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Christmas Card from Role « 1 2 » Rolina 24 4248 Last post February 25, 2014, 11:04:52 PM
by Thunder-squall
user names « 1 2 » Thunder-squall 19 2110 Last post February 13, 2014, 12:09:39 AM
by Thunder-squall
Saltwater « 1 2 » Fox 25 2894 Last post February 12, 2014, 02:51:26 PM
by Misery
Fooling around, vs. having a mission Thunder-squall 0 439 Last post February 06, 2014, 10:49:04 AM
by Thunder-squall
top down Nintendo DS games (mostly Zelda and Golden Sun) Thunder-squall 2 3893 Last post February 06, 2014, 10:41:15 AM
by Thunder-squall
Microwave Incidents « 1 2 » Fox 27 3157 Last post January 22, 2014, 07:09:45 AM
by Thunder-squall
forums vs real life (or traditional social interactions): how are we different? « 1 2 » Thunder-squall 21 2275 Last post January 21, 2014, 08:16:20 PM
by Fox
Activity - The Power of Posters « 1 2 3 4 » Fox 47 7204 Last post January 14, 2014, 04:45:35 AM
by Thunder-squall
How to tell a good story in a video game: Episodes or no episodes? Thunder-squall 0 541 Last post January 04, 2014, 01:02:18 AM
by Thunder-squall
Perception zman9000 11 4689 Last post December 13, 2013, 02:09:05 AM
by Wolf
Festivity - The Power of Santa Fox 2 737 Last post December 02, 2013, 12:48:25 AM
by Fox
Thorns and Roses Silverpine 2 1030 Last post November 19, 2013, 05:11:58 AM
by Fox
SELLING STUFF - Need to lower space Seto Kaiba 0 648 Last post November 07, 2013, 11:12:19 PM
by Seto Kaiba
Golden Sun and MineCraft « 1 2 » zman9000 17 7720 Last post September 15, 2013, 03:50:59 AM
by Eli Dacreach
So.... What's up? Menaus 2 1116 Last post June 17, 2013, 12:57:56 AM
by Fox
All PS3 Users will be Enraged at this "Patent" « 1 2 3 4 5 » Jiten 63 10136 Last post June 11, 2013, 11:53:18 AM
by Knight of Purgatory
Packrats - The Power of Trivia Fox 9 2079 Last post May 22, 2013, 12:38:58 PM
by Rolina
Meetup - The Power of Meeting Up Fox 1 907 Last post April 26, 2013, 12:50:33 AM
by OmegaMinion
Role's Signature Discussion « 1 2 3 » Rolina 38 5913 Last post January 21, 2013, 01:46:50 AM
by Rolina
Deja vu « 1 2 » zman9000 19 5006 Last post December 12, 2012, 04:22:52 AM
by Rolina
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Yesterday at 10:52:35 PM
Fox: romhacking changed their appearance? A little bit.  Interesting...
June 25, 2017, 08:29:25 PM
Fox: Not as bad as a "HP to 1" hit... unless it kills you in one hit... but yeah, basically.....
June 25, 2017, 07:34:34 PM
Eon713: Toxic works similarly, first turn= 1/16 damage, 2nd 2/16, 3/16, etc. After a while you literally cannot survive the damage even at full health
June 25, 2017, 05:28:05 PM
Fox: With stacking support. ... So might be different numbers.
June 25, 2017, 04:58:36 PM
Fox: *Looks up* ... I suppose that could work. I had in mind that the damage would be greater than that max HP possible after like....  10? turns. So....random numbers:  5 10 20 40 80 160 320 640 1280 BOOM! (>2000)
June 25, 2017, 03:02:53 PM
Eon713: like toxic from pokemon?
June 25, 2017, 02:14:33 AM
Fox: @early stages = Small... or even no damage at all
June 25, 2017, 02:08:11 AM
Fox: Hm. Random thought of a mechanic like a poisonous snake bite. = Starts out with small damage... and if not treated, does big damage... In real life, waiting a long time makes the *poisonous* snake bite look really nasty, I believe. Or maybe that was some reality(?) tv I was watching once a long time ago....
June 24, 2017, 10:52:03 PM
Fox: Ooh... Salanewt's name is back! Hi Salanewt's name! And hello to you as well Salanewt! ; And yeah, SMF (and name) has been amazing.
June 24, 2017, 07:36:19 PM
Salanewt: Aw, RIP one of the best names this site has ever seen. It was time though!
June 24, 2017, 01:47:25 PM
Fox: 1pt text is great, yeah.... Meanwhile, I start feeling like I want to document GS2's MFT stuff. - Especially listing which file uses which compression format... to kind of get a sense of how gsmagic _could_ work.... Er....
June 23, 2017, 02:25:42 PM
Seto Kaiba: you know I miss how SMF is almost dead now because having 1pt text to hide my true feels was perhaps the best part of web 2.0
June 23, 2017, 04:19:13 AM
Fox: Alright. Sounds good.  I agree it does seem a bit silly.  Sounds more of an April Fools type of thing. (Maybe having an ability for people to change their names limitless times specifically on April Fools is an idea.)
June 23, 2017, 04:09:25 AM
Kain: Sala asked me about the name, I thought it was silly but agreed he could have it only for a week.  Tomorrow his name goes back to Salanewt.
June 23, 2017, 03:29:10 AM
Fox: And yay! Atrius is back! Thanks for the reply. Somehow I didn't notice the recuriveness before.
June 23, 2017, 03:25:29 AM
Fox: @ridiculous name for a week =  Hm? So, how many characters would you say should be the maximum to have a name "permanently"... or better yet... How many characters can a name have on registration?
June 23, 2017, 01:00:50 AM
Atrius: @Javi3, Lo siento, ya no tengo tiempo.
June 22, 2017, 08:57:37 PM
Fox: @conundrum = Think about 8/16/32 bit aligned address, and what that means... Etc.
June 22, 2017, 08:55:23 PM
Fox: @Space manager thought for gsmagic = What a conundrum... Whelp... I'll just do whatever.... Probably would waste more time thinking about preventing bugs than coding anyway. :P
June 21, 2017, 09:30:34 AM
Fox: Because he quit a long time ago and has other priorities?

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