Golden Sun Hacking Community
January 19, 2018, 11:19:46 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
 
  Home   Forum   DC Wiki Help Search Calendar Downloads Login Register  
Pages: [1] 2 3   Go Down
 
Subject Started by Replies Views Last post
0 Members and 2 Guests are viewing this board.
Dark Dawn Gameplay/plot discussion (SPOILERS!) « 1 2 ... 18 19 » Hoopa 275 67479 Last post June 30, 2011, 11:12:16 PM
by Rolina
The official Golden Sun Dark Dawn Review Thread Charon 12 5227 Last post January 03, 2011, 03:16:53 PM
by Drick
E3 2010 Press Kit Atrius 5 6893 Last post June 15, 2010, 11:44:49 PM
by Atrius
Does this look familiar? (press release room) Salanewt 0 1398 Last post May 21, 2017, 04:31:43 PM
by Salanewt
The Lookout Cabin is Wrecked Salanewt 0 325 Last post May 21, 2017, 04:13:39 PM
by Salanewt
dark dawn emery Stat hack? « 1 2 » thaosnake 17 10481 Last post January 22, 2016, 03:11:38 AM
by Knight of Purgatory
Ripped Sprites and Icons Rolina 3 4485 Last post August 24, 2015, 10:24:44 PM
by Majora
sequel to dark dawn « 1 2 » Thunder-squall 16 8906 Last post August 15, 2015, 10:00:33 PM
by isaac3000
OoB Mechanics « 1 2 » Plexa 17 7004 Last post July 02, 2014, 02:23:54 PM
by Plexa
Monsters and Darkness « 1 2 » Thunder-squall 27 9909 Last post May 27, 2014, 10:59:16 PM
by Rolina
speculation on light-and-dark adepts. « 1 2 » Thunder-squall 23 8269 Last post May 25, 2014, 06:39:17 PM
by JamietheFlameUser
List of stuff I (or you) want to confirm / know Thunder-squall 0 984 Last post May 04, 2014, 09:55:02 AM
by Thunder-squall
Dark Dawn's the only Golden Sun game you've really played: what are you missing? « 1 2 » Thunder-squall 22 7365 Last post February 06, 2014, 10:34:35 AM
by Thunder-squall
When did you dirst know you wouldn't be a fan of Dark Dawn? Thunder-squall 5 2146 Last post February 06, 2014, 07:29:25 AM
by Misery
Camelot insulted us « 1 2 » Raetah 26 7556 Last post December 04, 2013, 07:12:36 PM
by Raetah
Dark Dawn Stat Targets... Rolina 0 2012 Last post January 09, 2013, 10:38:33 AM
by Rolina
Lessons we've learned from Dark Dawn « 1 2 3 4 5 » Rolina 71 19641 Last post November 06, 2012, 08:01:17 AM
by zman9000
Who's your favorite playable character? (Names in poll) « 1 2 3 4 5 » Fox 61 15843 Last post February 09, 2012, 02:04:03 AM
by Kide
Golden Sun DD……Beta? « 1 2 » Mars 18 7044 Last post December 02, 2011, 05:56:15 AM
by Rolina
Alex « 1 2 3 » Durza 35 8734 Last post November 23, 2011, 01:27:39 PM
by Durza
Pages: [1] 2 3   Go Up
 

Topic you have posted in
Normal Topic
Hot Topic (More than 15 replies)
Very Hot Topic (More than 25 replies)
Locked Topic
Sticky Topic
Poll
:  
Cbox
January 17, 2018, 04:07:51 PM
KyleRunner: :D
January 16, 2018, 08:44:56 PM
Fox: I must say... life can be complicated..... when you have question(s) (via email) ... and it seems like they sort of get ignored. :D ; Fun, (And sometimes, a person may respond, and completely not answer the question.... so like... 3-person conversation.) Hahahaha!!
January 15, 2018, 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
January 15, 2018, 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
January 15, 2018, 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
January 15, 2018, 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.

Affiliates
Temple of Kraden Golden Sunrise
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2006-2009, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.1 seconds with 17 queries.