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1  General Hacking / Project List / My Personal GS Hack on: 31, March, 2014, 10:17:15 PM
Hi guys, you may not remember me since I decided to vanish for a load of months but I'm back now and ready to hack!
This will be my personal hack for GS so naturally it's going to a mix of what I think it needs and what I think would be cool/fun. I'm probably going to be working on it little at a time so it'll probably take a while before I have something I think is worth sharing. I'm also going to hack both games to make it nice and continuous.

With all the intro out of the way here's some features I've thought up that I'm going to try to accomplish:
  • Swap Ivan and Isaac's elements - so Isaac will be a Jupiter adept and Ivan Venus. I've always felt that Earth psynergy was the weakest and just generally disappointing so having an Earth Mage means I can make some nice high cost spells for Ivan to cast. Isaac on the other hand... just feels like a Jupiter adept.
  • Rebalance the classes - Remember how everyone hated Garet? I'm hoping to change that. I've decided on very little at this stage but I'm thinking that whereas Isaac would be a fast hard-hitter with little defense (glass cannon) Garet would also deal heavy damage but more slowly and with more bulk to take hits. When I get on to TLA I'll be using the class separation patch too so hopefully the classes will be more interesting and useful than normally.
  • Rebalance psynergy - A recurring complaint seems to be that psynergy quickly loses its usefulness, resulting in most battles being mindless normal attacking. I'm going to try and change this, making higher costing and more powerful spells. Also going to attempt implementing more strategic spells.
  • Make djinn more important - so here you might be thinking there was nothing wrong with djinn in the original game, but let's not forget the tried and tested boss-fighting formula of spamming summons. With my system, that may not be a possible strategy: base classes will have their stats reduced and in particular the affinity each adept has with their element has been reduced, so psynergy spamming will be most effective with all djinn ready.
  • General increase in difficulty - Not sure how much more I'm going to deal with this but I might see about increasing the defense of most enemies to further discourage blindly relying on normal Attacks. I'll make sure to balance weapons with these changes in some way.

So yeah, leave me suggestions and tell me what you think.
2  The Community / Creative Works / A Song By Me on: 11, March, 2011, 05:11:33 PM
Listen to this.

3  The Community / Creative Works / My Music :) on: 07, December, 2010, 07:58:53 PM
I've been having a play-around with anvil studio and made some... perhaps less than good tracks, but I'm still quite proud of them. If you want, listen to them and tell me what you think (even if you think they're awful).
Spoiler for Hidden:
and yes, to any Senses Fail fans I did borrow a couple of their riffs  Happy
4  Golden Sun Games / General Golden Sun / Golden Sun Themed RPG (PC) on: 19, November, 2010, 02:22:49 PM
I'm currently coding an RPG using visual basic that I'm basing on Golden Sun.
If I feel it's good enough I might include a link here.
Primarily, I'm asking for ideas (although offers of help are nice too.)

My main aim is to make it as canonical as possible. (Yes, this means no playing as Dullahan and his team of Giant Chestbeaters wreaking havoc through Weyard.)
My first idea for a storyline was the backstory around Saturos and Menardi - specifically, the short period of time that led to the Mt. Aleph Boulder being released and the simultaneous storm.
I have a couple of problems however;
A) I really wanted to make Alex a playable character but according to Golden Sun wiki, he only joined up AFTER the first raid.
B) Other than Saturos & Menardi, up to 2 player-named characters and Alex, I've had no ideas for party members. (Especially since very little information in the games is given about that time.)

So basically, if anyone knows something major about this time period and/or has good ideas for party members, please speak up.
5  The Community / Introductions / Hello on: 10, November, 2010, 04:17:51 PM
Hi. I'm Awec.
I should really have read some of the other introduction topics before posting this. But I'm lazy. Oh well.

Anyway, hi. Actually, I only registered to post in the error report section of TLA Editor, and I'm probably wrong too.
You may or may not see me post more.

Pages: [1]
01, June, 2022, 07:12:04 AM
Plexa: We're almost there Daddy Poi, ACE in TLA any day now :)
01, September, 2021, 02:55:35 PM
Daddy Poi's Oily Gorillas: At least for warps.
01, September, 2021, 02:55:01 PM
Daddy Poi's Oily Gorillas: To think that events are not done via a tilemap in GS3 is interesting, and they'd just be cubes in the size of a tile (I think)... with given coords.
28, March, 2021, 06:10:33 PM
Salanewt: Tiny announcement down here that a new animation pack is now available for download! The Animation Overhaul is required; see the downloads page for more details.
03, March, 2021, 03:16:30 AM
Daddy Poi's Oily Gorillas: I'm happy ACE is possible and easy in GS1. :D Thank you Tret. Now if we can get GS2 Air's Rock to do ACE, wouldn't that be something.
18, February, 2021, 03:25:26 PM
Salanewt: The one here has everything:;sa=view;down=132
18, February, 2021, 02:03:20 PM
VardenSalad: It looks like Atrius' editor download is broken again. The only thing in the .zip is the background image
13, February, 2021, 03:15:41 PM
MaxiPower: Welcom back Charon. been a long time.
11, February, 2021, 09:40:04 PM
Daddy Poi's Oily GorillasSo how long is this site going to be "This website is still under construction, please excuse the mess." :D
04, February, 2021, 12:56:21 AM
charon the ferryman: LMAO i love 2010 tech
04, February, 2021, 12:56:07 AM
charon the ferryman: release me from my discord prison meme mortals
15, November, 2020, 03:45:26 PM
Salanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PM
Salanewt: Haha, heya!
15, November, 2020, 02:07:50 PM
Frog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
Salanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PM
KyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out.
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.

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