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January 16, 2018, 01:45:33 PM *
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Palette Swaping Charon 3 1119 Last post July 15, 2009, 11:08:00 PM
by Atrius
Pocket Monster Green - Glitch Search Charon 2 2042 Last post December 07, 2010, 12:38:34 AM
by Charon
Pokemon Amethyst (Ruby hack and edit) « 1 2 » Crystal Sonata 27 10320 Last post April 05, 2012, 04:47:49 AM
by Crystal Sonata
Pokemon G/S/C Music Ripping Nicktallica 5 1742 Last post June 12, 2009, 08:07:00 PM
by Salanewt
Pokemon Jupiter Version « 1 2 3 4 » Charon 45 27452 Last post September 08, 2012, 05:20:07 PM
by Rolina
Pokemon Save Editing Crystal Sonata 2 2399 Last post May 27, 2011, 11:57:04 AM
by Crystal Sonata
Post your GBA ASM Questions here. « 1 2 ... 6 7 » Fox 95 28713 Last post November 14, 2016, 07:00:30 PM
by Luna_blade
Random Battle Info + Hex? Salanewt 3 1225 Last post July 16, 2009, 09:36:00 PM
by Salanewt
Sappy, Info And Questions. Salanewt 3 1640 Last post July 06, 2009, 11:08:00 PM
by Salanewt
Some idea I had Luna_blade 7 1823 Last post August 20, 2016, 01:24:27 PM
by Luna_blade
Something odd Luna_blade 8 7999 Last post May 18, 2014, 03:07:10 PM
by Luna_blade
Sprite editing Salanewt 2 2217 Last post December 17, 2009, 03:54:06 AM
by Salanewt
SSBB Hacking « 1 2 » Charon 22 8807 Last post September 05, 2010, 08:14:21 AM
by Charon
Street Fighter 2 Arcade hacking Drakon 2 3060 Last post April 30, 2012, 03:00:40 PM
by Drakon
Tales of... the Golden Sun « 1 2 3 » JamietheFlameUser 39 13217 Last post November 19, 2011, 03:15:20 PM
by Rolina
Terminology Fox 10 2804 Last post January 03, 2014, 10:20:25 PM
by Misery
The unusual hack topic. Tetsuya the Azure Blade 1 1376 Last post March 23, 2010, 03:02:33 AM
by Rolina
THUMB code question Charon 9 2201 Last post February 20, 2009, 08:03:00 PM
by Atrius
Tools Zach 13 2902 Last post June 11, 2009, 07:57:00 PM
by Salanewt
Total Annihilation v3.1 Trainer + 2 Bartvo 3 11009 Last post July 08, 2010, 08:10:40 PM
by Bartvo
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Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my
January 09, 2018, 08:09:26 PM
Fox: And the chance for a Djinni battle is 50%.

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