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Trump-bait / The Presidential Debate « 1 2 3 4 5 » Fox 61 7675 Last post February 03, 2017, 04:25:42 PM
by Seto Kaiba
The Ethical Treatment of Severe Identity Disorders Seto Kaiba 10 4445 Last post June 13, 2015, 02:00:06 PM
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by Darkylighty
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by Luna_blade
Is it worth celebrating Halloween? Fox 14 2220 Last post November 11, 2014, 04:22:44 AM
by Wolf
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by Darkylighty
Debate: Lock the debates forum.... Lishy 11 1609 Last post October 21, 2014, 12:51:07 AM
by Kain
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by Lishy
America vs. Socialism « 1 2 3 4 » Fox 57 9801 Last post October 10, 2014, 05:45:14 AM
by Fox
Gay Marriage: Thoughts? « 1 2 » Fox 20 2866 Last post February 26, 2014, 12:17:58 AM
by Fox
Immigration « 1 2 » Lord Squirtle 24 4962 Last post January 10, 2014, 10:17:49 PM
by Thunder-squall
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by JamietheFlameUser
Thoughts on SOPA « 1 2 » zman9000 16 3593 Last post January 29, 2012, 02:42:55 AM
by Rolina
Animals and Animal Rights « 1 2 3 4 5 » Lord Squirtle 68 11079 Last post September 25, 2011, 02:09:44 AM
by JamietheFlameUser
Xp Or Vista « 1 2 3 » Fox 31 7416 Last post August 27, 2011, 02:04:44 PM
by feraljack1200
MOVED: Languages Charon 0 1006 Last post July 09, 2011, 01:57:26 PM
by Charon
Taxes « 1 2 » Lord Squirtle 22 4312 Last post June 07, 2011, 01:17:40 AM
by Rolina
U.s. "security" « 1 2 » JamietheFlameUser 23 5117 Last post January 14, 2011, 12:46:16 PM
by ChrisButton
Discussion On Government « 1 2 » Menaus 23 5149 Last post December 07, 2010, 02:23:40 AM
by Menaus
Quarrels... Charon 4 2062 Last post April 19, 2010, 09:04:44 PM
by Charon
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Today at 12:17:52 AM
Fox: (e.g. The process of reomving, replacing, adding, and/or moving around current ability effects to other index numbers.... ETC.)
Today at 12:15:33 AM
Fox: Or an Ability Effect editor, even.... But I imagine most of those would involve have patches applied to help with compatibility, and what not.?
Today at 12:10:36 AM
Fox: Hm. Oh! Did Atrius's Editor contain code from the April Fools version? Might be cool to have that, I'm guessing? - And yes, tools... even specific feature tools... Like an Intellect Editor, maybe.... If it was practical. (Not saying doable, but practical.)
Yesterday at 11:58:08 PM
Lord Squirtle: And yeah, "far less user-friendly" as an argument relies on the current lack of tools that could make using that easier.
Yesterday at 11:57:26 PM
Lord Squirtle: Since the GS editor is actually slower than using a hex editor is when it comes to classes, especially if you are mostly copying or tweaking existing classes to make full lines for them.
Yesterday at 11:56:18 PM
Lord Squirtle: Well I mean, it's the kind of effect that could easily be applied to a number of abilities if one wants. Having to open up a hex editor to use it for each of those abilities would take some time, and wouldn't really be as worthwhile as it can be for classes.
Yesterday at 11:50:27 PM
Fox: Far less user-friendly? Hm? I would say it depends on the tools/and such... For example, still haven't gotten my Exporter project done....
Yesterday at 10:07:39 PM
Lord Squirtle: But what I was thinking of doing with the unused effects was figuring out which ones are still available and combining them; averaging out the differences between each one so they make up for the ones that are missing.
Yesterday at 10:05:36 PM
Lord Squirtle: I may consider moving the effects to the end of the effect list, since I moved the pointer table and added some empty space on the end. My main concern with that is that it would be far less user friendly.
Yesterday at 08:06:20 PM
Fox: Heh... Starting to make me want to add the Ability Editor to my own Editor now... So I can do that, and have chance values listed for each and every one. (So it is more specific than Atrius's editor.)
Yesterday at 08:03:06 PM
Fox: Well, 0-255.
Yesterday at 08:02:53 PM
Fox: The max probably being 255.
Yesterday at 08:00:09 PM
Fox: (@Editor modification: In which case, I would recommend adding support up to the maximum number for future purposes.... if at all reasonably possible.)
Yesterday at 07:53:50 PM
Fox: @Disabling them: It kinda would be a trade-off for those who want to use those effects that went unused.... ...  I have a suggestion, though... and it might be rather interesting. But have you thought about using one of the unused flags to like... switch out Effect lists? (So you can have your own if you don't want to modify the editor.) I imagine it is rather unnecessary, though. Since it is easy enough to extend the list with a quick editor modification.
Yesterday at 04:46:01 PM
Lord Squirtle: And elements too from the looks of things.
Yesterday at 04:44:05 PM
Lord Squirtle: Makes me wonder how much work it would take to add more djinn slots.
Yesterday at 04:30:45 PM
Lord Squirtle: Well, total - 1.
Yesterday at 04:30:13 PM
Lord Squirtle: Huh, neat. I think I found the part of the djinn battle menu code that decides how many djinn of each element exist.
Yesterday at 02:53:07 PM
Lord Squirtle: I should probably look into disabling the multiplier chance for those now that I think about it.
Yesterday at 02:52:17 PM
Lord Squirtle: I still am, but mainly because it doesn't look like there are any abilities that use those effects.

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