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January 16, 2018, 09:42:04 AM *
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Character Averages Rolina 10 8064 Last post October 27, 2008, 03:57:00 AM
by Rolina
Class Averages Rolina 9 10643 Last post April 28, 2011, 10:24:55 AM
by Durza
Please note. Charon 0 3729 Last post October 19, 2009, 02:36:00 AM
by Charon
A Notice About Unleashes... « 1 2 » Rolina 22 3604 Last post September 26, 2009, 04:48:00 PM
by JamietheFlameUser
Ancient Demon Posseses... feraljack1200 5 1815 Last post August 29, 2011, 05:00:38 PM
by Durza
Any questions about the Japanese script? 2dgirlfan 6 1228 Last post June 07, 2017, 12:21:10 AM
by Caledor
Anyone have all the images from the http://www.camelot.co.jp/taiyotla website? Triyence 3 2119 Last post October 12, 2015, 06:54:29 PM
by Salanewt
Anyone have good one piece treasure cruise cheat? marakon 3 2020 Last post September 11, 2015, 07:51:57 PM
by Salanewt
Asking about Project Iris / Golden Sun: The Light of Heaven Luna_blade 4 10811 Last post February 19, 2015, 09:02:56 PM
by MaxiPower
Character swapping in battle Fox 4 4734 Last post June 09, 2016, 01:47:57 AM
by Salanewt
Cursed Gear and Viability Rolina 7 5323 Last post May 25, 2015, 04:38:33 PM
by Fox
Dark Adepts. What are they? What are dark psi energy powers? « 1 2 3 » Thunder-squall 38 8262 Last post May 02, 2016, 01:20:20 AM
by Radamanthys
dem animal folk « 1 2 3 » Thunder-squall 30 5070 Last post April 30, 2014, 12:22:10 AM
by Thunder-squall
Did the GBA series need a sequel? What did the sequels need to get done? Thunder-squall 6 5230 Last post May 02, 2016, 01:39:27 AM
by Radamanthys
Discuss GS4 Possibility's Super Spoiler Thread, Do not Enter if Not completed 3 MaxiPower 13 3819 Last post January 04, 2011, 10:23:06 PM
by AudreySophie
Do you think the GBA Golden Sun games needed a sequel at all? Thunder-squall 11 1872 Last post February 08, 2014, 10:35:59 PM
by Thunder-squall
Elements, personalities, and philosophies Thunder-squall 3 896 Last post January 16, 2014, 02:43:58 AM
by Wolf
Favorite Psyenergey (out Of The Following « 1 2 » squizzy44 24 4903 Last post January 23, 2012, 03:59:23 PM
by zman9000
favourite antagonist « 1 2 3 » squizzy44 34 5408 Last post December 31, 2010, 12:11:53 PM
by Griever
Favourite Battle Theme? « 1 2 » Salanewt 29 5269 Last post December 11, 2011, 09:27:56 AM
by besttp
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Yesterday at 07:26:16 PM
Fox: (path) 1 text=(address) char=(address) free=(address) ; << Well, closer to this... but yeah... even if I do choose to have defaults in the code, I could still use this method for overrides.
Yesterday at 07:24:28 PM
Fox: So like (path) 0 text=(address) char=(address) len=(number) ; (path) 1 free=(address) ; Or something. But that's just a quick example.
Yesterday at 06:59:14 PM
Fox: Hopefully. I was wanting to make it so you could put in the addresses/etc. as one of the arguments in the path. Hm?
Yesterday at 03:37:07 PM
KyleRunner: Nice! I hope you'll add compatibility with others games (GS1, Mario Golf and Tennis) soon.
January 14, 2018, 11:40:09 PM
Fox: Okay. Posted (in Downloads section) an initial cutdown version for now, for my text compressor. Basically to separate the code from my Editor for anyone who wants to mess with it. It only supports GS2, because I still didn't add the addresses/etc. for the other games.
January 14, 2018, 05:01:00 PM
Fox: Okay! Going to need to think how I want it to work. Initial thoughts is maybe have a number of arguments in the filepath thing. And have a number of shortcuts (files) to be used as examples. Assuming there are no problems.
January 14, 2018, 10:38:24 AM
KyleRunner: Well... I'm used to editing text ina a text editor, so... yes! Thanks in advance!
January 13, 2018, 11:38:43 PM
Fox: (Text editor = Text Document like notepad.)
January 13, 2018, 11:38:21 PM
Fox: Would you prefer during the text editing in a text editor? (Like what gstoolkit lets you do?) I could probably make a separate tool or something to compress it.
January 13, 2018, 10:10:02 PM
KyleRunner: Ok. Once I finish my Lost Age translation, I'll try a Mario Golf one. Thanks. (But I'll need help).
January 13, 2018, 10:03:17 PM
Fox: If you want to make it "permanent" (part of a hack), then you'd edit code in the ROM that writes to this location of the IDs you'd want to change. (You can find these locations by using a breakpoint debugger like SDL-H or no$gba.)
January 13, 2018, 10:00:11 PM
Fox: Reload/switch = Recommended to be done through Debug mode/warp menu, ofcourse... since doors seem to appear as if they were disabled? ; 03001238:01 and B+Start to get to warp menu.
January 13, 2018, 09:55:39 PM
Fox: @Kyle Runner = It might be, but you'd have to use the correct addresses for Mario Golf, rather than for GS2 as I have it right now. ; @raijinken = Yes. 02000454 = ID of leader. (Change this and reload/switch room you are in, enjoy.)
January 13, 2018, 02:23:29 PM
raijinken: Hey guys, is it possible to somehow change the lead character on the map? Was wondering. I remember there was a cheat to use Jenna, but what if I wanted Isaac, or Piers?
January 13, 2018, 02:10:03 PM
KyleRunner: Hey, Fox *
January 13, 2018, 02:09:37 PM
KyleRunner: Hey, is your text editor compatible with Mario Golf (GBA)?
January 11, 2018, 08:33:13 PM
Fox: But if it isn't an oversight, I still can't imagine it being that useful.
January 11, 2018, 08:28:24 PM
Fox: part, ofcourse.
January 11, 2018, 08:28:15 PM
Fox: 0200274C = Hmm... Stuff happens here when you use Cyclone around bushes. (These cause tile replacements, and setting event 0 to those tiles.) - And I guess this kept here so it can be scanned after battle. (To re-update the map.) So here is my fun thought (assuming if it is even possible, or even convenient if so.) ... Are there any events from other maps that could be disabled do to using Cyclone on bushes + Retreat glitch? I'll need to do some testing to make sure this isn't an oversight on my
January 09, 2018, 08:09:26 PM
Fox: And the chance for a Djinni battle is 50%.

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