21, March, 2020, 04:23:48 AM
Lol, well we'll wait and see what comes of it. Worst case scenario, we'll simply remove it again; however, I trust that people won't abuse it.

Edit: Added a small disclaimer to the rules page to not impersonate staff (in bad faith). We'll play it by ear if people want to pretend to be each other, since anyone abusing that to cause harm will be caught by the Respect rule anyway.
10  Golden Sun Hacking Community / News & Announcements / Re: Name Changing... on: 19, March, 2020, 05:54:45 PM
Hey, so; just a reminder, please don't impersonate anyone. I know that Teawater was doing it to highlight that possibility, but I don't want there to be problems in the future and will be fine with reverting this change if any arise.
11  Golden Sun Hacking Community / News & Announcements / Name Changing... on: 19, March, 2020, 12:24:10 AM
You should be able to do it yourselves now. Check your profile settings; I have admin privileges and am on mobile so I don't feel like verifying where it is myself.

I also tweaked the standard time/date format. It is now DD/MM/YYYY, given that our userbase is more international these days and the MM/DD/YYYY isn't super prevalent in most of the world. Most people who are used to the latter should pick up on it pretty quickly at least.
12  Golden Sun Games / Golden Sun: The Lost Age / Item Drop Choice on: 10, March, 2020, 02:29:03 PM
Hey; this is just a small note.

In GS1, when you get an item drop in battle and have a full inventory, you have the choice to throw away the item you got or throw away a different item and replace it with your new one. If you earn multiple items in battle, it will repeat this sequence for each item. Unfortunately, this can result in a potential game-crashing bug if you try to give yourself 31 of a stackable item (and everyone has a full stack of that item).

In GS2, the code is skipped and you auto-toss your first item drop. This was likely changed because of that bug. However, this is what happens if you get more than one item drop with a full inventory:

Spoiler for Hidden:

It will loop the code and let you choose for your remaining item drops. See, they either cut or skipped the initial item check when tweaking the code, but kept most of it intact so it can still loop for additional items. I have not tested to see if the same game-crashing bug still exists in GS2, and given other things going on right now it may take me a while to do so.

So... yeah! Now I can remove another pin in the Discord server.
13  Golden Sun Resources / Misc. GS Hacking / Re: AI Overhaul - Progress on: 06, March, 2020, 06:19:19 AM
Oh, right this topic exists.

Hey everyone, v1.4.1 of the AI Demo is in the Downloads section. This demo only covers the official release of v0.5.2 of the AI Overhaul... which I haven't put on the forum because the project itself is still in active development, and I don't want to make things confusing if we have multiple versions of the AI Overhaul floating around down the road (as is the case with the three or so Editor v0.5 versions floating around). I shared it in the Discord server a while back, and can share it again if someone wants to take a look at that. It will likely stay out of the Downloads section until it is completed and has been thoroughly tested for bugs.

There have also been a couple small developments since I made the demo. Some are pictured below, others are not:

Edit: Oh, right I forgot to finish this post. My next goals are as follows:
- Finish reforming how status battle sprites are assigned, allowing for more status sprites for fewer slots. We could technically combine them all into one or two IDs at this point, but I don't feel like it.
- Finish implementing/designing some of the new effects that I have been adding; Reflect needs some new visuals, for example, and I want to add default sprites for Charm & Confuse. Among others.
- Begin researching Djinni reforms. I have big plans here but it could take a while.
- And more.

So uh, yeah. I hope people enjoy the demo!
14  The Community / Introductions / Re: Heya! on: 03, March, 2020, 06:52:06 AM
Hey there, welcome to the GSHC!

We're always happy to teach, though I'll be up front that there is more activity on the Discord server these days. On a scale of 1-10 (with 1 being low and 10 being high), how knowledgeable about this stuff do you think you are?

Hope to hear more from you soon!
15  The Community / Introductions / Re: Hello I'm japanese. on: 14, February, 2020, 05:46:52 PM
Hey there, welcome to the forum!

We hope you've been enjoying it here.
16  The Community / Introductions / Re: Hello! on: 14, February, 2020, 05:46:11 PM
Hey there, welcome to the forum!

Nice work with the rips! Teawater has been working on gsmagic, which is the current WIP editor; it has little overlap with the original editor but it has stuff like map editing and the like. He'd be the one you want to chat with about doing editor work.

Also, let us know if you need any assistance (i.e. links to the documentation and such). We're fairly active on the Discord server if you wanna pop over at some point, so if we don't respond quickly on here then that is where you can find us.

17  The Community / Open Discussion / Re: Air Force on: 08, January, 2020, 05:51:19 AM
I just want to throw in a small word, but like.

There are no "good guys" or "bad guys" here, you're going to be used as a pawn for war and get killed.

This part needs emphasis. And really, in the modern era, much of the world sees the USA as the bad guys because they often are. That's not going to be much different with this pending war with Iran, and when the dust settles in a decade the US will simply pick a new target (or three or seven) and try again. This is actually a part of why so many American tourists pose as Canadian when they go abroad; I've lost count of the number of times people have told me about how differently they are treated by others abroad when it is understood they are not American. I'm not even talking about countries like Iraq or whatever, since even people in generally safe-for-yanks countries like France or Scotland will do that.

(not saying I will, but it has been a what if thought in the back of my head, at least...)

Out of curiosity, what put the thought back there? Because my take is that, knowing some of your skills and capabilities firsthand, you could easily put your skills to far greater use elsewhere and in an environment where you (as in, who you are and what you specifically can do) will be better appreciated.

18  Golden Sun Games / Golden Sun: Dark Dawn / Re: Does this look familiar? (press release room) on: 04, November, 2019, 04:44:55 PM
Oh yeah, I completely forgot to update this at some point.

The Matty in that bottom screenshot is still present in the game's files, along with a whole slew of other variants.

... Is it me, or does it almost look like he's T-posing in the original screenshot?
19  The Community / Open Discussion / Re: what is EPA? I don't get it. on: 04, November, 2019, 04:37:27 PM
I'd just call it a physical attack and then specify which element it aligns with. That way it can include Wild Wolf & Orc, and can be differentiated from standard attacks by just calling them standard attacks.
20  The Community / Open Discussion / Re: what is EPA? I don't get it. on: 02, November, 2019, 10:05:46 PM
Fox answered your question, but Ragnarok, Astral Blast, Planetary, and Diamond Berg are all examples of EPAs.

The term is kinda dumb but we didn't invent it.
Pages: [1] 2 3 ... 170
15, November, 2020, 03:45:26 PM
Salanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PM
Salanewt: Haha, heya!
15, November, 2020, 02:07:50 PM
Frog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
Salanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PM
KyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out.
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P
25, April, 2020, 10:42:07 PM
Daddy Poi's Oily Gorillas: Tried to list those in order of importance, but anyway....
25, April, 2020, 10:37:59 PM
Daddy Poi's Oily Gorillas: GSHC, GS Speedrunning, /r/Golden Sun, GS United Nations, ToK.  Sixth one is border-line I'm not sure.
25, April, 2020, 08:00:21 PM
Daddy Poi's Oily Gorillas: (low as in <100)
25, April, 2020, 08:00:04 PM
Daddy Poi's Oily Gorillas: So while there are quite a few GS Communities out there. There are only up to maybe ~6 Discords worth even the consideration of joining, I think. Most of the rest of them have a fairly low member count. (Of which I can tell?)
14, April, 2020, 10:49:35 AM
Daddy Poi's Oily Gorillas: The Essential Age could be what it stands for?
13, April, 2020, 05:23:32 PM
Misery: Tea editor... that's a cute name for it
01, April, 2020, 02:42:48 AM
JupiterDjinn: Also my browser is sending two o f my messages srry.
01, April, 2020, 02:42:06 AM
JupiterDjinn: Just got the reply. Ok my question is: how can I get the tea editor on Android, because I already have an emulator. But no computer.
31, March, 2020, 07:18:29 PM
Salanewt: Sure thing!
31, March, 2020, 03:38:27 PM
JupiterDjinn: Can I have a question answered?
28, March, 2020, 12:50:13 AM
Salanewt: I want to shrink it down in size later, but yup!

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