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The Leaving User Thread « 1 2 ... 31 32 » Charon 476 89392 Last post October 02, 2014, 12:49:37 AM
by FrozenWrath
This is not a spam forum Charon 0 4390 Last post July 25, 2010, 08:57:32 PM
by Charon
New here... « 1 2 » Adrianna1442 26 4279 Last post February 16, 2012, 07:32:55 AM
by Kain
Hi agak 4 1188 Last post October 04, 2009, 02:39:00 PM
by agak
ITT: I introduce myself Akiko 5 1338 Last post February 03, 2010, 02:13:04 PM
by Atrius
Good evening. Akimbo Assassin 12 2572 Last post March 21, 2011, 10:25:50 PM
by Rolina
Hail The lord Of Chaos Alex 10 1908 Last post October 27, 2009, 12:36:00 AM
by Alex
Hello! « 1 2 » Alnylthyria 27 4904 Last post December 13, 2011, 12:23:11 AM
by Alnylthyria
Hi ya! « 1 2 3 » Amylolz 36 5525 Last post August 11, 2011, 02:28:55 AM
by JamietheFlameUser
Hello All ^^ Anubis 4 1150 Last post August 06, 2009, 06:02:00 PM
by Rolina
A Foreign Hacker has Arrived Arch 6 1635 Last post December 08, 2010, 05:48:00 AM
by Atrius
Hi :D Arch-Dullahan 8 1635 Last post November 03, 2010, 01:51:14 AM
by Fox
Happy New Year! Ark 1 612 Last post December 31, 2016, 11:32:48 PM
by Fox
Hello Everyone ashurjames 13 9576 Last post December 09, 2014, 10:44:51 PM
by Fox
Switch over to SMF topic « 1 2 » Atrius 25 5524 Last post November 14, 2009, 11:07:56 PM
by squizzy44
I guess I'm required to do this Attila 2 450 Last post June 06, 2017, 02:50:54 AM
by Salanewt
Hello AudreySophie 6 1555 Last post November 29, 2010, 08:30:16 PM
by AudreySophie
Hello Awec 12 2498 Last post November 13, 2010, 12:20:39 PM
by Awec
Hi... Bahamet 7 1673 Last post March 24, 2009, 11:23:00 PM
by twocows
Introductory Statement - Bam Bam 9 3344 Last post October 08, 2014, 09:40:34 PM
by Fox
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Yesterday at 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my

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