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Author Topic: Helpful and Unique Patches  (Read 42987 times)
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Salanewt
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« Reply #45 on: July 11, 2014, 05:55:22 AM »

Okay, updated the first post to include the following:

KO Compatible Lull

Compass Utilities


Hope you guys like them!
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« Reply #46 on: July 11, 2014, 09:49:33 AM »

Oh, Compass Utilities seems really useful.  Nice job.
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« Reply #47 on: July 15, 2014, 07:58:22 PM »

Thanks! I have to admit that I'm kind of surprised Camelot didn't allow for something like this before Dark Dawn, but it should be easier to make more complex puzzles with the patch's tweaked limitations in mind.
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« Reply #48 on: July 31, 2014, 06:17:42 PM »

Tiny heads-up: The Simple Summons patch is now available for download, and has been added to this topic to make finding it easier in the future.
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JamietheFlameUser
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« Reply #49 on: August 06, 2014, 04:31:13 AM »

KO-compatible Lull patch also affects other ability effects, including Death Curse, May decrease resistance by 40, and Halve Agility.

Reflux Unlimited patch is borked. Ability effect #36 creates an unending counter-attack effect, at least when used by enemies. Not just 2 turns as advertised.

Edit: Actually, it breaks both counter-attack effects when used by enemies.

Edit 2: Reflux Unlimited also makes "Get extra turn next round" effects last for the remainder of battle.
« Last Edit: August 06, 2014, 09:01:55 AM by JamietheFlameUser » Logged

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« Reply #50 on: August 06, 2014, 12:30:53 PM »

Lull: I think I know what the problem is. I just successfully killed an enemy with two different unleashes; one that drains HP and one that seals their psynergy. The former failed to restore my health while the latter sealed their PP after they died. To make a very long story short, it looks like I screwed up the branches in that one and I can work on a quick fix today. I totally asked you to test it for me earlier though... Oh well.

Edit: Worked out a fix, and it's now available for download.

Reflux: I don't know, I just double checked that one by having an enemy use it and it seems to work perfectly for me... Although I am getting the weird bug with Kite's effect when I use it by itself; don't even need to use Reflux for that. I'll have to look into that again later if it even is Reflux causing it, but this one will probably take a little more time than the Lull one will and I'm not sure if I have any of that right now.

Edit: Yeah, I'm not having any problems with the counter-attack effects, just with Kite. Would you mind either testing it on a clean ROM or having someone else weigh in on this?
« Last Edit: August 06, 2014, 01:39:30 PM by Lord Squirtle » Logged

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« Reply #51 on: August 06, 2014, 07:39:33 PM »

Maybe it's a result of the combination of the previously-broken Lull patch and the Reflux patch? I had them both applied to the same ROM. All I know is that both the 1-turn Reflux and the 2-turn Reflux lasted forever and it was annoying. I'll go back and test in a bit.

Edit: Tested and confirmed that both Reflux and the new Ability Effect #36 last an infinite amount of time with the Reflux Unlimited patch. After applying the patch to a supposedly-clean US ROM, I opened the V0.3 version of the Editor and changed only the following:

-- Reflect now uses ability effect #36 (supposedly the 2-turn counterattack.)
-- Ruffian max HP increased to 99 (so it can survive 3 turns of counter-attacks to confirm the bug.)
-- Wooden Stick can be used to grant the effects of Reflect.
-- One-Piece Dress can be used to grant the effects of Reflux.

Used the One-Piece Dress (Reflux) once and Defended for the rest of the battle. Ruffian attacked every turn for 3 turns and Jenna counter-attacked without fail, killing the Ruffian on the third turn.

Repeated the process in the next battle with the Wooden Stick (Reflect) at the start. Same thing, Jenna counter-attacked for 3 turns and killed the Ruffian.

Quote
I totally asked you to test it for me earlier though... Oh well.

Yeah, you did. Sorry for not getting back to you on that. Rather rude of me really. =\
« Last Edit: August 06, 2014, 09:00:11 PM by JamietheFlameUser » Logged

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« Reply #52 on: May 03, 2017, 10:58:12 PM »

Topic has been updated!


Jamie: Oh, huh, okay thanks (I know your post is almost three years old now but I just saw it)! I'm eventually going to take it down and replace it with a different counterattack hack I have in mind, but for now I'll just leave it up for anyone who wants to give it a shot. There's a pretty good chance that I only messed up the turn counter portion of the code, so anyone with even a smidgen of assembly knowledge could fix it themselves, so... yeah!



Edit: I may combine the two Menu sections and put them near the end at some point, but for now they can stay where they are.
« Last Edit: May 03, 2017, 11:02:45 PM by Lord Squirtle » Logged

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Cbox
Today at 08:05:17 AM
Fox: Such a patch would mean you need to be careful with item drops, coins, exp, etc. Because those things would then no longer be an infinite supply.  Whether or not one uses it depends on what they want to do with it.
Today at 07:55:01 AM
Fox: (High enough being based on the area you are in.)
Today at 07:54:02 AM
Fox: I had a thought today. What if I look into making a simple patch just for lulz.  One that works the same way as using Avoid, but it lasts from start to finish, and can't be disabled.  Avoid only works if your levels are high enough, though... so thought is to keep that as is.
Today at 01:55:17 AM
ryancaesar12345: hi guys i have new update in Golden Sun 2 Lost Age Revise Mod.ips try this. :)
Today at 01:54:16 AM
ryancaesar12345: where's that link?
Today at 01:53:56 AM
ryancaesar12345: i have no account in discord.*
Yesterday at 08:44:52 PM
Salanewt: Although in the case of Wish, you could probably just use Breeze instead.
Yesterday at 08:44:36 PM
Salanewt: Yeah, it's a messaging program sort of like Skype. I find that it's much easy to walk people through some of the basics of assembly, since that's what you'll need for most animation hacks.
Yesterday at 09:39:10 AM
ryancaesar12345: discord? im not good in asm or assembly.
June 22, 2019, 09:37:26 AM
MaxiPower: gpnna update my thread on progress of my character art if anyones interested. :P
June 21, 2019, 07:51:44 PM
Salanewt: Hey there! Animation editing can be tricky, but I can share some notes with you if you pop in on our Discord. Are you good with assembly?
June 21, 2019, 02:59:40 PM
ryancaesar12345: and how to change a death curse turn in hex editor?
June 21, 2019, 02:50:00 PM
ryancaesar12345: and how to make animation but changing palette only like wish blue i want to change violet. for AOE healing and earth element.
June 21, 2019, 02:47:44 PM
ryancaesar12345: im done already thanks man i change the icon in that tutorial and all i need is animation most of elemental like healing like wish but wind element. how to import animation in TLA editor in *game crashes* index
June 21, 2019, 12:01:35 PM
Fox: Oh that. You are talking about Caledor's tutorial?
June 21, 2019, 11:49:55 AM
Fox: So in little endian... 08FA0000 (32-bit) is the same as 00 00 FA 08 (8-bits) (Since GBA is little endian) ;;; but if this were big-endian, it would have been 08 FA 00 00 (8-bits)     
June 21, 2019, 11:42:17 AM
Fox: "in the ROM file" = I mean when using any other hex editor to look in the file... ROM section in VBA is 08000000-09FFFFFF, but ROM files are different sizes, so GS1 stops a quarter the way (08800000 / 8MB), and GS2 stops half way. (09000000 / 16MB)
June 21, 2019, 11:39:55 AM
Fox: I am not sure I understand what you are trying to do? ... But all little endian is is just reverse byte. (of the bytes in a data type).... So like... 8-bit is the same regardless of big or little endian. 16-bit is like 0102=big endian 0201=little endian .... 32-bit is like 01020304=big endian ; 04030201=little endian.  (I use 01-04 numbers to represent how the bytes are ordered by address.) ; 00FA0000 in the ROM file is 08FA0000 in VBA's memory viewer/and that's how it works when the game reads
June 21, 2019, 05:20:47 AM
ryancaesar12345: i sa that in icon compressor 00FA0000 -> in 00FA0008 hmm?
June 21, 2019, 05:14:41 AM
ryancaesar12345: how to convert in hex editor a address in little endian like this? 00FA0080?

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