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Author Topic: Golden Sun: The Lost Age Editor V0.4 Released  (Read 23469 times)
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ScottTheAdept
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« Reply #15 on: July 01, 2011, 07:05:29 PM »

I have no intention of being a nuisance, but is using a fresh rom to hack mandatory? Because as i said in error reports, if you open a rom that has already been edited before with v0.3, with the v0.4 editor and fiddle with it, if you attempt afterwards to open said rom in VBA, it decides to give you a black screen. I apologize if it is only happening to me and i am just spouting personal issues.
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Atrius
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« Reply #16 on: July 01, 2011, 07:08:54 PM »

1.- It doesn't open the files when the extensions is in caps: .GBA

The shortcut to the editor problem has been frustrating me for a long time...

[Version 0.4 Fix 1]  I've also replaced the regular v0.4 link with the fixed version, to verify if have the latest version check the  "Help" > "About" section of the editor, the version should read "Version 0.4 fix 1"

Contains bug fixes:
- Fails to open some ROM files with no error message displayed

2.- when i go to patch it says that only in the english version but i have the english version :S

Does it just say English version?  It should say "english version of The Lost Age" meaning they also don't work for the original Golden Sun.


I have no intention of being a nuisance, but is using a fresh rom to hack mandatory? Because as i said in error reports, if you open a rom that has already been edited before with v0.3, with the v0.4 editor and fiddle with it, if you attempt afterwards to open said rom in VBA, it decides to give you a black screen. I apologize if it is only happening to me and i am just spouting personal issues.

Only to create patch files.  Also, as I said in error reports, post a patch there of your hack because that's not supposed to happen.
« Last Edit: July 01, 2011, 07:12:36 PM by Atrius » Logged

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ScottTheAdept
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« Reply #17 on: July 01, 2011, 07:15:10 PM »

Alright. I want it down as soon as you get it though k? It is in the alpha stages and terribly needs to be revised.
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Spook
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« Reply #18 on: July 01, 2011, 07:30:02 PM »

Oh wow, this is great! Keep up the good work Atrius!
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ScottTheAdept
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« Reply #19 on: July 01, 2011, 07:45:07 PM »

I dunno if it was supposed to be there but it's now in the downloads section. If it's not supposed to be there, it should be removed. (Heck remove it anyway.)
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Atrius
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« Reply #20 on: July 01, 2011, 07:53:37 PM »

I suppose "Error Reports thread" and "Downloads section" do sound kind of similar, thanks for making my job more difficult.
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ScottTheAdept
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« Reply #21 on: July 01, 2011, 07:55:52 PM »

Ah sorry. I dont really know how to post a patch on a post...
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Fox
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« Reply #22 on: July 01, 2011, 08:06:57 PM »

Certainly there is a fifth Shop Type...

081080D0 = I found assembly here that compares the values.. the compare with "04" would be the fifth Shop type.. this is assembly code read when going to artifacts in-game.

Also, I found the the ROM Shop Type value..

0810C4FA (for Daila's Item Shop) = All numbers ABOVE 04 do not have artifacts.

03 and 04 seem to act as a General Shop, only, the intro-dialogue is different making it sound more like a Weapons Shop.

I kind of wonder if there is more to it then that... I will be testing it further.
« Last Edit: July 01, 2011, 08:11:42 PM by Teawater » Logged

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Atrius
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« Reply #23 on: July 01, 2011, 08:18:32 PM »

That code does the exact same thing if the value is set to 4 as it does when the value is 3...
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« Reply #24 on: July 01, 2011, 08:26:00 PM »

That part of the code is to show that it does use 04, not that it is any different.

Either way.

00 = Items Shop - Sells Item artifacts
01 = Weapons Shop - Sells only weapon artifacts.
02 = Armor Shop - Sells armor artifacts
03 = General Shop with dialogue that Ïf you need it, we got it." -Sells all artifacts
04 = General Shop(?) with dialogue of "Weapons Shop" - Sells all artifacts
05 = Like 04, but sells no artifacts. (Might not be a shop type.)
06 = " and so on.
Anyway, that code is for artifacts, I'm just saying it is what got me into checking the fifth shop type, so the use between 03 and 04 will include the same artifacts.

EDIT: Whoops, fixed numbering.
« Last Edit: July 01, 2011, 08:47:38 PM by Teawater » Logged

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Atrius
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« Reply #25 on: July 01, 2011, 09:56:59 PM »

[Version 0.4 Fix 2]  I've also replaced the regular v0.4 link with the fixed version, to verify if you have the latest version check the  "Help" > "About" section of the editor, the version should read "Version 0.4 fix 2"

Contains bug fixes:
- Some edited ROMs only display a black screen when run
- Attempts to fix "Cannot locate string" errors when run through a shortcut


If you were experiencing the black screen problem you can repair your ROM by editing any character's innate psynergy (Even though you may not have done so before experiencing the error).  Using the arrow buttons to the right of the innate psynergy list to change the order, and saving will suffice.  You can switch the order back afterwards, as long as you save inbetween.
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Mastermind
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« Reply #26 on: July 01, 2011, 11:42:59 PM »

Great job Atrius, this one came out much sooner than I expected.
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Charon
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« Reply #27 on: July 02, 2011, 01:52:51 AM »

This is great news, Atrius! A pretty quick release, too.
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Rolina
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« Reply #28 on: July 02, 2011, 01:58:20 AM »

Sooner than expected?  He said he'd do it by the end of June, after missing his previous two deadlines...
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« Reply #29 on: July 02, 2011, 02:00:54 AM »

Well, its better than his last update, which was over a year and a half.
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October 30, 2018, 09:45:58 PM
Atrius: There used to be where I got the battle sprites for Kraden, but that site doesn't exist any more.
October 26, 2018, 01:31:40 PM
Infitek: Do you know if there any custom Alex battle sprites available on the internet ?
October 26, 2018, 01:31:01 PM
Infitek: Hey everyone
October 13, 2018, 03:23:06 AM
Salanewt: Updated it to provide more info that I forgot to mention.
October 13, 2018, 03:16:48 AM
Salanewt: I'm still trying to iron out IQ 2 but I'm pretty sure it's entirely random targeting.
October 13, 2018, 03:16:29 AM
Salanewt: Oh yeah, I posted some more info about enemy IQ.
October 12, 2018, 09:51:27 PM
FoxThe HTML5 project is too small to count
October 12, 2018, 06:19:48 AM
Luna_blade: there is jjppof's html5 project...
October 12, 2018, 06:19:17 AM
Luna_blade: Though Momo rings a bell it seems I came here after you left
October 11, 2018, 12:49:41 AM
Fox: (If that makes sense.)
October 11, 2018, 12:48:33 AM
Fox: Yeah, I guess so.  More just saying that's a good place to get answers to GS related questions at the moment.
October 11, 2018, 12:42:28 AM
Crystal Sonata: I did before, but I guess I could try it again
October 11, 2018, 12:41:32 AM
Fox: Not much at the moment. This forum seems pretty quiet. Perhaps you'd be interested in joining the Discord for GSHC that seems to have more activity?
October 10, 2018, 11:16:53 PM
Crystal Sonata: Any projects going on? I need a distraction from the daily grind and I'm interested in hacking GS again.
October 10, 2018, 10:02:53 PM
Fox: Thanks, and good to see you too!
October 10, 2018, 10:02:10 PM
Fox: A few people I'm sure... Most likely the regulars of the past. Such as Atrius, Charon, Role, Salanewt....
October 10, 2018, 03:11:17 AM
Crystal Sonata: I find myself wondering who still remembers me here. Obvs you do (Good to see ya Tea)
October 10, 2018, 12:46:11 AM
Fox: On second thought, it might be because you haven't posted much as Crystal Sonata.
October 10, 2018, 12:41:12 AM
Fox: And your intro isn't that bad. - I imagine most people would say the same about theirs?
October 10, 2018, 12:39:39 AM
Fox: :O - You've been gone so long, I think I forgot you were Momo.  Interesting.

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