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Golden Sun Inspired Creature Tokens for Tabletop Games (ex: D&D) « 1 2 » Rolina 17 4403 Last post May 10, 2014, 03:49:53 PM
by Rolina
Mabinogi zman9000 0 760 Last post May 10, 2014, 12:08:36 AM
by zman9000
MOVED: Social Network Banking Kain 0 800 Last post April 27, 2014, 06:10:11 PM
by Kain
MOVED: Credit Report/Score Kain 0 660 Last post April 27, 2014, 06:07:47 PM
by Kain
storing project stuff online Thunder-squall 11 2380 Last post April 19, 2014, 02:33:38 AM
by Fox
turn based vs. action rpgs « 1 2 » Thunder-squall 15 3271 Last post April 18, 2014, 05:54:32 PM
by Thunder-squall
Bitcoin Fox 3 1683 Last post April 04, 2014, 09:43:05 PM
by Thunder-squall
Terraria zman9000 10 4357 Last post April 04, 2014, 09:42:33 PM
by Thunder-squall
Yoshi Fan Club « 1 2 » Salanewt 17 4018 Last post April 04, 2014, 09:20:26 AM
by mickbrown
Bravely Default Atrius 6 2791 Last post March 31, 2014, 07:14:57 AM
by Knight of Purgatory
Password Security Fox 2 2047 Last post March 15, 2014, 10:05:18 PM
by Fox
TWEWY « 1 2 » Wolf 17 3233 Last post February 25, 2014, 11:13:16 PM
by Thunder-squall
Virtual Class Fox 3 1017 Last post January 17, 2014, 11:17:39 AM
by Thunder-squall
coding, and using tech in general. « 1 2 » Thunder-squall 20 3168 Last post January 15, 2014, 10:09:37 AM
by Thunder-squall
StarMade zman9000 2 2520 Last post January 14, 2014, 01:13:39 AM
by Thunder-squall
Dark Mail - The New Age of Email Privacy? Fox 3 1127 Last post December 18, 2013, 02:41:35 PM
by Fox
The Evolution of Entertainment zman9000 8 3059 Last post November 22, 2013, 07:17:25 PM
by Wolf
Don't Starve RTGreece21 2 1136 Last post May 21, 2013, 03:03:06 AM
by RTGreece21
who's the seventh? (kingdom hearts) mecurylighthouse 0 853 Last post March 31, 2013, 01:31:14 AM
by mecurylighthouse
Fire Emblem « 1 2 3 » Kain 39 7868 Last post March 30, 2013, 03:09:42 AM
by JamietheFlameUser
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Today at 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my

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