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1  The Community / Open Discussion / Re: Air Force on: 13, January, 2020, 02:21:45 PM
Wow... Very cool to read all of this.
I'm a member of Exército Brasileiro, so it is nice to learn other people experiences in the US...
2  The Community / Open Discussion / Re: Site is back up? (test) on: 21, July, 2018, 08:16:29 PM
Do you still get the errors now?


WoooHoooO! And, WE'RE back!!!

And, I just finished my Portuguese translation of Golden Sun the Lost Age
https://www.youtube.com/watch?v=lzmNRjH9Ijc

Thanks again, Atrius!
3  Golden Sun Resources / Misc. GS Hacking / Re: Translation issues on: 19, May, 2017, 12:14:10 PM
You should not use the USA version, but the Italian one.
It supports lots of special characters. I used it in my Portuguse translation.
The "normal" toolkit cannot extract the text, but can reinsert it to the rom just fine. So, if you manage (as I did) to put the text in the exact ordem from the italian rom, it will work.
I don´t know why, but the italian rom is better to translate, because it supports more lines in the dialogues.

Or... you could ask Caledor for his already compatible with the italian rom toolkit .

The good news is that the Lost Age USA version supports a lot of special characters.
4  General Hacking / Project List / Re: Open Golden Sun: Open source recreation of the Golden Sun engine on: 30, January, 2016, 10:52:32 AM
Little shout-out to the forums in this one:




!!!!!!!!!!!
Lol!
5  Golden Sun Games / General Golden Sun / Re: Is there anything you generally dislike about any GS game? on: 10, November, 2015, 11:04:30 PM
Quote
No returning to GS1 locations in GS2.

This is up there as my biggest complaint. It is also the reason I chose Imil for my demo village. I loved the snow atmosphere personally, but I also wanted to do a demo based around Book 2 where the party visits towns in the first GS. So in terms of plot timeline it would be post party reunion and pre mars lighting.

You're THE man to fix it! :)
6  Golden Sun Games / General Golden Sun / Re: Is there anything you generally dislike about any GS game? on: 08, November, 2015, 01:38:24 AM
Hmmm

1) Mia did not even tried to cure Dora when she was ill.
2) Isaac's party accepted to help Babi, even he being bad as the devil.
3) No Anemos.
4) Lame Lemuria.
5) "I'll fight enough for the both of us" line from Isaac in GS2 battle room.
6) No returning to GS1 locations in GS2.
7  Golden Sun Resources / Misc. GS Hacking / Re: [Tutorial] Fox's Icon Compresor on: 29, October, 2015, 01:53:15 PM
Now... If only I could edit those (http://forum.goldensunhacking.net/index.php?topic=2367.msg40605#msg40605)...
8  General Hacking / Project List / Re: Open Golden Sun: Open source recreation of the Golden Sun engine on: 29, October, 2015, 12:19:35 AM
Sounds like someone should be subscribing!  Happy

Great work, Mr. Opengoldensun!
I think I watched your videos at least 10 times each, :) !
9  The Community / Creative Works / Re: "Forgotten Dreams" first images on: 13, June, 2015, 01:59:16 PM
@Seto, stressed out, and depressed.  Oh, and after that started I found out I might have a life threatening illness, or maybe nothing, I dunno.  None of the doctors I've seen so far could say what's wrong me.
That's terrible, Atrius. If you need any support I'm pretty sure us GSHC longtimers will be there with you every step of the way. We're with you, Atrius.

+1
10  The Community / Creative Works / Re: "Forgotten Dreams" first images on: 10, June, 2015, 07:05:00 PM
Quote
Tune in next April Fools when I announce the game isn't going to use text boxes for speech!
I just realized you never did make that announcement. Anyway, since it's April Fools, I guess it would be the perfect time to ask? - Have you made any progress worth mentioning? - Ex: How is the speech looking?

Are the dreams forgotten?
11  The Community / Creative Works / Re: Golden Sun Legends Project [music & illustrations] on: 17, January, 2015, 05:08:12 PM
This is so amazing!!!!
12  General Hacking / Project List / Re: Open Golden Sun: Open source recreation of the Golden Sun engine on: 16, December, 2014, 12:21:21 AM
Open Golden Sun! Just like "Openmw"! Like a dream come true!
13  Golden Sun Resources / Misc. GS Hacking / Re: TLA Translation font editing? on: 14, December, 2014, 08:02:39 PM
Hmmm... Did you translate the first one too? I remember seeing a polish translatio of the first one.
I'm translating the second game (three years ago I finished the first one) into my language as well (portuguese).
We have to thank Atrius for the "new" translation toolkit!
Good luck on your translation!

Thank you  Happy
And no, I didn't translate the first game. But it is a pretty solid translation into polish, so I'm going to partially base mine on it.
... Erm, maybe I'll leave the original Djinn names, they sound really silly in my language. :)
 
Anyway, how far did you get?

Hmmm... Maybe 25%... I'll continue as soon as I solve some work issues.
14  General Hacking / Project List / Re: Should we help Joao? on: 12, December, 2014, 01:30:55 AM
Hi Joao!
Nice huehue avatar!
Esses gringo já são noiado com a gente por conta dos huehue dos jogos online, kkkkk!
Abração, cara!
15  Golden Sun Resources / Misc. GS Hacking / Re: TLA Translation font editing? on: 12, December, 2014, 01:21:14 AM
Hello everybody,

I'm planning to translate our beloved Golden Sun: TLA into Polish, using gstlatoolkit (kudos to the creator!).
The obvious problem is, that TLA font doesn't have the polish characters in it.

Is it possible to add new characters to the font, or at least replace some of the original characters that aren't used in the english version? :)



Hmmm... Did you translate the first one too? I remember seeing a polish translatio of the first one.
I'm translating the second game (three years ago I finished the first one) into my language as well (portuguese).
We have to thank Atrius for the "new" translation toolkit!
Good luck on your translation!
16  Golden Sun Games / Golden Sun / Re: When's the last time you played Golden Sun (1) ? on: 09, May, 2014, 07:39:02 PM
That squeaky voice though... Someone needs to do a GS mod where all the people are replaced with mouse-people...

I just love those voices...

Man: Abululululululululu
Woman: Abililililililili

By the way (topic), I play both GBA games frequentey.
17  General Hacking / Non-GS Hacking / Re: Something odd on: 08, May, 2014, 04:03:03 PM
Unseen landmass?  Question Question Question
Could you be more clear?
18  The Community / Tech, Gaming and Entertainment / Re: Pokemon Gen 3 Remake on: 08, May, 2014, 11:07:02 AM
Couldn't care less...

But, if they localize Dragon Quest VII, I might think of buying this too just to show my appreciation! :)
19  General Hacking / Project List / Re: Should we help Joao? on: 06, May, 2014, 04:08:51 PM
Fala aí, João!

I found a "custom resolution" script. It might be useful.

Link: http://www.rpgmakervxace.net/topic/3894-basic-window-resizer/

It works pretty well, by the way (see picture attached).

(Credits ==> V.M of D.T.)
20  General Hacking / Project List / Re: Should we help Joao? on: 04, May, 2014, 10:36:40 PM
@Kyle:  Are the only coast options you have right-angle coast options?  If you need, we can hunt down other angles for you to use in those tiles.


Rolina, I would like some help.

But... getting diagonal autotiles to hork with VX ace...  I could only make it "square". I'm still trying, though.

If you could post a test screen shot with a diamond shaped lake, I think that'll sort things out.


I'll try to create a separate autotile for diagonal, but I still don't know if it will work. I'll attach my tile here, so you could give a hand.

Edit 1: i made some rushed autotile (second attach). It seems it can be done, but I hope someone with more skill can handle it.
Pages: [1] 2 3 4
Chatbox
01, September, 2021, 02:55:35 PM
Daddy Poi's Oily Gorillas: At least for warps.
01, September, 2021, 02:55:01 PM
Daddy Poi's Oily Gorillas: To think that events are not done via a tilemap in GS3 is interesting, and they'd just be cubes in the size of a tile (I think)... with given coords.
28, March, 2021, 06:10:33 PM
Salanewt: Tiny announcement down here that a new animation pack is now available for download! The Animation Overhaul is required; see the downloads page for more details.
03, March, 2021, 03:16:30 AM
Daddy Poi's Oily Gorillas: I'm happy ACE is possible and easy in GS1. :D Thank you Tret. Now if we can get GS2 Air's Rock to do ACE, wouldn't that be something.
18, February, 2021, 03:25:26 PM
Salanewt: The one here has everything: http://forum.goldensunhacking.net/index.php?action=downloads;sa=view;down=132
18, February, 2021, 02:03:20 PM
VardenSalad: It looks like Atrius' editor download is broken again. The only thing in the .zip is the background image
13, February, 2021, 03:15:41 PM
MaxiPower: Welcom back Charon. been a long time.
11, February, 2021, 09:40:04 PM
Daddy Poi's Oily GorillasSo how long is this site going to be "This website is still under construction, please excuse the mess." :D
04, February, 2021, 12:56:21 AM
charon the ferryman: LMAO i love 2010 tech
04, February, 2021, 12:56:07 AM
charon the ferryman: release me from my discord prison meme mortals
15, November, 2020, 03:45:26 PM
Salanewt: We're more alive than the board implies; most discussion takes place over on the Discord server.
15, November, 2020, 03:45:06 PM
Salanewt: Haha, heya!
15, November, 2020, 02:07:50 PM
Frog: Nice to see this place is still alive...ish anyway xD
30, October, 2020, 11:10:23 PM
Salanewt: ... Actually, it's almost time for me to post an update on the forum. It's been coming along really nicely overall, and it was only a couple months or so ago that I added some new status effects to the game.
30, October, 2020, 11:08:41 PM
Salanewt: I need to get it done to start making progress on the parts of the AI Overhaul I want to start working on.
30, October, 2020, 11:08:14 PM
Salanewt: It's going well! I wanted to get more of my djinn reform done this week but I've been busy with other things sadly.
30, October, 2020, 09:58:14 PM
KyleRunner: Hi guys! How are you doing?
13, October, 2020, 11:19:21 AM
MaxiPower: first chapter of my golden sun inspired webtoon is now live. be cool if yas could check it out. https://www.webtoons.com/en/challenge/legacy-of-the-lost-dragoon/the-northern-reaches/viewer?title_no=508487&episode_no=6
31, August, 2020, 08:40:32 AM
Daddy Poi's Oily Gorillas: Being able to convert IPS files to text files to also supporting commenting, and convert back to IPS after changes.... sounds like a fun strategy? 
27, August, 2020, 10:37:30 PM
Salanewt: Hey, thanks! 
25, August, 2020, 12:59:22 AM
Foreclosure: Yo! Looking forward for this AI OVerhaul patch when it's finished :) :) 
19, August, 2020, 07:00:17 PM
Salanewt: That's awesome! I'm pretty good; been working on an AI Overhaul project and have made some nice progress in the past couple weeks; the goal for tonight is to add Deadbeard to GS2 and then I can move onto something new.
19, August, 2020, 01:14:56 PM
Awec: Ye not bad, just checked back in for updates on GS Reloaded really. Although now I'm looking back through some of my old forum posts, which is fun :D how are you?
19, August, 2020, 01:43:07 AM
Salanewt: It sure is! How have you been?
16, August, 2020, 09:40:57 AM
Awec: Yo nice to see this forum is still going
14, August, 2020, 09:06:44 PM
Salanewt: Hey! How goes it?
01, August, 2020, 01:31:53 PM
KyleRunner: Hello, people!
08, July, 2020, 08:57:11 PM
Salanewt: That awkward feeling when almost a quarter of a year goes by without anyone posting a message in this chatbox.
27, April, 2020, 07:54:10 PM
Daddy Poi's Oily Gorillas: I'm having a thought. So I know Atrius's editor is slow at saving sprites.... So I've been thinking.   I am considering another console program.  This time, for importing and exporting sprites/animations. Image files (for sprites), binary files (for animation data), and maybe binary or text files for Settings. Would certainly be cool if it works out. - Console programs are fun, when you can (at least temporarily) cheat out making a full interface editor for them. =P

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