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Subject Started by Replies Views Last post
0 Members and 10 Guests are viewing this board.
Minor Editor bug (with fix) Caledor 0 648 Last post August 05, 2018, 06:28:07 PM
by Caledor
Rom layout and general info ayah 3 986 Last post July 29, 2018, 02:18:01 PM
by Fox
Looking for some help getting the Balance Age to work katman_44 8 1673 Last post November 26, 2017, 05:52:26 AM
by Fox
Ability Effects 48 and 52 Salanewt 1 1081 Last post October 02, 2017, 12:26:04 PM
by JamietheFlameUser
Test 0-7 Maps Salanewt 2 1533 Last post September 03, 2017, 05:28:50 PM
by Salanewt
Three Ideas for Balancing Summons « 1 2 3 » Fionordequester 35 6208 Last post August 15, 2017, 04:29:16 PM
by Fionordequester
Concept for editing Icons (faces, weapons, magic, etc) Attila 9 2253 Last post June 14, 2017, 06:56:03 AM
by Fox
Animation List Overhaul Announcement (GS2 patch incoming) « 1 2 3 » Salanewt 44 11295 Last post June 13, 2017, 03:35:57 PM
by Salanewt
Complete Class Separation for Jenna and Piers Baransu 7 2678 Last post June 13, 2017, 09:10:09 AM
by Baransu
Dark Dawn: GBA Concept Room Salanewt 2 1508 Last post June 07, 2017, 06:10:12 AM
by Salanewt
Dark Dawn: weird menu glitch gapwanderer 1 1015 Last post June 07, 2017, 02:20:35 AM
by Fox
Problem with the 5% stats patch « 1 2 » Baransu 16 3075 Last post June 05, 2017, 03:55:57 PM
by Salanewt
Note: Fugue Salanewt 0 722 Last post June 02, 2017, 06:58:10 AM
by Salanewt
Cloud Brand and Trident: Note Salanewt 0 723 Last post June 02, 2017, 06:33:05 AM
by Salanewt
Dark Dawn Tidbits Salanewt 9 2172 Last post June 01, 2017, 07:32:37 PM
by Salanewt
Translation issues Xavi 5 1667 Last post May 19, 2017, 04:56:29 PM
by Fox
GS: Dark Dawn (U) Data List (WIP) « 1 2 » Fox 24 7272 Last post May 18, 2017, 03:14:07 AM
by Fox
Minor graphical issues and improvements « 1 2 3 » Caledor 30 5061 Last post May 17, 2017, 03:03:11 AM
by Fox
Class Type code patch (Idea stage/no patch yet) « 1 2 » Fox 17 3452 Last post May 12, 2017, 11:56:38 AM
by Misery
Class Type settings Drake baku 2 934 Last post May 05, 2017, 08:11:05 PM
by Drake baku
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July 06, 2019, 03:44:41 AM
Salanewt: Oh, yeah there isn't an animation overhaul for GS1 sadly.
July 03, 2019, 04:54:58 PM
ryancaesar12345: GS2 Animation Overhaul w/ Baseline  ips patch in golden sun 1?
July 03, 2019, 12:03:06 AM
Salanewt: There actually is a Jupiter revive... if you're using the Animation Overhaul patch. I think Caledor made a standalone patch for GS1 too, but you'd have to ask him.
July 02, 2019, 07:34:13 AM
Fox: So like... (just a thought)...  If we designed a script to compare times for speedrunning something... goalChance represents stability (I think?) ; If it is 100%, answer results in infinite, which means you can't have 100% stability. (Meaning you'd basically be skipping all item drops/etc.) 
July 02, 2019, 07:06:08 AM
Fox: (I still want to make sure the equation is correct, though... as it did include some guessing.)
July 02, 2019, 07:04:47 AM
Fox: Was thinking .... tosses = ln(1-goalChance) / ln(1-chance) = "chance" being a single-toss percentage probability (0.00 - 1.00) , goal chance being if you did more tosses...   So that's an interesting logarithm.  Just came up with it after some research/thinking... and could maybe be useful for general use.
June 25, 2019, 02:51:42 PM
ryancaesar12345: jupiter revive animation any?
June 24, 2019, 08:05:17 AM
Fox: Such a patch would mean you need to be careful with item drops, coins, exp, etc. Because those things would then no longer be an infinite supply.  Whether or not one uses it depends on what they want to do with it.
June 24, 2019, 07:55:01 AM
Fox: (High enough being based on the area you are in.)
June 24, 2019, 07:54:02 AM
Fox: I had a thought today. What if I look into making a simple patch just for lulz.  One that works the same way as using Avoid, but it lasts from start to finish, and can't be disabled.  Avoid only works if your levels are high enough, though... so thought is to keep that as is.
June 24, 2019, 01:55:17 AM
ryancaesar12345: hi guys i have new update in Golden Sun 2 Lost Age Revise Mod.ips try this. :)
June 24, 2019, 01:54:16 AM
ryancaesar12345: where's that link?
June 24, 2019, 01:53:56 AM
ryancaesar12345: i have no account in discord.*
June 23, 2019, 08:44:52 PM
Salanewt: Although in the case of Wish, you could probably just use Breeze instead.
June 23, 2019, 08:44:36 PM
Salanewt: Yeah, it's a messaging program sort of like Skype. I find that it's much easy to walk people through some of the basics of assembly, since that's what you'll need for most animation hacks.
June 23, 2019, 09:39:10 AM
ryancaesar12345: discord? im not good in asm or assembly.
June 22, 2019, 09:37:26 AM
MaxiPower: gpnna update my thread on progress of my character art if anyones interested. :P
June 21, 2019, 07:51:44 PM
Salanewt: Hey there! Animation editing can be tricky, but I can share some notes with you if you pop in on our Discord. Are you good with assembly?
June 21, 2019, 02:59:40 PM
ryancaesar12345: and how to change a death curse turn in hex editor?
June 21, 2019, 02:50:00 PM
ryancaesar12345: and how to make animation but changing palette only like wish blue i want to change violet. for AOE healing and earth element.

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