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How not to get your account automatically deleted Atrius 0 4129 Last post August 23, 2010, 05:09:10 AM
by Atrius
Forum Rules And Guidelines Charon 0 6312 Last post March 16, 2009, 07:22:00 PM
by Charon
Regarding Good/Bad post usage Kain 0 6447 Last post February 20, 2016, 07:50:48 AM
by Kain
Forum Error/Glitch Reports « 1 2 3 4 5 » Rolina 63 24146 Last post April 04, 2011, 04:06:33 PM
by Rolina
Welcome, and enjoy the first demo of the Editor Atrius 0 2185 Last post October 11, 2008, 05:52:00 AM
by Atrius
Happy Valentines Day! Atrius 1 1270 Last post February 15, 2009, 01:53:00 AM
by Atrius
Editor's development on temporary hiatus Atrius 6 2057 Last post March 16, 2009, 07:23:00 PM
by Charon
Welcome to the new forums! Atrius 2 1430 Last post October 05, 2009, 01:16:00 AM
by Atrius
New feature: Downloads Atrius 0 1126 Last post November 21, 2009, 04:20:34 AM
by Atrius
Website coming soon, need writers. « 1 2 3 4 » Atrius 54 12772 Last post January 31, 2011, 09:07:46 PM
by Rolina
New Affiliate Atrius 0 1039 Last post September 11, 2010, 05:03:39 PM
by Atrius
Happy 2nd Anniversary Golden Sun: TLA Editor! « 1 2 » Atrius 20 5058 Last post October 19, 2010, 07:19:34 PM
by Atrius
Dark Dawn Spoiler Policy Atrius 1 2006 Last post November 29, 2010, 04:03:59 PM
by Atrius
Golden Sun The Lost Age Editor V0.3 Atrius 14 6044 Last post November 07, 2010, 08:17:51 AM
by leaf
Golden Sun: The Abridged Series « 1 2 3 » Atrius 39 21464 Last post October 23, 2014, 09:31:51 PM
by Kain
Excuse the mess while I clean up the rubble. « 1 2 » Atrius 24 7261 Last post April 03, 2011, 01:08:47 AM
by Atrius
Golden Sun: The Lost Age Editor V0.4 Released « 1 2 3 4 5 » Atrius 71 18733 Last post March 07, 2012, 02:42:01 PM
by Fox
Golden Sun The Lost Age Editor Open Sourced (Dev alpha v0.5 download inside) « 1 2 3 4 5 » Atrius 69 34380 Last post April 27, 2015, 04:54:24 AM
by Rolina
GSHC changing management « 1 2 » Atrius 15 4976 Last post July 18, 2014, 12:51:19 PM
by MaxiPower
Important announcement regarding forum malware attack Atrius 1 300 Last post April 02, 2017, 02:20:28 PM
by Atrius
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Today at 10:07:39 PM
Lord Squirtle: But what I was thinking of doing with the unused effects was figuring out which ones are still available and combining them; averaging out the differences between each one so they make up for the ones that are missing.
Today at 10:05:36 PM
Lord Squirtle: I may consider moving the effects to the end of the effect list, since I moved the pointer table and added some empty space on the end. My main concern with that is that it would be far less user friendly.
Today at 08:06:20 PM
Fox: Heh... Starting to make me want to add the Ability Editor to my own Editor now... So I can do that, and have chance values listed for each and every one. (So it is more specific than Atrius's editor.)
Today at 08:03:06 PM
Fox: Well, 0-255.
Today at 08:02:53 PM
Fox: The max probably being 255.
Today at 08:00:09 PM
Fox: (@Editor modification: In which case, I would recommend adding support up to the maximum number for future purposes.... if at all reasonably possible.)
Today at 07:53:50 PM
Fox: @Disabling them: It kinda would be a trade-off for those who want to use those effects that went unused.... ...  I have a suggestion, though... and it might be rather interesting. But have you thought about using one of the unused flags to like... switch out Effect lists? (So you can have your own if you don't want to modify the editor.) I imagine it is rather unnecessary, though. Since it is easy enough to extend the list with a quick editor modification.
Today at 04:46:01 PM
Lord Squirtle: And elements too from the looks of things.
Today at 04:44:05 PM
Lord Squirtle: Makes me wonder how much work it would take to add more djinn slots.
Today at 04:30:45 PM
Lord Squirtle: Well, total - 1.
Today at 04:30:13 PM
Lord Squirtle: Huh, neat. I think I found the part of the djinn battle menu code that decides how many djinn of each element exist.
Today at 02:53:07 PM
Lord Squirtle: I should probably look into disabling the multiplier chance for those now that I think about it.
Today at 02:52:17 PM
Lord Squirtle: I still am, but mainly because it doesn't look like there are any abilities that use those effects.
Today at 12:48:53 PM
Fox: Given what they effects are, though... (When they are useful)... it might not hurt too much. but wondered if making a note of it would have been a good idea.
Today at 12:37:34 PM
Fox: Are you still using effects 39-41,43 ? Asking because - Those effects are used for something else, and I wonder if you accommodated for that?
Today at 04:33:09 AM
Lord Squirtle: Will check this out tomorrow because I have no idea why it isn't being consistent with me.
Today at 04:26:16 AM
Today at 03:00:14 AM
Lord Squirtle: Oh, um, apparently I have to double check one of the calculations I thought I fixed because it's giving me the correct value but negative.
Today at 02:45:58 AM
Lord Squirtle: Looks like I left in a bug with the debuffs wearing off early, so after I fix that I will upload a patch; I will likely not add AI checks until I make more progress on my AI reforms though.
Today at 02:41:37 AM
Lord Squirtle: Haha, wow I really botched one of the Intellect buff calculations! Nothing too major at least, it only resulted in a text bug. 

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