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 on: November 30, 2017, 06:46:08 AM 
Started by Lord Wolfram - Last post by Fox
I should probably look into this again.

Would be fun if I could find a way to make it use Golden Sun's text compression!

Just remember, I make *no promises*, though.... Esp. since that last time I looked at it (years ago),.... it turned out I didn't make much progress...  I forget if we documented any of the code or not. So I'll need to find those addresses again. - It'll likely be a complex task...

@Script = So do we have it in a text document? One line per index? (If the game does it by index? Forget. Edit: Oh yes, you have it one per file by address... went to the link in the earlier post.) I know that lines can have funny stuff going on in them, though. But I'll need to think what's actually needed in the event /all/ the text is being compressed at the same time. (And with the possibility of modifying the code.)

For now, I will just look... then decide if I'll do anything a bit later.

I think I'll document the functions.... There's likely going to be a lot of code editing(?) if this goes through?
And with the compression format theory, you don't really have to go to 8-bit char... could keep it 16-bit. (Maybe, at least with a slightly modified version of the compression format.) ... Since that's what would be in the char trees... where-as, the text data would be variable bits. (In theory.) ; But I think I'm interested in making it 8-bits when it is in the char trees... should I ever have a decent enough plan....

 on: November 29, 2017, 06:29:38 PM 
Started by Lord Wolfram - Last post by pablitox
Hey everyone! sorry for necro bumping this post again.

I'm still working on Hajimari no Ishi, and while we made a LOT of progress translating the script, we need help inserting it back into the rom.

Hopefully Aent is not busy enough to help us back, or another person with similar hacking knowledge.

Thank you! Happy

 on: November 26, 2017, 05:52:26 AM 
Started by katman_44 - Last post by Fox
File-size requirements? = I was thinking you could upload it on youtube, and link it here. [ youtube ] url [/ youtube ] Assuming any file-size requirement on youtube is okay.

CamStudio ( is one option for recording video. Not sure if it is the best or not.... as I rarely ever have a need to record my screen. (But I do often do screen shots. ... Like of memory viewer... but that only requires using the "print screen" button on the keyboard. (With or without Alt held. Since Alt is for window only.), and maybe a paint program like Paint.NET for editing.) - I have yet to know of any video editing software I'd use, unfortunately.... I can maybe try to look later.

As for video content, hoping it's enough information that I can do exactly what you do and see what happens. (If I don't spot any problems first.)
Once I can produce the error, I can then work on a solution. , provided that one needs to be worked on.

(Another thought:  Maybe show the directories of where the files used are located as well (And all the files in the directory, so I guess you could technically move these files to a separate folder independent of everything else.)... in case such things like having spaces in a file path conflicts with anything (unlikely?)/ but pretty much anything unexpected as such.... It probably doesn't matter, but it's part of increasing the chance I could reproduce the problem.)

Another thought 2: If worse comes to worse, I'm also not sure if it should be shown that GS1 is working via the same means.

Should you want to verify your files aren't corrupt, you can use this: (So we can compare checksums... to help narrow down every potential possibility.)
Up to three times, depending on which you do:  Fresh ROM, Patch, Patched ROM.

 on: November 26, 2017, 01:48:10 AM 
Started by katman_44 - Last post by katman_44
I honestly have no idea how to record a video that meets the file size requirements. What program should I use?

 on: November 25, 2017, 08:17:38 PM 
Started by katman_44 - Last post by Caledor
I also tried another rom (first result from a basic google search) and had no issues. I'd say it's either the rom or the emulator. I'm using VBA-M for reference. BTW the black screen is what used to happen to me some time ago (years) whenever i edited my italian rom with Atriu's editor. I remember creating a patch to fix that issue (it simply reversed the bytes changed by the editor) that booted with the rom automatically whenever i opened it in the emulator, but i think i haven't used that trick for a while and the issue someday vanished on its own...

 on: November 25, 2017, 07:25:31 PM 
Started by katman_44 - Last post by Fox
Naw... That's not the problem.... OP says TBS worked fine, and that TLA has problem.

"GOLDEN_SUN_BAGFE" clearly says he's using GS2/TLA (U) version ROM.

And GSTLA Reloaded v1.63.ips is for GS2/TLA.

The question is whether he's applying it correctly or not..... A video could verify that. ...
I want to assume he is, but just to be sure.
Anyway, for unsolved cases, a video is usually recommended anyway, so....
Sometimes there can be one small detail that is left out that is essentially to solving a case, and since we're not physically at your computer, we may never see it. Which is the point of a video.
I'd go so far as to say to have the downloading of both the ROM and the patch also in the video, but it depends.... = Though this site definitely doesn't allow links to ROMs, I am not sure what the policy was on videos beyond leaving the url/site name out. (Should the fact that the site was even visited also be left out, or would that be OK as long as the url/name isn't shown?) , so it's probably best to leave any details on ROM sites to a minimum.

 on: November 25, 2017, 07:02:18 PM 
Started by katman_44 - Last post by Rolina
Are you using the batch for TBS, or for TLA?  Balanced Age has a patch for both GS1 (TBS) and GS2 (TLA), so you'll want to make sure you're patching the right game with the right patch.

 on: November 22, 2017, 08:35:47 AM 
Started by katman_44 - Last post by Fox
And that's cool... About the string, since it's more me just making sure you got the right version. Instead of accidentally getting a different localization or something.

Well, yeah.... I doubted that was the problem, but I was simply curious. = I'm thinking people are more likely to get that ROM than the authentic clean ROM. Which is fine, but it is also worth keeping it in mind. (Just in case.)
And by "it not having any bootleg stuff"... it's mainly assuming others have not altered it by any other means. (I have yet to notice.)

I kind of want to see a video of you patching/trying it... Because I'm not sure exactly what's going on... (I could look for obvious things I would not normally think of such as VBA's auto-patching being accidentally used where not intended/etc... but that's just one simple example (not necessarily the answer) of something that might go amiss unless watching.) What patching program were you using? I tried Lunar IPS, and I think it works fine.
Main point is it can be hard to do anything unless I see the error for myself. :( Etc.

Almost want to ask to run a checksum of both the ROM and the Patch. In case something got corrupted during downloading... I doubt it, though. (e.g. Do you have a slow connection? Or is an anti-virus messing with it?/etc.)

Or funny mistakes I might make sometimes, where you do something to one ROM, and you open a different one while not realizing it. (Again, another example... I've done this type of thing plenty of times in my past, it's almost embarrassing.)

Or maybe there's an emulator that doesn't support something. (Who knows! So this could be asking for the version of the emulator.)

Basically enough examples to prove how a video could be quite useful, even when there's little to show.

And I'm also assuming the unpatched TLA ROM boots?

 on: November 22, 2017, 02:50:57 AM 
Started by katman_44 - Last post by katman_44
That's awesome! Thank you for the help!

I had GOLDEN_SUN_BAGFE at string 080000A0

and I had 08F9EE50 at "080000468" as well, so I guess I have a ROM with some bootleg stuff in it.

Edit: I was using the GSTLA Reloaded v1.63.ips file

Got a different ROM, tried it again, and same problem.  The ROM doesn't have any bootleg stuff based on what you're telling me.

 on: November 22, 2017, 12:33:15 AM 
Started by katman_44 - Last post by Fox
GSTLA Reloaded v1.63.ips =;sa=view;down=87
GSTLA The Balance Age v1.34r.ips =;sa=view;down=71

I have not experienced any problems with them when I just tried.
But anyway, if you open Tools/Memory Viewer, what is the string at 080000A0? Mine was: GOLDEN_SUN_BAGFE

We might need more information.
In the end, I am confident we'll somehow be able to help. Since I know too much about the game data/how to get around....

There's one quick thing I'd like you to tell me... When you go to Tools>Memory Viewer... and put in the address "08000468" ... what is the 32-bit you see at that address?
If it is 08F9EE50, then the ROM ripper included some bootleg stuff. (You can see it by holding L+R and booting the game.) I doubt this is your problem, since the version I tested has that.
If it is 0801319D, then there shouldn't be any bootleg stuff. (What the original value should be.)

And second, sometimes using Atrius's editor can reposition some things causing the game to read it incorrectly. (Since if you're reading 16-bits, it needs to be at a 16-bit aligned address... and same with 32-bits needing to be 32-bit aligned.)
This can happen with innate psynergies, which can cause a boot crash... (This might not be your problem, but if I haven't reproduced your problem yet, then who knows.)

Pages: 1 2 [3] 4 5 ... 10
December 09, 2017, 04:24:14 AM
Majora: Import old forum posts for reference, perhaps take posts containing important info like documentation away from the old stickied forum post model and make them into their own pages on a site with an in-built search bar. Might help with SEO, too. If nothing else, perhaps whipping them into PDFs and hosting them via Scribd? The possibilities are boundless when it comes to restructuring a site
December 09, 2017, 04:20:02 AM
Majora: Just a nice idea to have even if it doesn't come to fruition. Updating, modernizing, always a good idea. Could probably do something pretty nifty using a good Wordpress theme
December 09, 2017, 04:15:45 AM
Majora: Would be kind of neat to do something like that for GSHC. Could change it up a bit to show all tweets/instagram posts/facebook posts/golden sun subreddit posts all in one sidebar. It would be cool in that it gives the site it's on (and the topic in general) appear more lively and active, which is a plus
December 09, 2017, 04:14:19 AM
Majora: That does sound interesting. One cool thing I've seen some sites use is a sort of unique take on a sidebar option that acts like a social media integration (like, "See GSHC's latest Tweets"). It displays activity from a variety of related sites, such as Reddit, Twitter, Instagram, etc.
December 09, 2017, 12:58:53 AM
Fox: And the way it'd work via code is not that all users would instantly get nicknames the minute you register... but rather, the moment you view a name if it doesn't have a nickname, it gets one. (My Thoughts.)
December 09, 2017, 12:53:55 AM
Fox: (I was thinking that it would be "Name (Nickname)" ... The nickname is what you first known the user as, and you can change that yourself... and the Name is what the user wants to be called... Something like that.
December 09, 2017, 12:47:56 AM
Fox: So like... for starters, one idea I had was to make it so anyone can name anyone... much like how it works on Skype, and you (the namer) would be the only one to see it, and such...
December 09, 2017, 12:45:02 AM
Fox: Would need to be carefully thought out and tested, though.
December 09, 2017, 12:43:02 AM
Fox: I'm thinking I could make it so that name changes can happen whenever... (Without any limit)... Since I believe there's a way to do it with minimum confusion. (I think.) Hmm....
December 09, 2017, 12:31:36 AM
Fox: (I mean an offline version... at least initially.)
December 09, 2017, 12:25:01 AM
Fox: Now that I have thought about it a bit more, would I be right to assume that GSHC would be one of the most interesting websites to administrate, or no? It's sad to see not much going on with it. == I almost want to make a concept website at some point. :D Anyway, how is everyone doing today?
December 06, 2017, 12:12:59 AM
Fox: Like... Start using Github or something... Do like how many of those other projects such as Citra (WIP 3DS Emulator) does. Etc.
December 06, 2017, 12:08:12 AM
Fox: No idea. I just wish OpenGoldenSun would release it as unfinished, but oh well.
December 05, 2017, 06:52:09 AM
MaxiPower: Bummed out that the open golden sun project is dead it seems with no actitivy in close to a year at this point. Is there any hope left in any other projects?
November 27, 2017, 10:25:28 AM
Fox: (When I say research, mainly refering to the data in the game, though checking websites can count to a degree.)
November 27, 2017, 09:52:27 AM
Fox: Maybe. But Dark Dawn is meh, hahah... I still research it, though, because data can be interesting.
November 27, 2017, 05:28:36 AM
Portakin: I'm here! This game is underrated!
November 25, 2017, 08:03:23 PM
Fox: .... and the email listed in that post makes me think we should just make a new rules topic with most of the same information. (So the old ones can be sort o archived.)
November 25, 2017, 07:59:47 PM
Fox: "and in addition to the bot being banned, I will remove the advertisement and lock the thread."  ... From what I've seen in the last couple years, this should be changed to "delete the thread."
November 24, 2017, 03:46:07 AM
Fox: Happy birthday Salanewt (Since it is mentioned in the Upcoming Caledar.) And Thanksgiving to my fellow GSHCers!

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