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November 19, 2017, 06:33:40 AM *
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Project name. Lord Wolfram 1 1184 Last post May 31, 2014, 07:25:46 PM
by FrozenWrath
History Lord Wolfram 3 6967 Last post September 03, 2014, 03:29:37 PM
by Luna_blade
Speech of angel. Lord Wolfram 5 3333 Last post November 08, 2014, 06:28:45 AM
by Luna_blade
Golden Sun TLA mod: Golden Sun Legacy GamingMaster 12 3843 Last post November 13, 2016, 02:39:20 AM
by GamingMaster
Golden Sun Plus: The Lost Age GamingMaster 14 3080 Last post November 12, 2016, 04:25:06 AM
by GamingMaster
Cbox ringer « 1 2 » jjppof 15 4378 Last post June 02, 2014, 12:13:22 AM
by jjppof
Parallel Weyard « 1 2 » Thebatwarrior 22 1650 Last post October 29, 2016, 09:00:40 PM
by Thebatwarrior
golden sun war of alchemy (general discusion) « 1 2 » Lord Wolfram 25 10102 Last post July 21, 2015, 01:37:07 PM
by Luna_blade
The Golden Sun fangame to end all fangames (hopefully) « 1 2 3 » Eon713 31 4343 Last post July 02, 2017, 01:13:19 AM
by Eon713
Golden Sun: The Found Age « 1 2 3 » kamikazetomato 38 7373 Last post February 15, 2015, 08:30:43 PM
by MaxiPower
Open Golden Sun: Open source recreation of the Golden Sun engine « 1 2 ... 8 9 » OpenGoldenSun 125 36916 Last post October 27, 2016, 11:31:53 PM
by Rolina
Should we help Joao? « 1 2 ... 11 12 » Luna_blade 166 22926 Last post March 27, 2015, 09:36:55 PM
by Luna_blade
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Cbox
November 16, 2017, 09:44:44 AM
Fox: Very quiet month.
November 11, 2017, 04:16:27 AM
tino_animate: Hello everyone. Ive just recently replayed Golden sun and TLA. I got really inspired and I'm interested in creating a prequel of Golden Sun. Unfurtunatly i know bery little on how to do it bit im willing to learn how. I need a few people to help me. I'm sure we can create a very well story based on what we know of the games. Anyone interested?
October 16, 2017, 09:57:26 AM
AZVRE: Im pretty okay, what about you?
October 16, 2017, 01:17:14 AM
Fox: I think the nine is doing a cirno on me, though... Anyway, how is everyone doing today?
October 16, 2017, 01:12:20 AM
Fox: onesixtwo*
October 16, 2017, 01:12:00 AM
Fox: Okay... Meanwhile... ah... 162 being a number that has made itself known to me.... I look at the relationships of the numbers.... 162  1+6+2 = 9 ; onesizetwo = alphabetical order = 9 characters ; Distance apart analysis: os = 4 = 1[6][2] , st = 1 = [1]6[2] , ot = 5 = [1][6]2 ; ost = original sound track?
October 15, 2017, 06:31:17 PM
AZVRE: ah okay :D i thought i caused some trouble
October 14, 2017, 07:49:16 AM
Fox: Oh i know... You were messing with yours, and the description says mine. It's kind of a funny bug. :P
October 13, 2017, 08:18:31 PM
AZVRE: I did not edit your profile tho. Just to erase that confusion ^^"
October 12, 2017, 04:49:56 AM
Fox: e.g. this art = http://forum.goldensunhacking.net/Themes/Jupiter/images/catbg.gif (etc.)
October 12, 2017, 04:48:58 AM
Fox: I have a question: Where did the art for the headers come from? (Like the backgrounds to each of these things... "Affiliates", etc... Asking just incase it inspires me to do something... but if Charon made it, then that's cool too.
October 11, 2017, 04:23:02 AM
FoxWas thinking about having something for the editor anniversary, but I believe I had to change my mind....
October 10, 2017, 12:58:36 PM
Fox: That's alright. ;       @AZVRE's profile: "Current Activity:  Editing the profile of Fox." ...Eh... That looks weird.
October 07, 2017, 11:45:16 PM
Atrius: Sorry about that, the auto bot detection is still working, but it also requires an admin to visit the site regularly.
October 04, 2017, 04:17:40 AM
Fox: Yeah, it does bring a small amount of activity. Not good quality activity, but it's still activity, nonetheless.  Now if we can get them to randomly post pictures and vdeios!
October 04, 2017, 02:10:48 AM
Majora: If nothing else, I like how they're copying the content of real posts at random. Interesting to see how they adapt to seem more authentic
October 03, 2017, 08:29:38 PM
Fox: medico6601 = Most likely another bot. :(
September 26, 2017, 03:32:24 PM
Fox: by ten* Excuse me.
September 26, 2017, 03:32:12 PM
Fox: Oh yes... Also multiply all levels by two. (So actually, an adept will have levels of 54, 3, 2, and 1, rather than 5, 0, 0, 0.... if going by those.)
September 26, 2017, 03:29:07 PM
Fox: ...I mean the theory also saves space on the Status Screen.

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