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January 18, 2018, 01:39:34 AM *
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Excuse the mess while I clean up the rubble. « 1 2 » Atrius 24 8213 Last post April 03, 2011, 01:08:47 AM
by Atrius
NewTheme « 1 2 3 » Charon 36 9858 Last post April 02, 2011, 03:22:55 PM
by MaxiPower
Forum Shop (Beta) is Up! Charon 12 7056 Last post February 25, 2011, 02:07:49 AM
by Kain
Website coming soon, need writers. « 1 2 3 4 » Atrius 54 14324 Last post January 31, 2011, 09:07:46 PM
by Rolina
Warning of a Hacker going around GS communities « 1 2 » Rolina 25 7966 Last post January 16, 2011, 07:46:22 PM
by Crystal Sonata
Dark Dawn Spoiler Policy Atrius 1 2234 Last post November 29, 2010, 04:03:59 PM
by Atrius
Golden Sun The Lost Age Editor V0.3 Atrius 14 6730 Last post November 07, 2010, 08:17:51 AM
by leaf
Golden Sun: Dark Dawn! « 1 2 ... 11 12 » Charon 179 47081 Last post November 01, 2010, 09:45:26 PM
by Fox
Happy 2nd Anniversary Golden Sun: TLA Editor! « 1 2 » Atrius 20 5762 Last post October 19, 2010, 07:19:34 PM
by Atrius
New Affiliate Atrius 0 1212 Last post September 11, 2010, 05:03:39 PM
by Atrius
Golden Sun: Dark Dawn's Release Dates Charon 0 1306 Last post September 03, 2010, 11:01:59 PM
by Charon
EXP/Reputation/Whatever Charon 0 1304 Last post July 20, 2010, 02:57:45 PM
by Charon
A few things Charon 0 1115 Last post July 14, 2010, 09:28:26 PM
by Charon
Do not use "Quick Reply" Charon 1 1467 Last post May 28, 2010, 02:31:28 AM
by Atrius
Gonna be gone for a while Charon 0 1157 Last post March 20, 2010, 10:09:48 PM
by Charon
Community Project Overhaul Announcement Rolina 0 1218 Last post December 12, 2009, 09:19:27 AM
by Rolina
New feature: Downloads Atrius 0 1356 Last post November 21, 2009, 04:20:34 AM
by Atrius
Small Note over the Voting Polls Charon 7 2209 Last post October 20, 2009, 01:34:00 AM
by Salanewt
The (potentially) New Gshc « 1 2 3 4 5 » Charon 64 9565 Last post October 14, 2009, 01:48:00 AM
by Salanewt
Welcome to the new forums! Atrius 2 1685 Last post October 05, 2009, 01:16:00 AM
by Atrius
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Yesterday at 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

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